Community listing page, reviews here may not be monitored by the author.
Animal Garden - Narwhal
No reviews yet
This mod adds the unicorns of the sea, the narwhals to the frozen ocean biomes.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description

This mod adds the unicorns of the sea, the narwhals to the frozen ocean biomes.
They are considered piscivores (fish-eaters), so they need fish items for taming and breeding.
Also they heal a bit after every 30 second when in the water, eating fish items in the water by sucking them into their mouth or when fed by hand.
To get the food they hunt fishes sometimes, tamed ones only hunt if their health is not max.
And babies are always dark colored.
Just like in my other animal mods the mobs have 3 type of behavior that can be changed when interaction with them (a message shows up so you know which behavior it is using)
(wandering - resting - following)
When tamed and in following mode they will fight alongside their owner, but they wont teleport to their owner when far away.
And they can spawn with a tusk in different sizes.
When they are attacked there is a 1% chance that they drop a part of their tusk that can be crafted into 5 bone meal.
If their tusk is fully removed then they wont drop any tusk part anymore.
Also when their owner is being targeted by a nearby creature then they will let out a loud sound to warn about the danger.
As mentioned they spawn in the frozen ocean biomes
You can change this and other spawn settings
by editing the json files in the data -> biome tags and biome modifier folders
or via resource pack,
but in fabric some spawn settings like the weight, min, max have to be edited in the config file
This mod currently supports:
Forge 26.x | 1.21.x | 1.20.1 | 1.18.2
Neoforge 26.x | 1.21.x
Fabric 26.x | 1.21.x | 1.20.1
SEND ME A PRIVATE MESSAGE IF YOU NEED THE MOD IN A DIFFERENT VERSION AT CURSEFORGE
https://legacy.curseforge.com/members/aquarius_playz/projects
Follow me on X (twitter)

This mod adds the unicorns of the sea, the narwhals to the frozen ocean biomes.
They are considered piscivores (fish-eaters), so they need fish items for taming and breeding.
Also they heal a bit after every 30 second when in the water, eating fish items in the water by sucking them into their mouth or when fed by hand.
To get the food they hunt fishes sometimes, tamed ones only hunt if their health is not max.
And babies are always dark colored.
Just like in my other animal mods the mobs have 3 type of behavior that can be changed when interaction with them (a message shows up so you know which behavior it is using)
(wandering - resting - following)
When tamed and in following mode they will fight alongside their owner, but they wont teleport to their owner when far away.
And they can spawn with a tusk in different sizes.
When they are attacked there is a 1% chance that they drop a part of their tusk that can be crafted into 5 bone meal.
If their tusk is fully removed then they wont drop any tusk part anymore.
Also when their owner is being targeted by a nearby creature then they will let out a loud sound to warn about the danger.
As mentioned they spawn in the frozen ocean biomes
You can change this and other spawn settings by editing the json files in the data -> biome tags and biome modifier folders or via resource pack,
but in fabric some spawn settings like the weight, min, max have to be edited in the config file
This mod currently supports:
Forge 26.x | 1.21.x | 1.20.1 | 1.18.2
Neoforge 26.x | 1.21.x
Fabric 26.x | 1.21.x | 1.20.1
SEND ME A PRIVATE MESSAGE IF YOU NEED THE MOD IN A DIFFERENT VERSION OR IF YOU ENCOUNTER ANY BUGS AT CURSEFORGE
https://legacy.curseforge.com/members/aquarius_playz/projects
Follow me on X (twitter)

Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources