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Agrarian Reform
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The goal is not just "faster farming" or "easier automation," but **pastoral immersion**. Returning from a week-long expedition to find your fields overgrown and ready for harvest creates a sense of time passing and a world that lives on its own.
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🌾 Agrarian Reform
"Farming that honors the rhythm of the soil."
📖 Introduction
In vanilla Minecraft, farming quickly devolves into tedious busywork: breaking crops leaves empty holes in your fields, water source mechanics force rigid, ugly 9x9 irrigation grids, accidental jumps turn rich tilled soil into useless dirt, and crops instantly stop growing the moment you log off or walk a few chunks away.
Agrarian Reform completely revitalizes Minecraft's agriculture under the Vanilla Outsider philosophy. It introduces fluid right-click harvesting and instant replanting, realistic expanded hydrological irrigation, natural polyculture biodiversity growth bonuses, trample protection with soft-step boots, universal bone-meal support for wild flora, seed-to-grass soil cultivation, and The Continuum—an intelligent offline persistence engine that simulates crop growth while you sleep or explore far-off dimensions.
1 Jar 1 Version Policy: I build 1 dedicated JAR for each Minecraft version (e.g. MC 26.3, MC 26.2, MC 26.1.2). Please download the exact build that matches your Minecraft installation.
Dependency Callout:
- Requires both Fabric API AND Dasik Library (
v1.8.15+).- Dedicated Server Ready: Both client and server compatible. Vanilla clients can join servers running Agrarian Reform with zero client mods required!
Part of the Vanilla Outsider Collection — mods that deepen vanilla immersion through native gameplay loops.
✨ Features
🌾 Right-Click Quick Harvest & Fluid Replanting
- One-Click Replanting: Right-click any fully mature crop (Wheat, Carrots, Potatoes, Beetroot, Nether Wart, Cocoa, Torchflowers, Pitcher Plants) to instantly harvest drops and replant the seed at age 0 in a single fluid gesture.
- Main-Hand Debounce: Equipped with anti-double-click protection to prevent accidental duplicate harvests or unintended seed placement.
- Fortune & Tool Synergy: If harvesting with a tool or hoe in hand, drops correctly calculate Fortune enchantments without consuming tool durability.
- Sugar Cane Harvesting: Right-clicking a tall sugar cane column cleanly harvests the upper blocks above the base without uprooting the bottom cane.
💧 Hydro-Dynamics & Capillary Irrigation
- Chebyshev Ring Irrigation: Expands the effective irrigation range of still water source blocks from vanilla's cramped 4 blocks to a spacious 8 blocks by default (
agrarian_reform:hydration_source_range), allowing expansive pastoral landscape farms (up to a 17x17 plot per water source). - Flowing Water Capillary Action: Flowing water provides up to 4 blocks of capillary hydration (
agrarian_reform:hydration_flowing_range), making natural streams and hillside canals viable for authentic terrace farming. - Permanent Wet Farmland Toggle: Force all farmland to maintain moisture level 7 without needing water blocks nearby (
agrarian_reform:always_wet_farmland). - Pure Water Filter: Optionally restrict hydration strictly to pure water blocks (
agrarian_reform:pure_water_hydration_only).
🍃 Polyculture & Biodiversity Growth Bonuses
- Ecosystem Vitality: Planting diverse crops adjacently grants a +10% growth probability bonus (
agrarian_reform:growth_biodiversity_bonus), encouraging natural mixed kitchen gardens and companion planting over industrial monoculture grids. - Rain Growth Acceleration: Crops exposed to open sky during rainstorms receive extra growth stages per random tick (
agrarian_reform:rain_growth_acceleration). - Ambient Feedback: Emits gentle green sparkle particles when crops advance a growth stage (
agrarian_reform:ambient_vitality_particles) and subtle rustle audio when brushing through mature crops (agrarian_reform:ambient_crop_rustle).
🛡️ Soil Resilience, Soft-Step & Trample Protection
- Soft-Step Boots: Wearing leather boots, boots tagged
#agrarian_reform:soft_step_boots/#c:boots/soft, or boots enchanted with Feather Falling naturally protects farmland from being trampled on fall impact. - Trample Immunity Guard: Configurable complete immunity against farmland destruction from player jumps, sprint-slides, and falling entities (
agrarian_reform:total_trample_immunity). - Targeted Protection: Restrict trample immunity to players and tamed pets while leaving wild mobs subject to soil damage (
agrarian_reform:trample_immunity_players_only).
⏳ The Continuum: Offline Growth Persistence
- Time-Aware Simulation: Calculates the exact offline time delta when a world or chunk reloads, advancing crops through their growth stages according to natural tick probabilities. Your fields flourish even while you explore dimensions or sleep in real life!
- Throttled Batch Processing: Processes catch-up growth in small, lag-free micro-batches (5 crops per tick) to ensure smooth performance without server hitching.
- Universal Flora Support: Simulates standard crops, sugar cane, cactus, nether wart, cocoa, sweet berry bushes, vines, and saplings.
🦴 Universal Bone-Meal Cultivation
- Accelerates growth on non-natively bonemealable flora (Cactus, Sugar Cane, Nether Wart, Cocoa, Vines) using standard bone-meal item interactions (
agrarian_reform:universal_bonemeal).
🌱 Seed-to-Grass Soil Cultivation
- Right-clicking dirt blocks with chicken-food seeds consumes a seed and converts the dirt into a lush Grass Block with plant growth effects (
agrarian_reform:seeds_grow_grass).
⚙️ Dynamic Per-Crop Growth Controls
- Dynamic Crop Discovery: Automatically scans the block registry and registers dynamic per-crop GameRules (
agrarian_reform:growth_<namespace>_<path>), giving you granular speed multipliers per plant species (0 = inherit global, 100 = 1x vanilla, 200 = 2x, -1 = frozen / 0%). - Global Multiplier: Scale all agricultural growth worldwide with a single GameRule (
agrarian_reform:global_growth_multiplier).
🧩 Compatibility & HUD Integration
- 100% Server-Side Compatible: Fully functional on dedicated servers; connecting vanilla clients experience smooth harvesting, irrigation, and visuals without needing any client mods.
- ModMenu & YACL / Cloth Config: In-game graphical configuration screen in singleplayer to easily customize baseline templates for new worlds.
- WTHIT / Jade Compatibility: Displays accurate growth percentages and moisture states in third-party tooltips.
📊 Quick Reference & Mechanics Matrix
| Feature Dimension | Vanilla Minecraft | Agrarian Reform |
|---|---|---|
| Harvest Workflow | Break block → collect drops → re-select seed → replant | Right-click mature crop: instant drops & auto-replant |
| Water Source Irrigation | 4-block radius only (rigid 9x9 box) | 8-block radius (Configurable Chebyshev rings, up to 17x17) |
| Flowing Water Irrigation | 0 blocks (Must be still source) | 4-block capillary action (Streams and canals hydrate soil) |
| Monoculture vs Polyculture | No growth difference | +10% growth speed bonus for companion mixed plantings |
| Farmland Trampling | Instantly breaks into dirt on jump | Soft-step boots (Leather/Feather Falling) & configurable immunity |
| Offline Crop Growth | Completely frozen when unloaded | The Continuum simulation catches up throttled on chunk reload |
| Bone-Meal Support | Blocked on Cactus, Sugar Cane, Nether Wart | Universal bone-meal applies to all cultivated flora |
| Rainstorm Growth | Standard random tick rate | Accelerated growth stages during rainfall |
| Soil Cultivation | Requires grass spread or Silk Touch | Right-click dirt with seeds to cultivate fresh grass |
🚀 In-Game Commands & Quick Start
Agrarian Reform parameters are native GameRules accessible via standard Minecraft commands:
# Query current water source irrigation radius
/gamerule agrarian_reform:hydration_source_range
# Expand water source irrigation to 12 blocks
/gamerule agrarian_reform:hydration_source_range 12
# Enable 100% player farmland trample immunity
/gamerule agrarian_reform:total_trample_immunity true
/gamerule agrarian_reform:trample_immunity_players_only true
# Set global crop growth speed to 150% (1.5x)
/gamerule agrarian_reform:global_growth_multiplier 150
# Freeze growth for sugar cane completely (-1 = 0%)
/gamerule agrarian_reform:growth_minecraft_sugar_cane -1
All modifications made via /gamerule take effect immediately without requiring a game restart.
⚙️ Configuration (Native GameRules)
💡 Config vs. In-Game GameRules: The global configuration file (
config/agrarian-reform.json) defines template default values for newly created worlds. In existing worlds, change settings in-game via the Edit Game Rules UI screen or the/gamerulecommand.
| GameRule Name | Type | Default | Valid Range | Description |
|---|---|---|---|---|
agrarian_reform:hydration_source_range |
Integer |
8 |
0 to 32 |
Block radius a still water source hydrates farmland (Chebyshev distance). |
agrarian_reform:hydration_flowing_range |
Integer |
4 |
0 to 32 |
Block radius flowing water provides capillary hydration. |
agrarian_reform:pure_water_hydration_only |
Boolean |
false |
true / false |
Restricts hydration strictly to pure vanilla water blocks. |
agrarian_reform:growth_biodiversity_bonus |
Boolean |
true |
true / false |
Grants +10% growth speed bonus when different crops are planted adjacently. |
agrarian_reform:rain_growth_acceleration |
Integer |
1 |
0 to 10 |
Extra growth stages awarded to sky-exposed crops during rainstorms. |
agrarian_reform:total_trample_immunity |
Boolean |
false |
true / false |
100% protection against farmland trample destruction from entities. |
agrarian_reform:trample_immunity_players_only |
Boolean |
false |
true / false |
Restricts trample protection to players and tamed pets. |
agrarian_reform:always_wet_farmland |
Boolean |
false |
true / false |
Forces all farmland to maintain moisture level 7 without water blocks. |
agrarian_reform:seeds_grow_grass |
Boolean |
true |
true / false |
Allows right-clicking dirt with chicken-food seeds to create grass blocks. |
agrarian_reform:right_click_harvest |
Boolean |
true |
true / false |
Enables one-click harvest and auto-replant on mature crops. |
agrarian_reform:universal_bonemeal |
Boolean |
true |
true / false |
Allows bone-meal acceleration on Cactus, Sugar Cane, Nether Wart, Cocoa, and Vines. |
agrarian_reform:global_growth_multiplier |
Integer |
100 |
0 to 2147483647 |
Global crop growth speed percentage (100 = 1x vanilla). |
agrarian_reform:ambient_crop_rustle |
Boolean |
true |
true / false |
Subtle ambient audio feedback when brushing through mature crops. |
agrarian_reform:ambient_vitality_particles |
Boolean |
true |
true / false |
Emits green sparkle particles when crops advance a growth stage. |
📖 In-Depth How-To & Gameplay Playbook
1. Drop-In Setup & Baseline Initialization
- Place
agrarian-reform-*.jaralong with Fabric API and Dasik Library into yourmodsfolder. - Launch Minecraft. The mod automatically generates
config/agrarian-reform.jsonpopulated with recommended pastoral defaults.
2. Crafting Expansive Natural Terrace Farms
- Because water source blocks hydrate up to 8 blocks away, you no longer need a water hole every 4 blocks. Place a single central pond or water well to hydrate an expansive 17x17 field!
- Use winding streams and canals: flowing water hydrates 4 blocks outwards, allowing picturesque hillside terraces with zero artificial water grids.
3. Mastering Polyculture & Companion Planting
- Alternate your crop rows (e.g. Wheat → Carrot → Potato → Beetroot). Adjacent different crop types trigger the +10% biodiversity growth bonus.
- Watch for gentle green vitality sparkles (
ambient_vitality_particles): these confirm your crops are thriving and benefiting from companion planting.
4. Right-Click Harvesting & Field Management
- Simply right-click any fully grown crop with an empty hand or tool. Drops will scatter naturally around your feet, and the crop will automatically reset to seed stage at age 0.
- Hold a Fortune III tool while right-clicking to safely multiply potato, carrot, or seed yields without taking tool wear.
5. Managing Trample & Animal Grazing
- Wear leather boots or any boots with Feather Falling to safely walk and jump on your fields without damaging crops.
- If you frequently walk across your fields or build farmsteads near villages, run
/gamerule agrarian_reform:total_trample_immunity trueto keep your soil permanently tilled. - For balanced immersion, enable
trample_immunity_players_only trueso you can jump on your own crops while wild animals are still discouraged from trampling them.
☕ Support
If you enjoy Agrarian Reform and the Vanilla Outsider Collection, consider fueling future updates!
🇮🇩 Indonesian Users: SocioBuzz and Saweria support local payment methods (Gopay, OVO, Dana, etc.) if you want to support me without using PayPal/Ko-fi!
💬 Join the Community & Get Support
Looking for help, want to test early beta builds, or vote on upcoming features? Join the official Discord community!
📜 Credits & Modpack Permissions
| Role / Property | Author / Link |
|---|---|
| Creator / Author | Dasik (Rifaditya) |
| Community | Official Discord |
| Collection | Vanilla Outsider Collection |
| License | GNU General Public License v3.0 (GPLv3) |
| Source Code | GitHub - Rifaditya/Agrarian-reform-MC-mod |
| Issue Tracker | GitHub Issues |
| Documentation / Wiki | Web Documentation Portal |
📦 Modpack Permissions & Distribution:
You are fully welcome to include this mod in any modpack on any platform! However, the mod file must be downloaded directly through official distribution channels (Modrinth or CurseForge). Re-uploading, mirroring, or redistributing the original mod JAR to third-party mirror sites, scraper portals, or unauthorized launchers is strictly prohibited.
⚖️ License & Fork Guidelines (No Zero-Change Re-uploads):
This project is open-source under the GNU GPLv3. You are fully encouraged to inspect the code, learn from it, and fork the repository to create genuine modifications, substantial feature expansions, or community ports—provided your project remains open-source under GPLv3 with proper attribution.
However, straight 1:1 re-uploads, clone forks with no meaningful functional changes, or re-publishing identical builds under different project names (e.g. to farm downloads or rewards) are strictly forbidden.
Part of the Vanilla Outsider Collection
🌾 Agrarian Reform
"Farming that honors the rhythm of the soil."
📖 Introduction
In vanilla Minecraft, farming quickly devolves into tedious busywork: breaking crops leaves empty holes in your fields, water source mechanics force rigid, ugly 9x9 irrigation grids, accidental jumps turn rich tilled soil into useless dirt, and crops instantly stop growing the moment you log off or walk a few chunks away.
Agrarian Reform completely revitalizes Minecraft's agriculture under the Vanilla Outsider philosophy. It introduces fluid right-click harvesting and instant replanting, realistic expanded hydrological irrigation, natural polyculture biodiversity growth bonuses, trample protection with soft-step boots, universal bone-meal support for wild flora, seed-to-grass soil cultivation, and The Continuum—an intelligent offline persistence engine that simulates crop growth while you sleep or explore far-off dimensions.
[!NOTE] 1 Jar 1 Version Policy: I build 1 dedicated JAR for each Minecraft version (e.g. MC 26.3, MC 26.2, MC 26.1.2). Please download the exact build that matches your Minecraft installation.
Dependency Callout:
- Requires both Fabric API AND Dasik Library (
v1.8.15+).- Dedicated Server Ready: Both client and server compatible. Vanilla clients can join servers running Agrarian Reform with zero client mods required!
Part of the Vanilla Outsider Collection — mods that deepen vanilla immersion through native gameplay loops.
✨ Features
🌾 Right-Click Quick Harvest & Fluid Replanting
- One-Click Replanting: Right-click any fully mature crop (Wheat, Carrots, Potatoes, Beetroot, Nether Wart, Cocoa, Torchflowers, Pitcher Plants) to instantly harvest drops and replant the seed at age 0 in a single fluid gesture.
- Main-Hand Debounce: Equipped with anti-double-click protection to prevent accidental duplicate harvests or unintended seed placement.
- Fortune & Tool Synergy: If harvesting with a tool or hoe in hand, drops correctly calculate Fortune enchantments without consuming tool durability.
- Sugar Cane Harvesting: Right-clicking a tall sugar cane column cleanly harvests the upper blocks above the base without uprooting the bottom cane.
💧 Hydro-Dynamics & Capillary Irrigation
- Chebyshev Ring Irrigation: Expands the effective irrigation range of still water source blocks from vanilla's cramped 4 blocks to a spacious 8 blocks by default (
agrarian_reform:hydration_source_range), allowing expansive pastoral landscape farms (up to a 17x17 plot per water source). - Flowing Water Capillary Action: Flowing water provides up to 4 blocks of capillary hydration (
agrarian_reform:hydration_flowing_range), making natural streams and hillside canals viable for authentic terrace farming. - Permanent Wet Farmland Toggle: Force all farmland to maintain moisture level 7 without needing water blocks nearby (
agrarian_reform:always_wet_farmland). - Pure Water Filter: Optionally restrict hydration strictly to pure water blocks (
agrarian_reform:pure_water_hydration_only).
🍃 Polyculture & Biodiversity Growth Bonuses
- Ecosystem Vitality: Planting diverse crops adjacently grants a +10% growth probability bonus (
agrarian_reform:growth_biodiversity_bonus), encouraging natural mixed kitchen gardens and companion planting over industrial monoculture grids. - Rain Growth Acceleration: Crops exposed to open sky during rainstorms receive extra growth stages per random tick (
agrarian_reform:rain_growth_acceleration). - Ambient Feedback: Emits gentle green sparkle particles when crops advance a growth stage (
agrarian_reform:ambient_vitality_particles) and subtle rustle audio when brushing through mature crops (agrarian_reform:ambient_crop_rustle).
🛡️ Soil Resilience, Soft-Step & Trample Protection
- Soft-Step Boots: Wearing leather boots, boots tagged
#agrarian_reform:soft_step_boots/#c:boots/soft, or boots enchanted with Feather Falling naturally protects farmland from being trampled on fall impact. - Trample Immunity Guard: Configurable complete immunity against farmland destruction from player jumps, sprint-slides, and falling entities (
agrarian_reform:total_trample_immunity). - Targeted Protection: Restrict trample immunity to players and tamed pets while leaving wild mobs subject to soil damage (
agrarian_reform:trample_immunity_players_only).
⏳ The Continuum: Offline Growth Persistence
- Time-Aware Simulation: Calculates the exact offline time delta when a world or chunk reloads, advancing crops through their growth stages according to natural tick probabilities. Your fields flourish even while you explore dimensions or sleep in real life!
- Throttled Batch Processing: Processes catch-up growth in small, lag-free micro-batches (5 crops per tick) to ensure smooth performance without server hitching.
- Universal Flora Support: Simulates standard crops, sugar cane, cactus, nether wart, cocoa, sweet berry bushes, vines, and saplings.
🦴 Universal Bone-Meal Cultivation
- Accelerates growth on non-natively bonemealable flora (Cactus, Sugar Cane, Nether Wart, Cocoa, Vines) using standard bone-meal item interactions (
agrarian_reform:universal_bonemeal).
🌱 Seed-to-Grass Soil Cultivation
- Right-clicking dirt blocks with chicken-food seeds consumes a seed and converts the dirt into a lush Grass Block with plant growth effects (
agrarian_reform:seeds_grow_grass).
⚙️ Dynamic Per-Crop Growth Controls
- Dynamic Crop Discovery: Automatically scans the block registry and registers dynamic per-crop GameRules (
agrarian_reform:growth_<namespace>_<path>), giving you granular speed multipliers per plant species (0 = inherit global, 100 = 1x vanilla, 200 = 2x, -1 = frozen / 0%). - Global Multiplier: Scale all agricultural growth worldwide with a single GameRule (
agrarian_reform:global_growth_multiplier).
🧩 Compatibility & HUD Integration
- 100% Server-Side Compatible: Fully functional on dedicated servers; connecting vanilla clients experience smooth harvesting, irrigation, and visuals without needing any client mods.
- ModMenu & YACL / Cloth Config: In-game graphical configuration screen in singleplayer to easily customize baseline templates for new worlds.
- WTHIT / Jade Compatibility: Displays accurate growth percentages and moisture states in third-party tooltips.
📊 Quick Reference & Mechanics Matrix
| Feature Dimension | Vanilla Minecraft | Agrarian Reform |
|---|---|---|
| Harvest Workflow | Break block → collect drops → re-select seed → replant | Right-click mature crop: instant drops & auto-replant |
| Water Source Irrigation | 4-block radius only (rigid 9x9 box) | 8-block radius (Configurable Chebyshev rings, up to 17x17) |
| Flowing Water Irrigation | 0 blocks (Must be still source) | 4-block capillary action (Streams and canals hydrate soil) |
| Monoculture vs Polyculture | No growth difference | +10% growth speed bonus for companion mixed plantings |
| Farmland Trampling | Instantly breaks into dirt on jump | Soft-step boots (Leather/Feather Falling) & configurable immunity |
| Offline Crop Growth | Completely frozen when unloaded | The Continuum simulation catches up throttled on chunk reload |
| Bone-Meal Support | Blocked on Cactus, Sugar Cane, Nether Wart | Universal bone-meal applies to all cultivated flora |
| Rainstorm Growth | Standard random tick rate | Accelerated growth stages during rainfall |
| Soil Cultivation | Requires grass spread or Silk Touch | Right-click dirt with seeds to cultivate fresh grass |
🚀 In-Game Commands & Quick Start
Agrarian Reform parameters are native GameRules accessible via standard Minecraft commands:
# Query current water source irrigation radius
/gamerule agrarian_reform:hydration_source_range
# Expand water source irrigation to 12 blocks
/gamerule agrarian_reform:hydration_source_range 12
# Enable 100% player farmland trample immunity
/gamerule agrarian_reform:total_trample_immunity true
/gamerule agrarian_reform:trample_immunity_players_only true
# Set global crop growth speed to 150% (1.5x)
/gamerule agrarian_reform:global_growth_multiplier 150
# Freeze growth for sugar cane completely (-1 = 0%)
/gamerule agrarian_reform:growth_minecraft_sugar_cane -1
All modifications made via /gamerule take effect immediately without requiring a game restart.
⚙️ Configuration (Native GameRules)
[!IMPORTANT] 💡 Config vs. In-Game GameRules: The global configuration file (
config/agrarian-reform.json) defines template default values for newly created worlds. In existing worlds, change settings in-game via the Edit Game Rules UI screen or the/gamerulecommand.
| GameRule Name | Type | Default | Valid Range | Description |
|---|---|---|---|---|
agrarian_reform:hydration_source_range |
Integer |
8 |
0 to 32 |
Block radius a still water source hydrates farmland (Chebyshev distance). |
agrarian_reform:hydration_flowing_range |
Integer |
4 |
0 to 32 |
Block radius flowing water provides capillary hydration. |
agrarian_reform:pure_water_hydration_only |
Boolean |
false |
true / false |
Restricts hydration strictly to pure vanilla water blocks. |
agrarian_reform:growth_biodiversity_bonus |
Boolean |
true |
true / false |
Grants +10% growth speed bonus when different crops are planted adjacently. |
agrarian_reform:rain_growth_acceleration |
Integer |
1 |
0 to 10 |
Extra growth stages awarded to sky-exposed crops during rainstorms. |
agrarian_reform:total_trample_immunity |
Boolean |
false |
true / false |
100% protection against farmland trample destruction from entities. |
agrarian_reform:trample_immunity_players_only |
Boolean |
false |
true / false |
Restricts trample protection to players and tamed pets. |
agrarian_reform:always_wet_farmland |
Boolean |
false |
true / false |
Forces all farmland to maintain moisture level 7 without water blocks. |
agrarian_reform:seeds_grow_grass |
Boolean |
true |
true / false |
Allows right-clicking dirt with chicken-food seeds to create grass blocks. |
agrarian_reform:right_click_harvest |
Boolean |
true |
true / false |
Enables one-click harvest and auto-replant on mature crops. |
agrarian_reform:universal_bonemeal |
Boolean |
true |
true / false |
Allows bone-meal acceleration on Cactus, Sugar Cane, Nether Wart, Cocoa, and Vines. |
agrarian_reform:global_growth_multiplier |
Integer |
100 |
0 to 2147483647 |
Global crop growth speed percentage (100 = 1x vanilla). |
agrarian_reform:ambient_crop_rustle |
Boolean |
true |
true / false |
Subtle ambient audio feedback when brushing through mature crops. |
agrarian_reform:ambient_vitality_particles |
Boolean |
true |
true / false |
Emits green sparkle particles when crops advance a growth stage. |
📖 In-Depth How-To & Gameplay Playbook
1. Drop-In Setup & Baseline Initialization
- Place
agrarian-reform-*.jaralong with Fabric API and Dasik Library into yourmodsfolder. - Launch Minecraft. The mod automatically generates
config/agrarian-reform.jsonpopulated with recommended pastoral defaults.
2. Crafting Expansive Natural Terrace Farms
- Because water source blocks hydrate up to 8 blocks away, you no longer need a water hole every 4 blocks. Place a single central pond or water well to hydrate an expansive 17x17 field!
- Use winding streams and canals: flowing water hydrates 4 blocks outwards, allowing picturesque hillside terraces with zero artificial water grids.
3. Mastering Polyculture & Companion Planting
- Alternate your crop rows (e.g. Wheat → Carrot → Potato → Beetroot). Adjacent different crop types trigger the +10% biodiversity growth bonus.
- Watch for gentle green vitality sparkles (
ambient_vitality_particles): these confirm your crops are thriving and benefiting from companion planting.
4. Right-Click Harvesting & Field Management
- Simply right-click any fully grown crop with an empty hand or tool. Drops will scatter naturally around your feet, and the crop will automatically reset to seed stage at age 0.
- Hold a Fortune III tool while right-clicking to safely multiply potato, carrot, or seed yields without taking tool wear.
5. Managing Trample & Animal Grazing
- Wear leather boots or any boots with Feather Falling to safely walk and jump on your fields without damaging crops.
- If you frequently walk across your fields or build farmsteads near villages, run
/gamerule agrarian_reform:total_trample_immunity trueto keep your soil permanently tilled. - For balanced immersion, enable
trample_immunity_players_only trueso you can jump on your own crops while wild animals are still discouraged from trampling them.
☕ Support
If you enjoy Agrarian Reform and the Vanilla Outsider Collection, consider fueling future updates!
[!NOTE] 🇮🇩 Indonesian Users: SocioBuzz and Saweria support local payment methods (Gopay, OVO, Dana, etc.) if you want to support me without using PayPal/Ko-fi!
💬 Join the Community & Get Support
Looking for help, want to test early beta builds, or vote on upcoming features? Join the official Discord community!
📜 Credits & Modpack Permissions
| Role / Property | Author / Link |
|---|---|
| Creator / Author | Dasik (Rifaditya) |
| Community | Official Discord |
| Collection | Vanilla Outsider Collection |
| License | GNU General Public License v3.0 (GPLv3) |
| Source Code | GitHub - Rifaditya/Agrarian-reform-MC-mod |
| Issue Tracker | GitHub Issues |
| Documentation / Wiki | Web Documentation Portal |
[!IMPORTANT] 📦 Modpack Permissions & Distribution:
You are fully welcome to include this mod in any modpack on any platform! However, the mod file must be downloaded directly through official distribution channels (Modrinth or CurseForge). Re-uploading, mirroring, or redistributing the original mod JAR to third-party mirror sites, scraper portals, or unauthorized launchers is strictly prohibited.
⚖️ License & Fork Guidelines (No Zero-Change Re-uploads):
This project is open-source under the GNU GPLv3. You are fully encouraged to inspect the code, learn from it, and fork the repository to create genuine modifications, substantial feature expansions, or community ports—provided your project remains open-source under GPLv3 with proper attribution.
However, straight 1:1 re-uploads, clone forks with no meaningful functional changes, or re-publishing identical builds under different project names (e.g. to farm downloads or rewards) are strictly forbidden.
Made with ❤️ for the Minecraft community
Part of the Vanilla Outsider Collection
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