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Cobblemon Catch Rate Display
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Real-time catch rate calculator for Cobblemon. Shows live percentages, ball comparisons, and status effects. 100% client-side — works on any server.
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Runs entirely on the client. Works on vanilla servers.
Must be installed on both the client and the server.
Varies by version.
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Description
Cobblemon Catch Rate Display
Wondering whether that Ultra Ball is worth throwing? This shows the catch chance Cobblemon will use before you commit.
In battle, hold a Poké Ball to bring up the HUD. It accounts for the target’s current HP and status, the ball in your hand, turn count, and any special ball rules. Heavy Balls, Timer Balls, Net Balls, and the rest will show what is affecting their odds.
Hold G to compare balls. You’ll see how each one performs against the Pokémon you’re fighting, with the strongest options at the top. Outside battle, point at a wild Pokémon while holding a ball to check it there too.
Use K to hide the HUD. You can move it around the screen or change its colors in config/catchrate-display.json. The mod includes translations for 28 languages.
It runs entirely on your client using data Cobblemon already syncs to you, so servers do not need to install anything.
Compatibility
| Loaders | Fabric, NeoForge |
| Minecraft | 1.21.x |
| Cobblemon | 1.6.0+ |
Fabric needs Fabric API and Fabric Language Kotlin. NeoForge needs KotlinForForge.
Found something wrong? Open an issue on GitHub.
Mod developer? Register your own custom Poké Balls or catch-rate boosts with CatchRateDisplay. See the compat API guide.
Icon art by Sunchlax.
Cobblemon Catch Rate Display
Wondering whether that Ultra Ball is worth throwing? This shows the catch chance Cobblemon will use before you commit.
In battle, hold a Poké Ball to bring up the HUD. It accounts for the target’s current HP and status, the ball in your hand, turn count, and any special ball rules. Heavy Balls, Timer Balls, Net Balls, and the rest will show what is affecting their odds.
Hold G to compare balls. You’ll see how each one performs against the Pokémon you’re fighting, with the strongest options at the top. Outside battle, point at a wild Pokémon while holding a ball to check it there too.
Use K to hide the HUD. You can move it around the screen or change its colors in config/catchrate-display.json. The mod includes translations for 28 languages.
It runs entirely on your client using data Cobblemon already syncs to you, so servers do not need to install anything.
Compatibility
| Loaders | Fabric, NeoForge |
| Minecraft | 1.21.x |
| Cobblemon | 1.6.0+ |
Fabric needs Fabric API and Fabric Language Kotlin. NeoForge needs KotlinForForge.
Found something wrong? Open an issue on GitHub.
Mod developer? Register your own custom Poké Balls or catch-rate boosts with CatchRateDisplay. See the compat API guide.
Icon art by Sunchlax.
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