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aBitMoreHex: Recasted

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aBitMoreHex: Recasted

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This mod adds a few more evaluation spells for hexcasting with more future content in mind.

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Type
Mod
License
MIT License
Latest Version
abitmorehex_recasted-forge-0.1.2b+1.20.1
Authors
CurseForge
Modrinth

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An addon to the hexcasting mod.
The original version of Abitmorehex, was very barebones, but now i reworked the entire mod from ground up.

I've had this rework on the backburner for a while and haven't uploaded it, but now i did some final polishing touches and now i can present some of the content.

New Items

-Ancient Parchment, an item you can only find, used by the ancients. It holds near infinite potential, but you can't remove any Iotas previously stored on it. You can find multiple variants, each with something written on it, one variant allows you to move mountains, meanwhile the other allows you to travel very far distances, but be wary they are one time use, but if you are lucky, you might find one empty of Iotas and you can write your own spells on it.

-The Akashic Circlet is an item that allows itself to be read and written, even when you're wearing it. Whenever you take damage, it prematurely casts the Iotas stored in it. The longer you wear it, the more powerful it becomes, but it might take part of your soul.

-Stitched Scribbles, an item wich not only allows you write one iota on it, but two and handle them seperately, great for automation when using spell like Automaton's Gambit, allowing you to cast separately from the player.

And more.

New Patterns/Spells

As previously mentioned if you paid attention, there are more spells, like Automaton's Gambit, they're under the category of item casting.

More notable spells and patterns are though,

Mediafy and Conjure, both spells allow you manage itemIotas, including making them and conjuring them onto the physical plane.

Charter's Gambit allows you to turn Iotas into dictionaries with a key and a value, then you can modify them using Layer Distillation, Conflation Distillation, Keymaster's Exaltation and more.

One very useful Pattern to mention might be Sisyphus' Gambit, it allows you to cast a list of patterns and if it returns true at the top, it does another cycle, for as long as need be (unless ofcoure hexcasting restraints you)

Unstable Spells currently include Minor Teleport and Translocation, both have a stability cost, often referred to as num by ##### . This Stability cost makes the spell more stable, the higher it is, but also costs an exponential amount more. They're generally more powerful spells though.

Lore

Unbelieviably, yes, lore. I am not sure if you're intested in lore, but there is in world/in mod lore and actual individual characters wrote each added entry i added, each tries to have a different tone and sometimes on person would add into another persons entry. You can figure who by yourself, though some might be more difficult to figure out since this mod isn't finished yet.

An addon to the hexcasting mod. The original version of Abitmorehex, was very barebones, but now i reworked the entire mod from ground up.

I've had this rework on the backburner for a while and haven't uploaded it, but now i did some final polishing touches and now i can present some of the content.

New Items

-Ancient Parchment, an item you can only find, used by the ancients. It holds near infinite potential, but you can't remove any Iotas previously stored on it. You can find multiple variants, each with something written on it, one variant allows you to move mountains, meanwhile the other allows you to travel very far distances, but be wary they are one time use, but if you are lucky, you might find one empty of Iotas and you can write your own spells on it.

-The Akashic Circlet is an item that allows itself to be read and written, even when you're wearing it. Whenever you take damage, it prematurely casts the Iotas stored in it. The longer you wear it, the more powerful it becomes, but it might take part of your soul.

-Stitched Scribbles, an item wich not only allows you write one iota on it, but two and handle them seperately, great for automation when using spell like Automaton's Gambit, allowing you to cast separately from the player.

And quite a bit more more.

New Patterns/Spells

As previously mentioned if you paid attention, there are more spells, like Automaton's Gambit, they're under the category of item casting.

More notable spells and patterns are though,

Mediafy and Conjure, both spells allow you manage itemIotas, including making them and conjuring them onto the physical plane.

Charter's Gambit allows you to turn Iotas into dictionaries with a key and a value, then you can modify them using Layer Distillation, Conflation Distillation, Keymaster's Exaltation and more.

One very useful Pattern to mention might be Sisyphus' Gambit, it allows you to cast a list of patterns and if it returns true at the top, it does another cycle, for as long as need be (unless ofcoure hexcasting restraints you)

Unstable Spells currently include Minor Teleport and Translocation, both have a stability cost, often referred to as num by ##### . This Stability cost makes the spell more stable, the higher it is, but also costs an exponential amount more. They're generally more powerful spells though.

Lore

Unbelieviably, yes, lore. I am not sure if you're intested in lore, but there is in world/in mod lore and actual individual characters wrote each added entry i added, each tries to have a different tone and sometimes on person would add into another persons entry. You can figure who by yourself, though some might be more difficult to figure out since this mod isn't finished yet.

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