Mod
CrashPatch
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Stop crashes from closing your game!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Addresses and fixes known bugs and issues.
Enhances game performance and optimizes resource usage.
A modified or ported version of an existing mod.
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CrashPatch
Stop crashes from closing your game!
CrashPatch is a Minecraft (1.8.9) modification port of the BetterCrashes Minecraft modification (1.7.10) which is a port of the VanillaFix Minecraft modification (1.12.2).
CrashPatch essentially wraps the game in a try catch which stops the game from closing when something goes wrong (aka a crash).
When CrashPatch detects a crash, it will display a screen where you can either return playing the game, find solutions to the crash, or open / upload the crash log.
If Minecraft crashes while loading / initializing the game, it will not be able to recover but the ability to see possible solutions and / or open and upload crash logs will be available.
Modifiable options include:
- Whether to catch crashes during launch or gameplay
- Display disconnect causes
- Crash limit before force closing
- Whether to deobfuscate crash log
- Where to upload logs
CrashPatch
Stop crashes from closing your game!
CrashPatch is a Minecraft (1.8.9) modification port of the BetterCrashes Minecraft modification (1.7.10) which is a port of the VanillaFix Minecraft modification (1.12.2).
CrashPatch essentially wraps the game in a try catch which stops the game from closing when something goes wrong (aka a crash).
When CrashPatch detects a crash, it will display a screen where you can either return playing the game, find solutions to the crash, or open / upload the crash log.
If Minecraft crashes while loading / initializing the game, it will not be able to recover but the ability to see possible solutions and / or open and upload crash logs will be available.
Modifiable options include:
- Whether to catch crashes during launch or gameplay
- Display disconnect causes
- Crash limit before force closing
- Whether to deobfuscate crash log
- Where to upload logs
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