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Custom Interaction Sounds
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Minecraft Forge singleplayer/multiplayer mod to add custom sounds to player interactions with blocks, items and entities.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds new music or changing the game's music and sound effects.
Adds tools to customize the user interface and menus.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description

Custom Interaction Sounds allows you to play your own custom sounds when you interact in Minecraft using the left and right click of your mouse. These sounds are played to everyone when both server and clients have the mod installed.
Usage
Holding the 'R' key while clicking brings up the menu to assign either an existing sound or a new sound from your file system to the current interaction.
The 'L' key displays a list of your interactions and their assigned sounds.
- Sounds are loaded and saved to '~Minecraft~Install~Folder~/sounds/Custom Interaction Sounds/' which is also where the interaction->sound mappings file is located(CustomInteractionSounds.json).
- Adding a sound in the game will save it within a folder named by your Minecraft account name.
- Any sound directly within '/sounds/' or a sub directory will be loaded.
- The format of sounds can be mp3, wav or ogg.
- Any sound used by someone on the server is available for everyone else to use.
Client Config
The config file for the client has the option to mute the default sounds normally played when you left or right click a block and also has the option to mute the custom sounds of other players in multiplayer.
Server Config
The config file for the server allows you to specify the length of sounds that can be played on the server. There is also the option to force all players to play the same sounds for the same interactions. This is done by merging the 'sounds' folder from a client into the 'sounds' folder of the server. The server will then be able to load the copied over mappings file and all the required sounds.
Open Source
https://github.com/zoonie/CustomInteractionSounds
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