UnityChanLite

Quick rating

UnityChanLite

No reviews yet

Modpack for higher diffulty level of vanilla including fine mechanics.

No Theme
Survival
Vanilla+
Combat Focused
QoL & Tweaks
Difficulty: Challenging
Custom Game Mechanics
Economy & Trade Systems
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Modpack
Pack Size
Medium 131 mods
Latest Version
UnityChanLite 1.0.7
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

 List of major updates:

Combat update:

- increased damage taken by 75%,

- disabled shields.

Spawner update:

- spawners now summon hostiles up to given cap,

- all of summoned mobs by spawner have: 2.5x more health, 2x less damage and movement speed to make it less profitable compared to default mob griders without using spawners.

Economy update:

- added economy system by shop blocks, mainly based on emeralds,

- villagers have bad trade offerts.

- added chance for dropping emerald from mining ores, stones and general blocks.

Fair to Play update:

- disabled autofishing made by noteblocks,

- disabled placing boat in end dimension ( to prevent from trapping endermans in boats ),

- iron golems does not drop anything ( to block iron farm ).

Entities update:

- hostiles have increased cap,

- much less situations when u cannot find any hostiles in the surface during night,

- much less situations when u cannot find any hostiles in the caves during night,

- much higher hostiles spawn rate,

- addtional difficulty based on y level: ( 0: 63 to 360 | 1: -32 to 63 | 2: -55 to -32 | 3: -64 to -55 ),

- hostiles does not drop their vanilla loot, instead they are dropping its remainings that include their vanilla loot ( to reduce invertory trash pickuping ).

Mods included in UnityChanLite modpack ( leaded by newest update ) are here.

All of those changes are fully configurable provided by modders of modpack contect.

None of those mods are made by me.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Modpacks

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this modpack.

On ModDex

Community snapshot

0
Ratings
0
In libraries
0
Followers
0
In stacks
Avg. hours (completed)
When players mark completed and log hours.

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works