Community listing page, reviews here may not be monitored by the author.
Create: Rock & Stone
No reviews yet
Adds generation of underground resource deposits that can be mined with a customizable mining contraption. Inspired by Create: Molten Vents and Create Ore Excavation.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Features machines that process raw materials or automation processes.
Features gameplay revolving around building and managing factories, assembly lines, and industrial processing.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds new ores or other raw resources.
Adds extra features or content to an existing mod.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Create: Rock & Stone (Now with Create Aeronautics support!)
Adds generation of underground resource deposits that can be mined with a customizable mining contraption. Inspired by Create: Molten Vents and Create Ore Excavation.
If you find issues or have suggestions, please let me know by opening an issue here.

Features
Miner Bearing

Allows you to build massive miner contraptions and augment them with attachments!
Mine Head

The core component of every miner. A single block by default, but can be upgraded to a 3x3 when placed in a special formation!
Deposit Scanner

Used to scan for underground ore deposits. Once tuned onto a deposit, its antennas will periodically flash. If both antennas flash together, you are looking in the right direction. The faster they flash, the closer you are!
Modded Deposits v v v
(Enabled automatically if a modded ore is present)

Vanilla Deposits ^^^
Compatibility
- JEI - Mining recipes and catalyst info.
- Jade - Shows remaining resources if finite deposits are enabled (1.21.1 only).
- Xaero's World Map or Journey Map - Shows found deposits as icons on the map.
Deposits are too rare or too frequent?
Create: Rock & Stone provides 4 datapack flavors that let you control how often the deposits spawn in the world. There are two ways to enable them:
- When starting a new world, go to the
Datapackssection and select the deisred flavor. - In existing worlds, use command:
/datapack enable "create_rns:[flavor]"and restart the world.
Everything is tweakable!
This mod includes a dedicated KubeJS plugin. Click here for more info and working examples.
For example, to select which deposits should be added and how often they should spawn, put this
in <game folder>/kubejs/startup_scripts/main.js:
StartupEvents.rnsEnableDeposits(event => {
event.overworld()
// Keep the deposits you want. Setting the second argument to false will disable worldgen, but keep the deposit enabled.
.deposit('create_rns:deposit_coal', true)
.deposit('create_rns:deposit_iron', true)
.deposit('create_rns:deposit_copper', true)
.deposit('create_rns:deposit_zinc', true)
.deposit('create_rns:deposit_gold', true)
.deposit('create_rns:deposit_lapis', true)
.deposit('create_rns:deposit_redstone', true)
.deposit('create_rns:deposit_tin', true)
.deposit('create_rns:deposit_osmium', true)
.deposit('create_rns:deposit_lead', true)
.deposit('create_rns:deposit_nickel', true)
.deposit('create_rns:deposit_silver', true)
.deposit('create_rns:deposit_platinum', true)
.deposit('create_rns:deposit_uranium', true)
.deposit('create_rns:deposit_thorium', true)
// Average distance between deposits in chunks
.spacing(24)
// Minimum distance between deposits in chunks
.separation(4)
event.nether()
.deposit('create_rns:deposit_nether_gold', true)
.deposit('create_rns:deposit_nether_quartz', true)
.deposit('create_rns:deposit_nether_cobalt', true)
.deposit('create_rns:deposit_nether_wolframite', true)
.spacing(8)
.separation(2)
})
Credits
Some models and textures in this mod make partial use of Create assets. All used Create assets are licensed under the MIT license.
Create: Rock & Stone (Now with Create Aeronautics support!)
Adds generation of underground resource deposits that can be mined with a customizable mining contraption. Inspired by Create: Molten Vents and Create Ore Excavation.
If you find issues or have suggestions, please let me know by opening an issue here.

Features
Miner Bearing 
A replacement for old miners that lets you build massive miner contraptions and augment them with attachments!
Mine Head 
The core component of every miner. A single block by default, but can be upgraded to a 3x3 when placed in a special formation!
Deposit Scanner 
Used to scan for underground ore deposits. Once tuned onto a deposit, its antennas will periodically flash. If both antennas flash together, you are looking in the right direction. The faster they flash, the closer you are!
Modded Deposits
Vanilla Deposits
Compatibility
- JEI - Mining recipes and catalyst info.
- Jade - Shows remaining resources if finite deposits are enabled (1.21.1 only).
- Xaero's World Map or Journey Map - Shows found deposits as icons on the map.
- Create Aeronautics - Mining from physics contraptions
Deposits are too rare or too frequent?
Create: Rock & Stone provides 4 datapack flavors that let you control how often the deposits spawn in the world. There are two ways to enable them:
- When starting a new world, go to the
Datapackssection and select the deisred flavor. - In existing worlds, use command:
/datapack enable "create_rns:<flavor>"and restart the world.
Everything is tweakable!
This mod includes a dedicated KubeJS plugin. Click here for more info and working examples.
For example, to select which deposits should be added and how often they should spawn, put this
in <game folder>/kubejs/startup_scripts/main.js:
StartupEvents.rnsEnableDeposits(event => {
event.overworld()
// Keep the deposits you want. Setting the second argument to false will disable worldgen, but keep the deposit enabled.
.deposit('create_rns:deposit_coal', true)
.deposit('create_rns:deposit_iron', true)
.deposit('create_rns:deposit_copper', true)
.deposit('create_rns:deposit_zinc', true)
.deposit('create_rns:deposit_gold', true)
.deposit('create_rns:deposit_lapis', true)
.deposit('create_rns:deposit_redstone', true)
.deposit('create_rns:deposit_tin', true)
.deposit('create_rns:deposit_osmium', true)
.deposit('create_rns:deposit_lead', true)
.deposit('create_rns:deposit_nickel', true)
.deposit('create_rns:deposit_silver', true)
.deposit('create_rns:deposit_platinum', true)
.deposit('create_rns:deposit_uranium', true)
.deposit('create_rns:deposit_thorium', true)
// Average distance between deposits in chunks
.spacing(24)
// Minimum distance between deposits in chunks
.separation(4)
event.nether()
.deposit('create_rns:deposit_nether_gold', true)
.deposit('create_rns:deposit_nether_quartz', true)
.deposit('create_rns:deposit_nether_cobalt', true)
.deposit('create_rns:deposit_nether_wolframite', true)
.spacing(8)
.separation(2)
})
Credits
Some models and textures in this mod make partial use of Create assets. All used Create assets are licensed under the MIT license.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers