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Just a normal modpack that avoids annoying mods.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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With the intent of giving a full experience of Minecraft mods in 1.15.2, while staying away from so called annoying mods. Annoying classifies as mods that will instakill you, adds totally unkillable mobs, and really unforgiving mechanics.
(i.e. seasons, for me they sound like a great idea, but all they do is slow down farming; or infernal mobs, it makes cool boss mobs yes but when you get a boss skeleton moving at the speed of light while you are stuck in a cobweb and a creeper is behind you. . . you get the idea.)

This modpack is a normal modpack with tech and magic, quality of life, and environment mods. You should not expect this to be a entirely new experience; this is a modpack for a very specific kind of player that finds certain mods and minecraft mechanics annoying.
Adds a multitude of tech mods:
- Botania
- Industrial Foregoing
- Mekanism
- Refined Storage
Adds multiple magic mods:
- Reliquary
- PSI
- Apotheosis
- Occultism
ENVIRONMENTAL OVERLOAD:
- Biomes O' Plenty
- Atmospheric
- The EnderGetic Expansion
- The Midnight
- AmbientSounds 3
- Autumnity
- Upgrade Aquatic
- Aquaculture
Mods that cure minecraft:
- Clumps
- Good Skeletons Don't Strafe
- Inventory Sorter
- Double Slabs
- Swing Through Grass
I will tend to add more tech/magic mods in the future and edit the config of the modpack to further the experience of non annoying modded minecraft. This modpack is a medium modpack so increase you dedicated ram a little.
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