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BATLYCHEE

@batlychee

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Unlocks image attachments on reviews and raises your stacks & drafts limit to 5

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1 reviews
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10 quick ratings
Joined June 2026 Active 17 hours ago
1
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11
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4.5/ 5
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4.5
BATLYCHEE

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

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Posted: June 24, 2026 at 7:57:37 PM UTC
100 hrs
Total hours played at time of review
MC 1.20
The version(s) the reviewer played
Gameplay
4.5
Aesthetics
5.0
Performance
5.0

Exactly what the title says. Every enemy is well-designed and engaging to fight, filling their own combat niches rather than just running at the player like vanilla mobs. The Terraria-esque system of locking spawns behind game progression is also a welcome addition compared to how many other mods throw their toughest enemies at you the moment you spawn into the world and gives the player new things to find as they get further into the game. The enemies also lend themselves to interesting new tools and weapons, making their drops actually useful.

The only real issue I have with Opposing Force is the odd addition of the tool and armor sets for vanilla materials. They feel out of place with the rest of the mod's content, and unlike its more original gear, aren't very useful or interesting. The wood armor set is at least a decent day one thing in the case of modpacks that make material progression harder, but I've never found myself wishing I could make emerald tools, let alone from lapis lazuli.

2
0
Last edited: June 24, 2026 at 8:26:29 PM UTC
4.5
BATLYCHEE

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: June 24, 2026 at 7:57:37 PM UTC
100 hrs
Total hours played at time of review
MC 1.20
The version(s) the reviewer played
Gameplay
4.5
Aesthetics
5.0
Performance
5.0

Exactly what the title says. Every enemy is well-designed and engaging to fight, filling their own combat niches rather than just running at the player like vanilla mobs. The Terraria-esque system of locking spawns behind game progression is also a welcome addition compared to how many other mods throw their toughest enemies at you the moment you spawn into the world and gives the player new things to find as they get further into the game. The enemies also lend themselves to interesting new tools and weapons, making their drops actually useful.

The only real issue I have with Opposing Force is the odd addition of the tool and armor sets for vanilla materials. They feel out of place with the rest of the mod's content, and unlike its more original gear, aren't very useful or interesting. The wood armor set is at least a decent day one thing in the case of modpacks that make material progression harder, but I've never found myself wishing I could make emerald tools, let alone from lapis lazuli.

2
0
Last edited: June 24, 2026 at 8:26:29 PM UTC
4.5
Opposing Force
BATLYCHEE

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: June 24, 2026 at 7:57:37 PM UTC
100 hrs
Total hours played at time of review
MC 1.20
The version(s) the reviewer played
2