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danse - serverside gestures / emotes
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Server-side player gestures using a resourcepack. No client-side mods required!
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Runs entirely on the server. Also works in singleplayer.
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danse (dance)
player gestures/emotes for fabric servers using 1.21.4+ item models
There are 9 gestures at the moment;
- bits
- fall
- grow
- helicopter
- handstand
- wave
- zombie
- dab
- facepalm
- fold
- ascend
More are in the works…!
Using vanilla item models!\ Compatible with Sodium, Iris, and everything else!
Clients don't have to install any mods, they can connect with a vanilla client!
Commands:
/gesture bits
/gesture fall
/gesture grow
/gesture helicopter
/gesture handstand
/gesture wave
/gesture zombie
/gesture dab
/gesture facepalm
/gesture fold
/gesture ascend
Models
Persistent player models can be spawned like this:
/summon danse:player_model ~ ~ ~ {Player:Steve,Animation:wave}
Animation can be player by modifying the "Animation" NBT string:
/data modify entity @e[...] Animation set value wave
Changing the skin:
/data modify entity @e[...] Player set value Alex
Dialog
The config has an option to add a quick action dialog for the gestures.

To override existing icons or add icons for your own animations, place 256x256 png images in config/danse/<animation-name>_icon.png,
for example the zombie animation would use this icon:
config/danse/zombie_icon.png
Permissions
Permission checks can be enabled in the config.
The command requires: danse.animation
For the individual animations: danse.animation.<animation-name>
Checkout the discord for more info
How?
The mod uses the new 1.21.4 item models and custom_model_data to dynamically display the skins.
Adding custom animations
Put your .bbmodel or .ajblueprint files into the config/danse/ folder.
You get can templates here
The name of the animation will be used in-game.
License
Versions before 2.0.0 are LPGL-3.0 licensed. 2.0 and later use AGPL

This mod will no longer be updated on modrinth!
See https://www.curseforge.com/minecraft/mc-mods/danse for the latest version!
danse (dance)
player gestures/emotes for fabric servers using 1.21.4+ item models
There are 9 gestures at the moment;
- bits
- fall
- grow
- helicopter
- handstand
- wave
- zombie
- dab
- facepalm
- fold
- ascend
More are in the works...!
Using vanilla item models!
Compatible with Sodium, Iris, and everything else!
Clients don't have to install any mods, they can connect with a vanilla client!
Commands:
/gesture bits
/gesture fall
/gesture grow
/gesture helicopter
/gesture handstand
/gesture wave
/gesture zombie
/gesture dab
/gesture facepalm
/gesture fold
/gesture ascend
Models
Persistent player models can be spawned like this:
/summon danse:player_model ~ ~ ~ {Player:Steve,Animation:wave}
Animation can be player by modifying the "Animation" NBT string:
/data modify entity @e[...] Animation set value wave
Changing the skin:
/data modify entity @e[...] Player set value Alex
Dialog
The config has an option to add a quick action dialog for the gestures.

To override existing icons or add icons for your own animations, place 256x256 png images in config/danse/<animation-name>_icon.png,
for example the zombie animation would use this icon:
config/danse/zombie_icon.png
Permissions
Permission checks can be enabled in the config.
The command requires: danse.animation
For the individual animations: danse.animation.<animation-name>
Checkout the discord for more info
How?
The mod uses the new 1.21.4 item models and custom_model_data to dynamically display the skins.
Adding custom animations
Put your .bbmodel or .ajblueprint files into the config/danse/ folder.
You get can templates here
The name of the animation will be used in-game.
License
Versions before 2.0.0 are LPGL-3.0 licensed. 2.0 and later use AGPL

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