Create: Numismatics: Villager Currency

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Create: Numismatics: Villager Currency

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Replaces emeralds in villager trades with Create: Numismatics currency, including modded villagers and custom trades.

Mod Loaders
Minecraft

About

Description

Available on ModrinthAvailable on CurseForge

Villager Currency

Villager Currency integrates villager trading with Create: Numismatics.

Instead of using emeralds, villagers will automatically use Numismatics currency in their trades.

Example

By default:

  • 1 Emerald = 1 Bevel

The mod automatically converts villager trades while preserving:

  • trade results
  • XP rewards
  • trade limits
  • price multipliers
  • secondary costs

Features

  • Works with vanilla villagers
  • Supports modded villagers
  • Supports custom professions
  • Compatible with datapack-added trades
  • Designed for modpacks
  • Lightweight and highly compatible
  • No mixins
  • No trade replacement
  • Event-based implementation

Dependencies

How it works

The mod modifies existing villager trades during trade registration.

If a trade uses emeralds as its primary cost, the emeralds are replaced with Numismatics Bevels automatically.

This approach improves compatibility with other mods because trades are modified instead of overwritten.

Questions and Comments

If you have any questions or comments, post on Reddit!

Available on Modrinth Available on CurseForge

Villager Currency

Villager Currency integrates villager trading with Create: Numismatics.

Instead of using emeralds, villagers will automatically use Numismatics currency in their trades.

Example

By default:

  • 1 Emerald = 1 Bevel

The mod automatically converts villager trades while preserving:

  • trade results
  • XP rewards
  • trade limits
  • price multipliers
  • secondary costs

Features

  • Works with vanilla villagers
  • Supports modded villagers
  • Supports custom professions
  • Compatible with datapack-added trades
  • Designed for modpacks
  • Lightweight and highly compatible
  • No mixins
  • No trade replacement
  • Event-based implementation

Dependencies

How it works

The mod modifies existing villager trades during trade registration.

If a trade uses emeralds as its primary cost, the emeralds are replaced with Numismatics Bevels automatically.

This approach improves compatibility with other mods because trades are modified instead of overwritten.

Questions and Comments

If you have any questions or comments, post on Reddit!