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AdvancedDarkness (Void Fog)
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an mod that makes night very dark, overworld very foggy and disables some features perfect for horror games
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Must be installed on both the client and the server.
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Dread transforms the Overworld into a tense, oppressive environment built for horror. Fog swallows the world just a few blocks from your face, nights are pitch black with no stars or clouds to guide you, and all grass and flowers are stripped away — leaving the land bare and unsettling. Render distance is locked, fog thickens as darkness falls, and sleeping or skipping the night snaps the world into daylight instantly. Deep underground, classic Void Fog closes in until Y=0 is pitch black — while distant torches and lava still cut through the dark. Placed lights flicker on their own. Lightweight, client-friendly, and designed to drop into any horror modpack with configuration.
Updated 2.1 FIXED version (1.20.1 only)
- Added Void Fog (builds from Y=32, fully black at Y=0, with ash particles)
- Added Void Fog distance slider (2–6 chunks)
- Added individual flickering for placed light sources (torches, lanterns, campfires, lava, and more)
- Distant light sources stay visible through thick Void Fog
- Added advanced tab
- Expanded Day Fog (4–12), Night Fog (2–6), and Render Distance (6–12)
- Added
showConfigButtoninconfig/advanceddarkness.jsonto hide the in-game settings menu (modpack / definitive builds) - Config file is created automatically on first launch
A huge thank you to user_uhb0pjuxi45ncf6l for showing interest in this mod and contributing the amazing ideas!
Dread transforms the Overworld into a tense, oppressive environment built for horror. Fog swallows the world just a few blocks from your face, nights are pitch black with no stars or clouds to guide you, and all grass and flowers are stripped away — leaving the land bare and unsettling. Render distance is locked, fog thickens as darkness falls, and sleeping or skipping the night snaps the world into daylight instantly. Lightweight, client-friendly, and designed to drop into any horror modpack with zero configuration.
Updated 2.0 version (1.20.1 only)
- Added Void Fog (builds from Y=32, fully black at Y=0, with ash particles)
- Added Void Fog distance slider (2–6 chunks)
- Added individual flickering for placed light sources (torches, lanterns, campfires, lava, and more)
- Distant light sources stay visible through thick Void Fog
- Expanded Day Fog (4–12), Night Fog (2–6), and Render Distance (6–12)
- Added
showConfigButtoninconfig/advanceddarkness.jsonto hide the in-game settings menu (modpack / definitive builds) - Config file is created automatically on first launch
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