Reputation ranks
Ranks only ever go up; points can drop but your rank stays.
About reputation ranksMagiculture 2 is a magic focused, tech-light modpack with the technology balanced around Immersive Engineering and schools of magic divided into three gamestages, each with a selection of mods that fit together thematically. The world still “feels” vanilla, but there is distinct impression that there is more hidden under the surface. The gamestage system reinforces this feeling, locking certain mobs and ores until you start venturing into the different magic schools.
The pack uses custom world generation through a heavily modified OTG preset to create a beautiful array of terrain. From dead forests and badlands to floating islands filled with lush vegetation, everything blends together well and provides some impressive visuals. Ruins and structures dot the landscape without being too overbearing, and the treasure chests within can be lucrative, with rewards ranging moderately useful to extremely powerful. Finding a specific artifact or treasure early-game can actually influence your choices later.
The dungeon crawling experience feels rewarding. The first few floors are not very difficult and you can find torches, foodstuffs, potions and basic armors. Rarely, you will discover an artifact or health increasing item, which can be a godsend in the early stages of the pack. As you delve deeper, the difficulty increases but so do the rewards. It’s not uncommon to clear an entire dungeon and return the surface fully equipped.
Magiculture 2 boasts a massive quest book consisting of more than 1,200 quests, many of which had detailed explanations of item and mod interactions. The quests are designed to provide a fairly linear “prestige” path with a large number of branching paths detailing otherwise unused tools and items. Information in the quests is useful for both new and expert players as it ranges from the simple topics such as how to use JEI, to advanced interactions such as AE2 subnetworking and Botania Corporea.
Early game can be extremely challenging as many mobs can one-shot you, maintaining hunger levels is a constant struggle, and most tools and armor cannot be equipped or used. However, when you are at your weakest, nothing is more satisfying than opening a treasure chest and finding an extremely powerful item. Mid-game is where the pack truly shines. You have enough skill levels to use most tools and delving into the different magic mods feels like you are exploring the unknown. While treasure may not be as lucrative at this point, there is satisfaction in overcoming challenges that you previously would not have attempted. The end-game is probably where the pack is the weakest. After you have progressed through a couple of the main quest lines, there is nothing that really challenges you. Quest progression becomes completion for completion’s sake.