Towns & Kingdoms - Beyond the Forge

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Towns & Kingdoms - Beyond the Forge

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A Create & RPG Inspired Modpack, Custom Recipes & 1000+ Quests!

Mod Loaders
Minecraft

About

Description

Towns & Kingdoms 3 — Beyond the Forge

BEYOND THE FORGE

Build the machines. Master your craft. Forge a kingdom worth defending.

Towns & Kingdoms 3 combines Create-powered engineering, character-driven RPG progression, dangerous exploration, living magic and settlement building into one connected Minecraft adventure. Your workshop prepares you for the world outside—and every expedition gives you a reason to build something bigger.

⚙ Automation  ·  ⚔ Adventure  ·  ✨ Magic  ·  ♜ Kingdoms

⚠ Development notice: T&K3 targets Minecraft 1.21.1 / NeoForge and is not publicly released yet. The currently downloadable files on this CurseForge project are Towns & Kingdoms 2 versions for older Minecraft releases.

Overview

⚙ A workshop that actually matters

Start small, with a few resources and a simple Create workshop. Build farms, process materials, assemble mechanisms and connect the machines that keep your next adventure moving.

Progression is built around ten linked production chapters. The early factory grows into fluid handling, precision assembly, Applied Energistics 2 logistics, advanced Mekanism industry, arcane processing and eventually high-energy engineering.

  • Meaningful crafting: Custom mechanisms, machine frames and multi-step assembly chains give each tier a purpose.
  • Automation-first design: Build a reliable production line instead of repeating the same manual crafting forever.
  • Focused milestones: Major machines are tied to quest progression; ordinary materials and useful components aren't needlessly locked away.
  • Connected systems: Engineering, magic, boss materials and exploration contribute to the same progression journey.

◆ 10 chapters  ·  353 documented quests  ·  6 questbook categories ◆

Development snapshot: the current repository also defines 1,788 unique KubeJS recipe IDs. These are source-script counts, not a promise of 1,788 live in-game recipes. Balancing and full-pack testing are still in progress.

Explore the progression guide →

⚔ Choose your path. Earn your power.

Build a character around six classes and eighteen subclasses, with room for profession skills and specialised equipment. Prefer a heavily armoured Warrior, a precise Ranger, a tricky Rogue, a spellcasting Mage, a supportive Cleric or a dangerous Occultist? Your build matters beyond the first fight.

Epic Fight, Weapons of Miracles and the pack's equipment systems make combat a meaningful part of the adventure. Explore dungeons and challenge bosses for more than ordinary loot: important encounters feed progression through reusable catalysts and milestone rewards.

The questbook offers direction without turning every side activity into mandatory homework. Follow the main path, improve your build, or spend time on your settlement and professions.

Plan a character build → · Browse the questbook →

Featured mods and systems

✦ One world, many ways to play

⚙ Engineering & industry
Create gives you the machines you can see working. Applied Energistics 2 turns a growing workshop into an organised network, while Mekanism brings later industrial processing and power. Create add-ons extend manufacturing, transport and automation.

✨ Magic & spellcraft
Ars Nouveau adds magical crafting and Source-powered systems alongside the factory. Iron's Spells 'n Spellbooks focuses on combat magic. Arcane resources, spellcasting and technology are designed to interact rather than live in isolated corners of the pack.

🌲 Exploration & encounters
Discover huge landscapes, unusual caves and carefully selected dungeons with FreeTerraForged, Alex's Caves, Biomes O' Plenty, Oh The Biomes We've Gone and structure overhauls. Face major encounters from Cataclysm, Mowzie's Mobs, Bosses'Rise and more. The Nether, End and Twilight Forest each bring new reasons to venture out.

♜ Your own kingdom
Build with MineColonies, connect settlement life to your production network, and develop a town that grows with your adventures. FTB Teams, FTB Chunks, Lootr and Waystones support playing and building together.

🧭 The campaign
Six questbook categories cover Town Square, Character Paths, Mechanical Quests, The Magical Quests, Adventure Quests and Kingdom Life. Follow the core milestones or explore optional guides and projects when you want a change of pace.

See the current mod list → · Explore the world →

🛠 Built with the community in mind

Towns & Kingdoms 3 is a new build, not simply a port of T&K2. The recipes, skill tree, questbook, world generation and cross-mod integrations are being rebuilt and tested around the new progression.

Standalone projects such as Resonant Arcana and Loot Unidentified are also being developed in the Towns & Kingdoms ecosystem. Their exact modpack integration and balance are subject to testing.

Screenshots and development previews

More factory builds, terrain previews, character systems and settlement screenshots will be shared as development continues. Until then, take a look at the CurseForge gallery →.

Requirements

⚙ Planned requirements

  • Minecraft: 1.21.1
  • Mod loader: NeoForge
  • Java: 21
  • Memory: 8 GB allocated RAM is the current starting target; final recommendations depend on full-pack testing.
  • Availability: T&K3 is not yet available as a public download.

Useful links: Official wiki · Development changelog · GitHub & bug reports · T&K2 archive

💬 Join the kingdom

Follow development, share ideas and help shape the next chapter. Come hang out with the Towns & Kingdoms community on Discord.

Join the Towns & Kingdoms Discord


🌐 Bring your next adventure online

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