Mod
DecoFirmaCraft (TFC)
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Addon for TerraFirmaCraft that adds many new block variants, with far far more to come.
Does not follow a specific thematic focus apart from vanilla Minecraft.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds new ores or other raw resources.
Improves the visual aspects of the game with better textures, models, etc.
Adds decorative items and furniture for more detailed building.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
A TerraFirmaCraft Addon
To disable the new ore and/or rocks from generating 2 new subfiles have been added under the current version
Current additions:
7 new rock variants:
- Pillars
- Columns - change between the 4 variants by right clicking with a hammer!
- Roads - snow cant accumulate on it and gives a significant speed boost to horses
- Tiles
- Thin outline
- Thick outline
- Large Bricks
5 new metal variant:
- Gates
- Bricks
- Cut
- Smooth
- Pillar
5 new rock types:
- Arkose
- Blueschist
- Serpentine
- Travertine
- Tuff
5 new decorative metals:
- Alumina
- Aluminum - Made from melting alumina with cryolite in a blast furnace. Its powder can be used as a kaolin powder substitute.
- Lead
- Pewter - Made from tin, lead, and optionally bismuth.
- Platinum
4 new ores:
- Bauxite - Found in sedimentary rocks near the surface. Melts into alumina
- Galena - Found in sedimentary rocks near the surface. Melts into lead
- Native Aluminum - Found in volcanic biomes underground. Closer to the surface it is found in igneous extrusive, deeper it is found in igneous intrusive. The deeper you go the more common and richer the vein. VERY rare. Melts into aluminum
- Native Platinum - Found in metamorphic rocks deep underground. Melts into platinum
5 new ceramic block variants:
- Shingles! - Made with a new shingle item
- Painted Bricks
- Normal Tiles - Made with a new tile item
- Small Tiles
- Glazed Tiles
1 new recipe type:
- Painting - performed by rightclicking on a block with a paintbrush in the main hand a bucket of fluid in the off hand - no jei support yet :(
2 new plaster variants:
- Smooth Plaster - Made by painting mason bricks or wood planks with plaster
- Plaster Pillar - Made by painting a pillar with plaster
3 new glass variants:
- Glass Bricks
- Glass "Blocks" (Tiles)
- Leaded Glass - Made from new leaded glass batches
1 new glass type:
- Foggy Glass
Concrete revamp, use fluid concrete to craft smooth concrete
2 new concrete variants
- Concrete Slabs - Crafted by filling slab molds with concrete
- Cinder Blocks - Crafted by filling cinder block molds with concrete
1 new wood variant
- Wood Panels - Same uses as wood planks
These include compat for tfc decos terracotta dyes. Whenever that releases I will update to include recipes for terracotta variants
Modified the pre existing metal blocks to melt into 25 mb instead of 100. Along with this they now produce 4 blocks per ingot. Same goes for all new variants.
Modified base tfcs unfired brick recipes to return 5 instead of 3 bricks, and their vanilla bricks recipe to return 4 instead of 2. Fire bricks are not affected by this
Thanks to tfc devs for helping me implement rock types worldgen
Will upload better screenshots soon :troll:
Yes I know alumina looks very similar to aluminum I'll make them more distinct later
Future additions (assets already made):
Planned additions (assets AREN'T made):
Adjusting the color palletes of the new rock types to have better hue shifting
Metal columns
Metal decorations (candleholders, goblets, plates)
5 other new rock types:
- Pumice
- Peridotite
- Argillite
- Flint
- Soapstone
Mineral "ores" (olivine, quartz, feldspar)
Wood beams
Metal and stone fountains
Current additions are inspired by TFCAdditions for TFC 1.7 (thats why theres 2 outline blocks :P)
Will change fusionctm out for connectedtexturesmod whenever it decides to update to 1.20.1
Suggestions are greatly appreciated
People who know how to use MCResources are much more appreciated
Addendum: Please :plead:
To disable new ores and/or rock types from spawning download the alternate mod files under the current version!
Current additions:
7 new rock variants:
• Pillars • Columns (change between the 4 variants by right clicking with a hammer!) • Roads • Tiles • Thin outline • Thick outline • Large Bricks
5 new metal variant:
• Gates • Bricks • Cut • Smooth • Pillar
5 new rock types:
• Arkose • Blueschist • Serpentine • Travertine • Tuff
5 new decorative metals:
• Alumina • Aluminum - Made from melting alumina with cryolite in a blast furnace. Its powder can be used as a kaolin powder substitute. • Lead • Pewter - Made from tin, lead, and optionally bismuth. • Platinum
4 new ores:
• Bauxite - Found in sedimentary rocks near the surface. Melts into alumina • Galena - Found in sedimentary rocks near the surface. Melts into lead • Native Aluminum - Found in volcanic biomes underground. Closer to the surface it is found in igneous extrusive, deeper it is found in igneous intrusive. The deeper you go the more common and richer the vein. VERY rare. Melts into aluminum • Native Platinum - Found in metamorphic rocks deep underground. Melts into platinum
5 new ceramic variants:
• Shingles - Made with new shingle item • Painted Bricks • Normal Tiles - Made with new tile item • Small Tiles - Made with new tile item • Glazed Tiles
1 new recipe type:
• Painting - performed by rightclicking on a block with a paintbrush in the main hand a bucket of fluid in the off hand
2 new plaster variants
• Smooth Plaster - Made by painting mason bricks or wood planks with plaster • Plaster Pillar - Made by painting a pillar with plaster
3 new glass variants
• Glass bricks • Glass "blocks" (tiles) • Leaded Glass - Made from new leaded glass batches
1 new glass type
• Foggy Glass
Concrete revamp, use fluid concrete to craft smooth concrete
2 new concrete variants
• Concrete Slabs - Crafted by filling slab molds with concrete • Cinder Blocks - Crafted by filling cinder block molds with concrete
1 new wood variant
• Wood Panels - Same uses as wood planks
Modified the pre existing metal blocks to melt into 25 mb instead of 100. Along with this they now produce 4 blocks per ingot. Same goes for all new variants.
Worldgen for all these rock types and ores is implemented and on by default. Pack devs can disable them by editing tfc's world_preset file and this mods vein files
Thanks to tfc devs for helping me implement rock types worldgen
Will upload better screenshots soon :troll:
Future additions (assets already made):
Planned additions (assets AREN'T made):
Adjusting the color palletes of the new rock types to have better hue shifting
Metal columns
Metal decorations (candleholders, goblets, plates)
5 other new rock types:
• Pumice • Peridotite • Argillite • Flint • Soapstone
Mineral "ores" (olivine, quartz, feldspar)
Wood beams
Metal and stone fountains
Current additions are inspired by TFCAdditions for TFC 1.7 (thats why theres 2 outline blocks :P)
Will change fusionctm out for connectedtexturesmod whenever it decides to update to 1.20.1
Suggestions are greatly appreciated
People who know how to use MCResources are much more appreciated
Addendum: Please :plead:
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