Ars Magica: Legacy

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Ars Magica: Legacy

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A legacy version of Mithion's Ars Magica 2, this mod features an exciting way of creating and casting spells.

Magic
Mod Loaders
Forge
NeoForge
Minecraft

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
Dont Be a Jerk License
Latest Version
arsmagicalegacy-26.1.2-1.6.1

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Identifiers

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CurseForge ID
Modrinth ID

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About

Description

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Ars Magica: Legacy Discord

A renewed look into Minecraft with a splash of magic…

Introduction

Ars Magica: Legacy is a port of Mithion's Ars Magica 2 for Forge 1.18.1-1.20.1 and NeoForge 1.20.4+.

It features an exciting way of creating spells, which can be used in several ways to buff yourself, serve as a tool replacement, fight against mobs and much more!

As of now, the mod is still actively developed. This means that many features are not yet implemented and some may not work yet.

If you want to support the project, you can donate via Patreon or Paypal. You can also join our Discord Server.

The old mod's potion bundles were moved into their own project: Potion Bundles (CurseForge / Modrinth). Be sure to check it out too!

Getting Started

26.1.2 and above

Rarely, you will find lakes of Liquid Etherium in plains and plains-like biomes. Place an item frame nearby, and place a book in that item frame. The book will then convert into an Arcane Compendium, which will then guide you through the mod.

1.19 and 1.20

Rarely, you will find meteorite-like rocks containing moonstone ore and, at their core, a special water-like liquid called Liquid Essence. Collecting a bucket of this Liquid Essence and crafting it with a book gives you the Arcane Compendium, which will then guide you through the mod.

1.18 and below

In the underground, you will find a variety of ores added by this mod. The most common of those is Vinteum Ore. Craft an Arcane Compendium with a book and a piece of Vinteum Dust, which will then guide you through the mod.

Features

  • A spellcrafting system that allows you to put together your own spell, letting you choose from over 100 unique spell parts
  • Magic XP that increases with using spells, allowing you to perform more powerful spells the higher your level is
  • A unique and balanced Mana & Burnout mechanic
  • A total of 10 affinities to shift into, that each give you unique buffs and debuffs depending on how deep your shift is
  • 10 bosses, one for each affinity, each with unique mechanics and animations
  • A new fancy tree type that can be found rarely in dark forests
  • Lots of magical blocks and items
  • In-game documentation via the Patchouli mod
  • Customization via datapacks, allowing you to change dependencies and unlock costs of spell parts, alter mana and crafting costs of spell parts, add new materials for the crafting altar, and much more
  • An extensive API for addon developers to build upon, allowing them to add new spell parts. affinities, skill points, etc.

Support

Due to limited time, we can only support the most recent versions of Minecraft. At the time of writing, this means that we only support 26.1.2. All older versions are no longer supported.

Planned Features

  • Lots of blocks and items from the old mod

Dependencies & Compatibility

This mod requires Patchouli (CurseForge / Modrinth) version 1.18-58 or newer for the in-game documentation. From version 1.2.0 onwards, this mod requires GeckoLib (CurseForge / Modrinth).

This mod has optional integration with JEI, Curios and Jade.

This mod is not compatible with OptiFine.

Bugs & Crashes

If your game crashes upon starting, please check if you have downloaded all dependencies in the right versions (see above) and if you are on the newest Forge/NeoForge version.

If it still crashes, please check if it is an incompatibility with another mod. To do that, remove all mods except Ars Magica: Legacy and the dependencies and re-add one mod by another. When you have found an incompatibility, create a GitHub issue (only if none with the same error does not exist yet) and put Incompatibility with <Mod Name> in the title.

If you found a bug in-game, please report it on GitHub as well. Again, please check if a similar issue already exists first.

Modpacks

You may use this mod in any modpack that meets the following conditions:

  • A link back to this page is given
  • The modpack does not require money to be played (Optional donations, such as Patreon, are fine)
  • You give credit to the mod owner (Minecraftschurli)
  • You do not claim that you made this mod or parts of it

Fabric

We currently do not support Fabric because we do not have the experience and capacity to support it ourselves. If you are a Fabric developer and are interested in porting Ars Magica: Legacy over to Fabric, please contact us on Discord.

Legal disclaimer

Ars Magica is a trademark of Atlas Games®, used with permission.

Some textures used in this mod are property of D3miurge, used with permission.

Banner

Ars Magica: Legacy Discord

A renewed look into Minecraft with a splash of magic...

Introduction

Ars Magica: Legacy is a port of Mithion's Ars Magica 2 for 1.18.1+.

It features an exciting way of creating spells, which can be used in several ways to buff yourself, serve as a tool replacement, fight against mobs and much more!

As of now, the mod is still actively developed. This means that many features are not yet implemented and some may not work yet.

If you want to support the project, you can donate via Patreon or Paypal. You can also join our Discord Server.

The old mod's potion bundles were moved into their own project: Potion Bundles (CurseForge / Modrinth). Be sure to check it out too!

Getting Started

1.19 and above

In plains and plains-like biomes, you will rarely find puddles of Liquid Essence. Craft an Arcane Compendium with a book and a Liquid Essence Bucket. It will then guide you through the mod.

1.18 and below

In the underground, you will find a variety of ores added by this mod. The most common of those is Vinteum Ore. Craft an Arcane Compendium with a book and a piece of Vinteum Dust. It will then guide you through the mod.

Features

  • A spellcrafting system that allows you to put together your own spell, letting you choose from over 100 unique spell parts
  • Magic XP that increases with using spells, allowing you to perform more powerful spells the higher your level is
  • A unique and balanced Mana & Burnout mechanic
  • A total of 10 affinities to shift into, that each give you unique buffs and debuffs depending on how deep your shift is
  • 10 bosses, one for each affinity, each with unique mechanics and animations
  • A new fancy tree type that can be found rarely in dark forests
  • In-game documentation via the Patchouli mod
  • Customization via datapacks, allowing you to change dependencies and unlock costs of spell parts, alter mana and crafting costs of spell parts, add new materials for the crafting altar, and much more
  • An extensive API for addon developers to build upon, allowing them to add new spell parts. affinities, skill points etc

Planned Features

  • Lots of blocks and items from the old mod

Dependencies & Compatibility

This mod requires Patchouli (CurseForge / Modrinth) version 1.18-58 or newer for the in-game documentation. From version 1.2.0 onwards, this mod requires GeckoLib (CurseForge / Modrinth).

This mod has optional integration with JEI, Curios and The One Probe.

This mod is not compatible with OptiFine or most similar mods, due to them breaking rendering internals.

Bugs & Crashes

If your game crashes upon starting, please check if you have downloaded all dependencies in the right versions (see above) and if you are on the newest Forge version.

If it still crashes, please check if it is an incompatibility with another mod. To do that, remove all mods except Ars Magica: Legacy and the dependencies and re-add one mod by another. When you have found an incompatibility, create a GitHub issue (only if none with the same error does not exist yet) and put Incompatibility with <Mod Name> in the title.

If you found a bug in-game, please report it on GitHub as well. Again, please check if a similar issue already exists first.

Modpacks

You may use this mod in any modpack that meets the following conditions:

  • A link back to this page is given
  • The modpack does not require money to be played (Optional donations, such as Patreon, are fine)
  • You give credit to the mod owner (Minecraftschurli)
  • You do not claim that you made this mod or parts of it

Fabric

We currently do not support Fabric and have not got the capacity to support it our selves. If you are interested in helping us making it work on Fabric, feel free to contact us on Discord.

Legal disclaimer

Ars Magica is a trademark of Atlas Games®, used with permission.

Some textures used in this mod are property of D3miurge, used with permission.

Screenshots

Gallery

  • Presentation Image
    Presentation Image Showcases many blocks and items from the mod!
  • Arcane Compendium Ritual
    Arcane Compendium Ritual To get started with the mod, place a Book in an Item Frame near some Liquid Etherium, which can be found in pools in Plains biomes.
  • Banner
    Banner The banner image
  • Crafting Altar
    Crafting Altar An example crafting altar made from Birch Planks and Lapis Blocks.
  • Occulus Skill Tree
    Occulus Skill Tree The Offense skill tree with five unlocked skills.
  • Witchwood Tree
    Witchwood Tree Witchwood Tree generation in a Dark Forest biome.
  • Banner
    Banner

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