Modpack

Zerblands-Remastered
Rank 363
Rank 111 among modpacks

Quick rating

Zerblands-Remastered

Overall rating distribution
0.5★ (no ratings)
1.0★ (no ratings)
1.5★ (no ratings)
2.0★ (no ratings)
2.5★ (no ratings)
3.0★ (no ratings)
1 rating (50%) · 3.5★
4.0★ (no ratings)
4.5★ (no ratings)
1 rating (50%) · 5.0★
0.5★ 5★
Gameplay rating distribution
0.5★ (no reviews)
1.0★ (no reviews)
1.5★ (no reviews)
2.0★ (no reviews)
2.5★ (no reviews)
3.0★ (no reviews)
3.5★ (no reviews)
1 review (50%) · 4.0★
4.5★ (no reviews)
1 review (50%) · 5.0★
0.5★ 5★
Aesthetics rating distribution
0.5★ (no reviews)
1.0★ (no reviews)
1.5★ (no reviews)
2.0★ (no reviews)
2.5★ (no reviews)
1 review (50%) · 3.0★
3.5★ (no reviews)
4.0★ (no reviews)
4.5★ (no reviews)
1 review (50%) · 5.0★
0.5★ 5★
Performance rating distribution
0.5★ (no reviews)
1.0★ (no reviews)
1.5★ (no reviews)
2.0★ (no reviews)
2.5★ (no reviews)
3.0★ (no reviews)
1 review (50%) · 3.5★
4.0★ (no reviews)
4.5★ (no reviews)
1 review (50%) · 5.0★
0.5★ 5★

Slightly tweaked progression based Modpack (Includes a second more complex Packmode)

No Theme
Tech
Magic
RPG
Questing
Multiple Modes
Gated Progression & Stages
Mod Loaders
Forge
Minecraft

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3.5
Enderman

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 12, 2026 at 11:08:34 PM UTC
1,000 hrs
Total hours played at time of review
MC 1.12 Completed · 1,000 hrs
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
3.0
Performance
3.5

Is is weird reviewing my own project? Maybe. Do I care? Don't think so.

Gameplay

Depending on the packmode you choose to play this, you experience will differ greatly. I know that, it is intended.
The pack originated back in 1.10.2 as a small project for a good friend of mine to play during his stream. After having a server with almost 20 active players it was the first time I got recognized for something I made. What a great feeling.
A few years passed and I started to rebuild the experience for 1.12.2 - so the so called "legacy" mode is exactly this - a recreation of the adventures we used to play back in 1.10, but I always preferred modpacks that challenge the player with interesting automation mechanics. So over roughly 3 years and many, many hours I handcrafted a complete new path through almost all mods in the pack, featuring all crafting method, mob drop etc.
Overall the resonance, especially for the overhauled early and mid-game was mostly positive, but as in most "expert" (I hate this term) packs the end-game can get quite boring as you wait for resources and progress slows down even more. So I guess give it a try and just stop when you killed your first chaos guardian. :3

Performance

For roughly 300 mods it runs surprisingly good and yes this is without cleanroom-loader. This would probably improve things, but I simply don't have the time right now to publish an update for it. Also yes it runs on 4GB RAM, but users had issues on older laptops.

Aesthetics

The pack installs the unity resource pack by default and uses a bunch of addons to further build a cohesive experience. I mean it by no means can be compared to something like RotN, but it was enough to get it to a state that doesn't feel weird, when you fly through your base.

Note about the playtime: I finished the legacy mode like 5 times with roughly 200 hours each and beat the nightmare mode on my third attempt after roughly 700 hours according to FTB Teams, the first two attempts died around the 200 and 300 hour mark. This also doesn't include the time spend to actually develop the pack, that would easily add another 1k-2k hours.

0
0
Last edited: July 12, 2026 at 11:09:25 PM UTC
3.5
Enderman

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 12, 2026 at 11:08:34 PM UTC
1,000 hrs
Total hours played at time of review
MC 1.12 Completed · 1,000 hrs
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
3.0
Performance
3.5

Is is weird reviewing my own project? Maybe. Do I care? Don't think so.

Gameplay

Depending on the packmode you choose to play this, you experience will differ greatly. I know that, it is intended.
The pack originated back in 1.10.2 as a small project for a good friend of mine to play during his stream. After having a server with almost 20 active players it was the first time I got recognized for something I made. What a great feeling.
A few years passed and I started to rebuild the experience for 1.12.2 - so the so called "legacy" mode is exactly this - a recreation of the adventures we used to play back in 1.10, but I always preferred modpacks that challenge the player with interesting automation mechanics. So over roughly 3 years and many, many hours I handcrafted a complete new path through almost all mods in the pack, featuring all crafting method, mob drop etc.
Overall the resonance, especially for the overhauled early and mid-game was mostly positive, but as in most "expert" (I hate this term) packs the end-game can get quite boring as you wait for resources and progress slows down even more. So I guess give it a try and just stop when you killed your first chaos guardian. :3

Performance

For roughly 300 mods it runs surprisingly good and yes this is without cleanroom-loader. This would probably improve things, but I simply don't have the time right now to publish an update for it. Also yes it runs on 4GB RAM, but users had issues on older laptops.

Aesthetics

The pack installs the unity resource pack by default and uses a bunch of addons to further build a cohesive experience. I mean it by no means can be compared to something like RotN, but it was enough to get it to a state that doesn't feel weird, when you fly through your base.

Note about the playtime: I finished the legacy mode like 5 times with roughly 200 hours each and beat the nightmare mode on my third attempt after roughly 700 hours according to FTB Teams, the first two attempts died around the 200 and 300 hour mark. This also doesn't include the time spend to actually develop the pack, that would easily add another 1k-2k hours.

0
0
Last edited: July 12, 2026 at 11:09:25 PM UTC
3.5
Enderman

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 12, 2026 at 11:08:34 PM UTC
1,000 hrs
Total hours played at time of review
MC 1.12 Completed · 1,000 hrs
The version(s) the reviewer played
0
0
5.0
GaertnerGeorg

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: May 25, 2024 at 8:26:33 AM UTC
100 hrs
Total hours played at time of review
MC 1.12
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

I play this pack in Nightmare Mode . It very hart but when you like to have a challenge it the best Pack for it!

0
0
5.0
GaertnerGeorg

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: May 25, 2024 at 8:26:33 AM UTC
100 hrs
Total hours played at time of review
MC 1.12
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

I play this pack in Nightmare Mode . It very hart but when you like to have a challenge it the best Pack for it!

0
0
5.0
GaertnerGeorg

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: May 25, 2024 at 8:26:33 AM UTC
100 hrs
Total hours played at time of review
MC 1.12
The version(s) the reviewer played
0
0

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Project Details

Type
Modpack
Pack Size
Extra Large 310 mods
Latest Version
Zerblands-Remastered-2.2.16.zip

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About

Description

Zerblands is a Modpack containing some well known mods, but most of the recipes got edited so that there is a new progression line the player has to follow to play through this modpack.

This Modpack also contains a questbook, which guides the player through the different stages of the pack. Furthermore there is an ingame guide, that shows the player usefull information, like ore generation values and usefull tips on how to play through the modpack.

With version 2.1.8 the second packmode (called Nightmare Mode) can be accessed from within the pack. After changing the packmode you need to restart the pack. The new packmode comes with it's own questbook and new challenges to overcome. I'm still working on further improving the packmode as well as fixing most of the bugs while they come up.

With version 2.2.x the Nightmare Mode is basically finished besides balancing some recipes as well fixing a few loop holes I created while developing the packmode.

With version 2.2.7 the available block IDs will be completely used up and I can't free up any of them without breaking compatibility with older worlds. I still plan to optimize and document as much of the modpack as possible before starting to work on version 2.3.x and beyond.

Screenshots

Gallery

  • Main Menu
    Main Menu
  • Philosopher's Stone - Legacy Mode
    Philosopher's Stone - Legacy Mode
  • Extreme Crafting Table
    Extreme Crafting Table
  • Questbook - Legacy Mode
    Questbook - Legacy Mode

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2
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1
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1
In stacks
1,000.0
Avg. hours (completed)
Based on 1 player

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