Animal Garden - Narwhal

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Animal Garden - Narwhal

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This mod adds the unicorns of the sea, the narwhals to the frozen ocean biomes.

Mod Loaders
Minecraft
26.3 26.2

About

Description

curseforge1-1.gif

This mod adds the unicorns of the sea, the narwhals to the frozen ocean biomes.

They are considered piscivores (fish-eaters), so they need fish items for taming and breeding.

Also they heal a bit after every 30 second when in the water, eating fish items in the water by sucking them into their mouth or when fed by hand.

To get the food they hunt fishes sometimes, tamed ones only hunt if their health is not max.

And babies are always dark colored.

Just like in my other animal mods the mobs have 3 type of behavior that can be changed when interaction with them (a message shows up so you know which behavior it is using)

(wandering - resting - following)

When tamed and in following mode they will fight alongside their owner, but they wont teleport to their owner when far away.

And they can spawn with a tusk in different sizes.

When they are attacked there is a 1% chance that they drop a part of their tusk that can be crafted into 5 bone meal.

If their tusk is fully removed then they wont drop any tusk part anymore.

Also when their owner is being targeted by a nearby creature then they will let out a loud sound to warn about the danger.

As mentioned they spawn in the frozen ocean biomes

You can change this and other spawn settings
by editing the json files in the data -> biome tags and biome modifier folders
or via resource pack,

but in fabric some spawn settings like the weight, min, max have to be edited in the config file

This mod currently supports:

Forge       26.x | 1.21.x | 1.20.1 | 1.18.2

Neoforge 26.x | 1.21.x

Fabric      26.x | 1.21.x | 1.20.1

 

Follow me on X (twitter)

https://x.com/Aquarius_playz

 

639022024300181764.png

THIS MOD REQUIRES AQUARIUSLIBS TO BE INSTALLED

bg

This mod adds the unicorns of the sea, the narwhals to the frozen ocean biomes.

 

They are considered piscivores (fish-eaters), so they need fish items for taming and breeding.

Also they heal a bit after every 30 second when in the water, eating fish items in the water by sucking them into their mouth or when fed by hand.

To get the food they hunt fishes sometimes, tamed ones only hunt if their health is not max.

 

And babies are always dark colored.

 

Just like in my other animal mods the mobs have 3 type of behavior that can be changed when interaction with them (a message shows up so you know which behavior it is using)

(wandering - resting - following)

When tamed and in following mode they will fight alongside their owner, but they wont teleport to their owner when far away.

 

And they can spawn with a tusk in different sizes.

When they are attacked there is a 1% chance that they drop a part of their tusk that can be crafted into 5 bone meal.

If their tusk is fully removed then they wont drop any tusk part anymore.

 

Also when their owner is being targeted by a nearby creature then they will let out a loud sound to warn about the danger.

 

As mentioned they spawn in the frozen ocean biomes

You can change this and other spawn settings by editing the json files in the data -> biome tags and biome modifier folders or via resource pack,

but in fabric some spawn settings like the weight, min, max have to be edited in the config file

 

This mod currently supports:

Forge       26.x | 1.21.x | 1.20.1 | 1.18.2

Neoforge 26.x | 1.21.x

Fabric      26.x | 1.21.x | 1.20.1

Follow me on X (twitter)

https://x.com/Aquarius_playz

aquariuslibs

THIS MOD REQUIRES AQUARIUSLIBS TO BE INSTALLED