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Animal Garden - Red River Hog
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This mod adds the Red River Hogs as tamable animals into savanna biomes.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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This mod adds the Red River Hogs as tamable animals into the savanna biomes.
They are omnivorous, so they can eat, be tamed or breed by any food item.
and are primarily nocturnal and somewhat crepuscular, meaning that they are active at night, dawn and dusk, and rest or sleep at daytime.
Sometimes they will eat grass and use their strong snouts to overturn soil, searching for seeds, and has 10% chance that they leave an item behind.
Also rarely (around 10-20 minutes) they will sneeze a slime ball out.
And babies will always have a different texture variant.
They can be aggressive and attack nearby creatures.
Just like in my other animal mods the mobs have 3 type of behavior that can be changed when interaction with them (a message shows up so you know which behavior it is using)
(wandering - resting - following)
So you can make them stay at a place when put in resting mode.
As mentioned they spawn in the savanna biomes.
You can change this and other spawn settings
by editing the json files in the data -> biome tags and biome modifier folders
or via resource pack,
but in fabric some spawn settings like the weight, min, max have to be edited in the config file
This mod currently supports:
Forge 26.x | 1.21.x | 1.20.1 | 1.18.2
Neoforge 26.x | 1.21.x
Fabric 26.x | 1.21.x | 1.20.1
SEND ME A PRIVATE MESSAGE IF YOU NEED THE MOD IN A DIFFERENT VERSION AT CURSEFORGE
https://legacy.curseforge.com/members/aquarius_playz/projects
Follow me on X (twitter)
THIS MOD REQUIRES AQUARIUSLIBS TO BE INSTALLED


This mod adds the Red River Hogs as tamable animals into the savanna biomes.
They are omnivorous, so they can eat, be tamed or breed by any food item.
and are primarily nocturnal and somewhat crepuscular, meaning that they are active at night, dawn and dusk, and rest or sleep at daytime.
Sometimes they will eat grass and use their strong snouts to overturn soil, searching for seeds, and has 10% chance that they leave an item behind.
Also rarely (around 10-20 minutes) they will sneeze a slime ball out.
And babies will always have a different texture variant.
They can be aggressive and attack nearby creatures.
Just like in my other animal mods the mobs have 3 type of behavior that can be changed when interaction with them (a message shows up so you know which behavior it is using)
(wandering - resting - following)
So you can make them stay at a place when put in resting mode.
As mentioned they spawn in the savanna biomes.
You can change this and other spawn settings by editing the json files in the data -> biome tags and biome modifier folders or via resource pack,
but in fabric some spawn settings like the weight, min, max have to be edited in the config file
This mod currently supports:
Forge 26.x | 1.21.x | 1.20.1 | 1.18.2
Neoforge 26.x | 1.21.x
Fabric 26.x | 1.21.x | 1.20.1
SEND ME A PRIVATE MESSAGE IF YOU NEED THE MOD IN A DIFFERENT VERSION OR IF YOU ENCOUNTER ANY BUGS AT CURSEFORGE
https://legacy.curseforge.com/members/aquarius_playz/projects
Follow me on X (twitter)

THIS MOD REQUIRES AQUARIUSLIBS TO BE INSTALLED

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