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Custom FoV
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Allows disabling or customizing field of view changes from sprinting, potions, archery, or underwater.
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Runs entirely on the client. Works on vanilla servers.
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Description
Custom FoV is a mod that allows players to customize various field of view settings through the Video Settings and Accessibility Settings in the Options menu. The current settings allow configuration for flying, aiming, underwater and speed-related field of view changes. The speed-related field of view changes can further be broken down into sprinting and potion effect-related changes.
On 1.18.2 and below, these settings do not exist. Instead, configuration is done through the customfov-client.toml configuration file located in the config folder.
This mod is client-side only.
This mod is incompatible with Optifine. Optifine removes a field from vanilla Minecraft that this mod uses. Please consider Optifine alternatives.
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Features

FoV Effect Mode
Allows either all field of view changes, only vanilla field of view changes, only modded field of view changes, or no field of view changes at all.
FoV Effect Scaling
Allows scaling different field of view changes (speed, sprinting, aiming, flying, submerged) from 0% to 100%. These settings stack with the vanilla "FOV Effects" setting, which controls the scaling for all changes.
Support
Please report all bugs, issues, and feature requests to the issue tracker.
For non-technical support and questions, join the developer's Discord.
License
All source code and assets are licensed under LGPL-3.0-or-later.
Donations
Donations to the developer can be sent through Ko-fi.
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Starting with Minecraft 1.19.3, the main project page has moved to here. This page will remain for archival purposes and for 1.19.2 maintenance updates as needed.
Custom FoV is a mod that allows players to customize various field of view settings through the Video Settings and Accessibility Settings in the Options menu. The current settings allow configuration for flying, aiming, underwater and speed-related field of view changes. The speed-related field of view changes can further be broken down into sprinting and potion effect-related changes.
On 1.18.2 and below, these settings do not exist. Instead, configuration is done through the customfov.json5 configuration file located in the config folder.
This mod is client-side only.
This mod is incompatible with Optifine. Optifine removes a field from vanilla Minecraft that this mod uses. Please consider Optifine alternatives.
Features

FoV Effect Mode
Allows either all field of view changes, only vanilla field of view changes, only modded field of view changes, or no field of view changes at all.
FoV Effect Scaling
Allows scaling different field of view changes (speed, sprinting, aiming, flying, submerged) from 0% to 100%. These settings stack with the vanilla "FOV Effects" setting, which controls the scaling for all changes.
Support
Please report all bugs, issues, and feature requests to the issue tracker.
For non-technical support and questions, join the developer's Discord.
License
All source code and assets are licensed under LGPL-3.0-or-later.
Donations
Donations to the developer can be sent through Ko-fi.
Affiliates
Custom FoV is a mod that allows players to customize various field of view settings through the Video Settings and Accessibility Settings in the Options menu. The current settings allow configuration for flying, aiming, underwater and speed-related field of view changes. The speed-related field of view changes can further be broken down into sprinting and potion effect-related changes.
This mod is incompatible with Optifine. Optifine removes a field from vanilla Minecraft that this mod uses. Please consider Optifine alternatives.
Features

FoV Effect Mode
Allows either all field of view changes, only vanilla field of view changes, only modded field of view changes, or no field of view changes at all.
FoV Effect Scaling
Allows scaling different field of view changes (speed, sprinting, aiming, flying, submerged) from 0% to 100%. These settings stack with the vanilla "FOV Effects" setting, which controls the scaling for all changes.
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