Annihilation Recreated

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Annihilation Recreated

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datapack that aim to recreate the boss Annihilation from the Wynncraft server

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Misc Structures
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Available Platforms

Compatibility

Supported Environments

Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
Creative Commons Attribution Non Commercial 4.0 International
Latest Version
annihilation-recreated-r1.2.5_mc1.21.1.jar

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CurseForge ID
Modrinth ID

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About

Description

mom can we have Annihilation at home ?
no we already have Annihilation at home
Annihilation at home :

Description :

Minecraft datapack (package as a mod) that aim to recreate the boss Annihilation from the Wynncraft server

      WARNING

This datapack (package as a mod) is a fan project, all credits goes to the Wynncraft team

I only recreate the boss model/texture and attacks, the music and the structure were directly taken from Wynncraft

require attributefix if you're not playing on vanilla difficulty in /function annihilation:admin/_/set_config

Or if you are challenging the boss with more than 3 players

All animations in this datapack where made using Animated Java

anyone from Wynncraft content team is allowed to claim full ownership of the datapack

features :

This datapack have a config menu, wich you can access it using /function annihilation:admin/_/set_config

      WARNING

When loading the datapack for the first time, a massive structure, the corruption portal, will be placed from 195,-60,-1330 to 393,45,-1245

Unless if the gamerule doMobSpawning is set to false

So please if you are loading this datapack in an already existing world, please check that there are nothing important in this region

You can tp to it using /function annihilation:admin/_/tp_to_portal

Want the structure to be in the nether ? Check out this addon: AnniR - Nether Spawn

Or you want the structure to be it's in own dimension ? welp there this addon: Annir - Corrupted Gateway

• summoning Annihilation :

for Minecraft 1.21.1

You can summon Annihilation by going to the corruption portal and giving the portal (right-clicking) a Corrupted Star

Here the recipe:

Corrupted star recipe

Or summon anywhere in the world using /function annihilation:admin/_/summon, or at the portal using /function annihilation:admin/_/summon_at_portal

for Minecraft 1.20.1 to 1.20.4

You can summon Annihilation by going to the corruption portal and giving the portal (right-clicking) the items it demand (nether_star and 2 netherite_ingot)

Or summon anywhere in the world using /function annihilation:admin/_/summon, or at the portal using /function annihilation:boss_summoner/struct_boss_summon

The difficulty of the boss can be change in /function annihilation:admin/_/set_config

  • vanilla : 800 Health
  • modded : 2500 Health
  • heavy_modded : 8000 Health

The damage also change depending on the diffculty

The boss health scale depanding on how many players there are in 64 blocks radius and if there are more than 3 players

scaling stop at 6 players but it can be change manualy in the file: /data/annihilation/functions/boss/health_scale.mcfunction

• Annihilation behavior :

All Annihilation attacks are base from the wiki

The boss can change/damage target (player or mob) as long as it doesn't have the tag: anniR.immune (previously 'anni_immune' for the mc1.20.x version)

You can manually change target using /execute as <entity> run function annihilation:set_target

Or /tag <entity> add anniR.target, but make sure that there only 1 target (previously 'anni_target' for the mc1.20.x version)

Incompatibilities :

  • An incompatibility with the mod Server Core has been reported, I haven't manage to reproduce it so If you're having issue with that mod installed you can either temporarily modify Server Core settings or disable it.
  • Incompatible with Special Mobs unless you temporarily disable enable mob replacer in the mod config (config/SpecialMobs/main.toml)
  • An incompatibility with Flerovium has been reported where some body part of Annihilation stoped rendering (Not relevant since version 1.2.1 of Flerovium)

Otherwise the datapack/mod should be compatible with most of the mods

Problems you might encounter :

  • When summoning the boss I only see giant nether brick

That mean the resource pack need an higher priority. Go to the resource pack and make Mod ressources (forge) / Fabric mods (on fabric) higher on the list.

If that doesn't solve the issue, or create more issues, since other mods can affect the mod resource file. 
You can download the required resource pack individually link (you will found it where you can download the datapack .zip file at the bottom of the page, don't forget to check for wich version the resourcepack is)

  • Structure didn't generated

This problem can happen due to mod incompatibility, mainly mods that change how the world is generated/loaded.

If that happen please report the issue I will try to find the mod and fix it (if possible).
But I do not guaranteed that I will found the mod.

Hoewer you can try to re-generate the structure with function annihilation:admin/reset/structure

  • Boss instantly die when summoned

This problem can happen due to mod incompatibility, mainly mods that affect vanilla mobs.

If that happen please report the issue I will try to find the mod and fix it (if possible).
But I do not guaranteed that I will found the mod.

dev note: A lot of attacks ; behaviors ; and models are not 100% accurate since it's almost impossible. And any feedback is welcome.

Annihilation Recreated

mom can we have Annihilation at home ?

no we already have Annihilation at home

Annihilation at home :

description

Minecraft datapack that aim to recreate the boss Annihilation from the Wynncraft server

WARNING

This datapack is a fan project, all credits goes to the Wynncraft team

I only recreate the boss model/texture and attacks, the music and the structure were directly taken from Wynncraft

require attributefix if you're not playing on vanilla difficulty in /function annihilation:admin/_/set_config Or if you are challenging the boss with more than 3 players

All animations in this datapack where made using Animated Java

anyone from Wynncraft content team is allowed to claim full ownership of the datapack

features

This datapack have a config menu, wich you can access it using /function annihilation:admin/_/set_config

Warning

When loading the datapack for the first time, a massive structure, the corruption portal, will be placed from 195,-60,-1330 to 393,45,-1245

Unless the gamerule doMobSpawning is set to false`

So please if you are loading this datapack in an already existing world, please check that there are nothing important in this region

You can tp to it using /function annihilation:admin/_/tp_to_portal

Want the structure to be in the nether ? Check out this addon: AnniR - Nether Spawn

Or you want the structure to be it's in own dimension ? welp there this addon: Annir - Corrupted Gateway

• summoning Annihilation :

for Minecraft 1.21.1

You can summon Annihilation by going to the corruption portal and giving the portal (right-clicking) a Corrupted Star

here the recipe for it:

Corrupted Star recipe

Or summon anywhere in the world using /function annihilation:admin/_/summon, or at the portal using /function annihilation:admin/_/summon_at_portal

for Minecraft 1.20.1 to 1.20.4

You can summon Annihilation by going to the corruption portal and giving the portal (right-clicking) the items it demand (nether_star and 2 netherite_ingot)

Or summon anywhere in the world using /function annihilation:admin/_/summon, or at the portal using /function annihilation:boss_summoner/struct_boss_summon

The difficulty of the boss can be change in /function annihilation:admin/_/set_config

  • vanilla : 800 Health

  • modded : 2500 Health

  • heavy_modded : 8000 Health

The damage also change depending on the diffculty

The boss health scale depanding on how many players there are in 64 blocks area and if there are more than 3 players

scaling stop at 6 players but it can be change manualy in the file: /data/annihilation/functions/boss/health_scale.mcfunction

• Annihilation behavior :

All Annihilation attacks are base from the wiki

The boss can change/damage target (player or mob) as long as it doesn't have the tag: anniR.immune (previously 'anni_immune' for the mc1.20.x version)

You can manually change target using /execute as <entity> run function annihilation:set_target

Or /tag <entity> add anniR.target, but make sure that there only 1 target (previously 'anni_target' for the mc1.20.x version)

Incompatibilities

Spoiler

An incompatibility with the mod Server Core has been reported, I haven't manage to reproduce it so If you're having issue with that mod installed you can either temporarily modify Server Core settings or disable it.

Otherwise the datapack should be compatible with most of the mods.

Problems you might encounter

Spoiler

1. When summoning the boss I only see giant nether brick

That mean the resource pack need an higher priority. Go to the resource pack and make Fabric mods (on fabric) / Mod ressources (forge) higher on the list.

If that doesn't solve the issue, or create more issues, since other mods can affect the mod resource file. You can download the required resource pack individually (you will found it on the datapack platform where you can download the datapack .zip file at the bottom of the page)

2. Structure didn't generated

This problem can happen due to mod incompatibility, mainly mods that change how the world is generated/loaded.

If that happen please report the issue I will try to find the mod and fix it (if possible). But I do not guaranteed that I will found the mod.

Hoewer you can try to re-generate the structure with function annihilation:admin/reset/structure

3. Boss instantly die when summoned

This problem can happen due to mod incompatibility, mainly mods that affect vanilla mobs.

If that happen please report the issue I will try to find the mod and fix it (if possible). But I do not guaranteed that I will found the mod.

dev note: A lot of attacks ; behaviors ; and models are not 100% accurate since it's almost impossible. And any feedback is welcome.

Screenshots

Gallery

  • Annihilation (mc1.21.1)
    Annihilation (mc1.21.1)
  • corruption_portal.jpg
    corruption_portal.jpg corruption portal.jpg
  • Annihilation model
    Annihilation model proof that I recreated the model, the UV faces were also manually edited to have the most accurate texture
  • Annihilation model
    Annihilation model proof that I recreated the model, the UV faces were also manually edited to have the most accurate texture
  • Annihilation (mc1.21.1)
    Annihilation (mc1.21.1)
  • corruption portal
    corruption portal

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~150,000
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