Attribute achievement rewards
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Permanently boost your attributes after completing certain achievements.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces player leveling systems with skills and abilities.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds tools to customize the user interface and menus.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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By completing game achievements, players will be rewarded with permanent attribute boosts upon completion.
By default, pressing O opens the attribute panel, which displays your attribute values and acquired bonuses.
You can also find two configuration files under 1.21.1-NeoForge_21.1.215\config: playerattributemanagement_advancements.json:
```
"advancements": {
"minecraft:adventure/adventuring_time": {
"minecraft:generic.luck": 0.45,
"minecraft:generic.max_health": 1.6875,
"minecraft:generic.movement_speed": 0.0675
},
"minecraft:adventure/arbalistic": {
"minecraft:generic.attack_damage": 0.45,
"minecraft:generic.attack_speed": 0.1125
},
。。。。省略
```
As you can see above, the achievement IDs can be found at (https://minecraft.fandom.com/zh/wiki/进度). Theoretically, it supports achievements added by other mods. The configuration file is customizable; you can find the attribute IDs yourself, view gallery images, and adjust the values. Another configuration file controls whether the attribute panel is open and which attribute entries should be displayed; regular players don't need to worry about this other configuration file.
通过完成游戏的成就,在完成成就后会奖励该玩家永久的属性提升。
默认按O可以打开属性面板,上面会显示你的属性值和已经获取的加成值
你还可以在1.21.1-NeoForge_21.1.215\config下找到两个配置文件,playerattributemanagement_advancements.json:
```
"advancements": {
"minecraft:adventure/adventuring_time": {
"minecraft:generic.luck": 0.45,
"minecraft:generic.max_health": 1.6875,
"minecraft:generic.movement_speed": 0.0675
},
"minecraft:adventure/arbalistic": {
"minecraft:generic.attack_damage": 0.45,
"minecraft:generic.attack_speed": 0.1125
},
。。。。省略
```
可以看到上面是成就的id可以在(https://minecraft.fandom.com/zh/wiki/进度),中查询成就对应的命名空间,理论支持其他mod添加的成就,配置文件可自定义修改,其中的属性id可以自行查询,也可以查看画廊图片,数值完全可调整。令一个配置文件用于控制属性面板是否可以打开,那些属性条目需要显示,普通玩家无需在意另一个配置文件。
By completing game achievements, players will be rewarded with permanent attribute boosts upon completion. By default, pressing O opens the attribute panel, which displays your attribute values and acquired bonuses. You can also find two configuration files under 1.21.1-NeoForge_21.1.215\config: playerattributemanagement_advancements.json:
"advancements": {
"minecraft:adventure/adventuring_time": {
"minecraft:generic.luck": 0.45,
"minecraft:generic.max_health": 1.6875,
"minecraft:generic.movement_speed": 0.0675
},
"minecraft:adventure/arbalistic": {
"minecraft:generic.attack_damage": 0.45,
"minecraft:generic.attack_speed": 0.1125
},
。。。。省略
As you can see above, the achievement IDs can be found at (https://minecraft.fandom.com/zh/wiki/进度). Theoretically, it supports achievements added by other mods. The configuration file is customizable; you can find the attribute IDs yourself, view gallery images, and adjust the values. Another configuration file controls whether the attribute panel is open and which attribute entries should be displayed; regular players don't need to worry about this other configuration file.
Alternatively, you can use the achievement reward profile generator: Link: https://pan.baidu.com/s/1Hr8BJSUFcDjO-fuUEH9uKQ?pwd=6666 Extraction code: 6666. The static webpage can be opened directly in a browser.
To check if custom attributes are supported, install the latest version of the mod, then delete the playerattributeemanagement_advancements.json and playerattributeemanagement_panel.json files under the config directory. Rebuild the game and open the panel.json file. If it contains the attribute "customAttributes": {}, then it's supported. You just need to add it as shown in the example.~~~~
run\config\playerattributemanagement_panel.json:
{
"panelEnabled": true,// Whether the panel can be opened
"attributes": { // Whether this attribute is displayed
"minecraft:generic.armor": true,
"minecraft:generic.armor_toughness": true,
"minecraft:generic.attack_damage": true,
"minecraft:generic.attack_knockback": true,
"minecraft:generic.attack_speed": true,
"minecraft:generic.burning_time": true,
"minecraft:generic.explosion_knockback_resistance": true,
"minecraft:generic.fall_damage_multiplier": true,
"minecraft:generic.gravity": true,
"minecraft:generic.jump_strength": true,
"minecraft:generic.knockback_resistance": true,
"minecraft:generic.luck": true,
"minecraft:generic.max_absorption": true,
"minecraft:generic.max_health": true,
"minecraft:generic.movement_efficiency": true,
"minecraft:generic.movement_speed": true,
"minecraft:generic.oxygen_bonus": true,
"minecraft:generic.safe_fall_distance": true,
"minecraft:generic.scale": true,
"minecraft:generic.step_height": true,
"minecraft:generic.water_movement_efficiency": true,
"minecraft:player.block_break_speed": true,
"minecraft:player.block_interaction_range": true,
"minecraft:player.entity_interaction_range": true,
"minecraft:player.mining_efficiency": true,
"minecraft:player.sneaking_speed": true,
"minecraft:player.submerged_mining_speed": true,
"minecraft:player.sweeping_damage_ratio": true,
"terra_curio:generic.armor_penetration": true // Custom attributes of other mods
},
"customAttributes": {
"terra_curio:generic.armor_penetration": "护甲穿透" //The name of this attribute displayed in the panel.
}
}
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