Mod

Cinematic Cataclysm

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Cinematic Cataclysm

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Adds intro cutscenes to some L_Ender's Cataclysm bosses

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Type
Mod
License
All Rights Reserved
Latest Version
cinematiccataclysm-1.0.1-1.20.1.jar
Authors
CurseForge
Modrinth

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Description

About:

This mod adds one-time-per-dungeon intro cutscenes to L_Ender's Cataclysm bosses.

Players are invlulnerable and untargetable when cutscene is playing.

Cutscenes will activate for every player nearby, but only the ones in survival mode will be teleported.

Bosses that currently have intro cutscenes:

Scylla, Maledictus, Leviathan, Ancient Remnant, Ignis

Imprortant!

  1. This mod heavily relies on some internal code of Cataclysm, if this code changes - cutscenes may break.

Current mod version should work well with Cataclysm 3.16, if something stops working in versions above, i will update the mod, just let me know.

Cinematic Cataclysm 1.0.1 is made for Cataclysm 3.17+.

2. If you are using EntityCulling mod, add these to entity tick culling whitelist:

  • cinematiccataclysm:maledictus_cutscene
  • cinematiccataclysm:scylla_cutscene
  • cinematiccataclysm:ignis_cutscene
  • cinematiccataclysm:ancient_remnant_cutscene
  • cinematiccataclysm:leviathan_cutscene

Not doing that may result in serious desyncrhonization between server and client, leading to cutscenes working incorrectly!

3. For modpack makers: Cutscenes will work well only with Cataclysm structures, they won't work in your own structures, unless you design them with the cutscenes in mind

cinematic cataclysm logo

About:

This mod adds one-time-per-dungeon intro cutscenes to L_Ender's Cataclysm bosses.

Players are invlulnerable and untargetable when cutscene is playing.

Cutscenes will activate for every player nearby, but only the ones in survival mode will be teleported.

Bosses that currently have intro cutscenes:

Scylla, Maledictus, Leviathan, Ancient Remnant, Ignis

Important!

I) This mod heavily relies on some internal code of Cataclysm, if this code changes - cutscenes may break.

II) If you are using EntityCulling mod, add these to entity tick culling whitelist:

cinematiccataclysm:maledictus_cutscene

cinematiccataclysm:scylla_cutscene

cinematiccataclysm:ignis_cutscene

cinematiccataclysm:ancient_remnant_cutscene

cinematiccataclysm:leviathan_cutscene

Not doing that may result in serious desyncrhonization between server and client, leading to cutscenes working incorrectly!

III) For modpack makers: Cutscenes will work well only with Cataclysm structures, they won't work in your own structures, unless you design them with the cutscenes in mind

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4.3m
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