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DecoFirmaCraft (TFC)

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DecoFirmaCraft (TFC)

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Addon for TerraFirmaCraft that adds many new block variants, with far far more to come.

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World Gen Improvements
Ores & Resources
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Furniture & Decor
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About

Project Details

Type
Mod
License
MIT License
Latest Version
dfc-0.8.1.jar
Authors
Modrinth

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Modrinth ID

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About

Description

A TerraFirmaCraft Addon

To disable the new ore and/or rocks from generating 2 new subfiles have been added under the current version

Current additions:

7 new rock variants:

  • Pillars
  • Columns  - change between the 4 variants by right clicking with a hammer!
  • Roads - snow cant accumulate on it and gives a significant speed boost to horses
  • Tiles
  • Thin outline
  • Thick outline
  • Large Bricks

5 new metal variant:

  • Gates
  • Bricks
  • Cut
  • Smooth
  • Pillar

5 new rock types:

  • Arkose
  • Blueschist
  • Serpentine
  • Travertine
  • Tuff

5 new decorative metals:

  • Alumina
  • Aluminum - Made from melting alumina with cryolite in a blast furnace. Its powder can be used as a kaolin powder substitute.
  • Lead
  • Pewter - Made from tin, lead, and optionally bismuth.
  • Platinum

4 new ores:

  • Bauxite - Found in sedimentary rocks near the surface. Melts into alumina
  • Galena - Found in sedimentary rocks near the surface. Melts into lead
  • Native Aluminum - Found in volcanic biomes underground. Closer to the surface it is found in igneous extrusive, deeper it is found in igneous intrusive. The deeper you go the more common and richer the vein. VERY rare. Melts into aluminum
  • Native Platinum - Found in metamorphic rocks deep underground. Melts into platinum

5 new ceramic block variants:

  • Shingles! - Made with a new shingle item
  • Painted Bricks
  • Normal Tiles - Made with a new tile item
  • Small Tiles
  • Glazed Tiles

1 new recipe type:

  • Painting - performed by rightclicking on a block with a paintbrush in the main hand a bucket of fluid in the off hand - no jei support yet :(

2 new plaster variants:

  • Smooth Plaster - Made by painting mason bricks or wood planks with plaster
  • Plaster Pillar - Made by painting a pillar with plaster

3 new glass variants:

  • Glass Bricks
  • Glass "Blocks" (Tiles)
  • Leaded Glass - Made from new leaded glass batches

1 new glass type:

  • Foggy Glass

Concrete revamp, use fluid concrete to craft smooth concrete

2 new concrete variants

  • Concrete Slabs - Crafted by filling slab molds with concrete
  • Cinder Blocks - Crafted by filling cinder block molds with concrete

1 new wood variant

  • Wood Panels - Same uses as wood planks

These include compat for tfc decos terracotta dyes. Whenever that releases I will update to include recipes for terracotta variants

Modified the pre existing metal blocks to melt into 25 mb instead of 100. Along with this they now produce 4 blocks per ingot. Same goes for all new variants.

Modified base tfcs unfired brick recipes to return 5 instead of 3 bricks, and their vanilla bricks recipe to return 4 instead of 2. Fire bricks are not affected by this

Thanks to tfc devs for helping me implement rock types worldgen

Will upload better screenshots soon :troll:

Yes I know alumina looks very similar to aluminum I'll make them more distinct later

Future additions (assets already made):

Planned additions (assets AREN'T made):

Adjusting the color palletes of the new rock types to have better hue shifting

Metal columns

Metal decorations (candleholders, goblets, plates)

5 other new rock types:

  • Pumice
  • Peridotite
  • Argillite
  • Flint
  • Soapstone

Mineral "ores" (olivine, quartz, feldspar)

Wood beams

Metal and stone fountains

Current additions are inspired by TFCAdditions for TFC 1.7 (thats why theres 2 outline blocks :P)

Will change fusionctm out for connectedtexturesmod whenever it decides to update to 1.20.1

Suggestions are greatly appreciated

People who know how to use MCResources are much more appreciated

Addendum: Please :plead:

To disable new ores and/or rock types from spawning download the alternate mod files under the current version!

Current additions:

7 new rock variants:

• Pillars • Columns (change between the 4 variants by right clicking with a hammer!) • Roads • Tiles • Thin outline • Thick outline • Large Bricks

5 new metal variant:

• Gates • Bricks • Cut • Smooth • Pillar

5 new rock types:

• Arkose • Blueschist • Serpentine • Travertine • Tuff

5 new decorative metals:

• Alumina • Aluminum - Made from melting alumina with cryolite in a blast furnace. Its powder can be used as a kaolin powder substitute. • Lead • Pewter - Made from tin, lead, and optionally bismuth. • Platinum

4 new ores:

• Bauxite - Found in sedimentary rocks near the surface. Melts into alumina • Galena - Found in sedimentary rocks near the surface. Melts into lead • Native Aluminum - Found in volcanic biomes underground. Closer to the surface it is found in igneous extrusive, deeper it is found in igneous intrusive. The deeper you go the more common and richer the vein. VERY rare. Melts into aluminum • Native Platinum - Found in metamorphic rocks deep underground. Melts into platinum

5 new ceramic variants:

• Shingles - Made with new shingle item • Painted Bricks • Normal Tiles - Made with new tile item • Small Tiles - Made with new tile item • Glazed Tiles

1 new recipe type:

• Painting - performed by rightclicking on a block with a paintbrush in the main hand a bucket of fluid in the off hand

2 new plaster variants

• Smooth Plaster - Made by painting mason bricks or wood planks with plaster • Plaster Pillar - Made by painting a pillar with plaster

3 new glass variants

• Glass bricks • Glass "blocks" (tiles) • Leaded Glass - Made from new leaded glass batches

1 new glass type

• Foggy Glass

Concrete revamp, use fluid concrete to craft smooth concrete

2 new concrete variants

• Concrete Slabs - Crafted by filling slab molds with concrete • Cinder Blocks - Crafted by filling cinder block molds with concrete

1 new wood variant

• Wood Panels - Same uses as wood planks

Modified the pre existing metal blocks to melt into 25 mb instead of 100. Along with this they now produce 4 blocks per ingot. Same goes for all new variants.

Worldgen for all these rock types and ores is implemented and on by default. Pack devs can disable them by editing tfc's world_preset file and this mods vein files

Thanks to tfc devs for helping me implement rock types worldgen

Will upload better screenshots soon :troll:

Future additions (assets already made):

Planned additions (assets AREN'T made):

Adjusting the color palletes of the new rock types to have better hue shifting

Metal columns

Metal decorations (candleholders, goblets, plates)

5 other new rock types:

• Pumice • Peridotite • Argillite • Flint • Soapstone

Mineral "ores" (olivine, quartz, feldspar)

Wood beams

Metal and stone fountains

Current additions are inspired by TFCAdditions for TFC 1.7 (thats why theres 2 outline blocks :P)

Will change fusionctm out for connectedtexturesmod whenever it decides to update to 1.20.1

Suggestions are greatly appreciated

People who know how to use MCResources are much more appreciated

Addendum: Please :plead:

Screenshots

Gallery

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  • 2024-08-29_23.11.02.png
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  • 2024-08-31_19.25.41.png
    2024-08-31_19.25.41.png 2024-08-31_19.25.41.png
  • Large Bricks
    Large Bricks
  • Rock blocks
    Rock blocks
  • Metal blocks
    Metal blocks
  • Plaster blocks
    Plaster blocks Missed the green pillar sry >.<
  • Serpentine cave
    Serpentine cave
  • Blueschist deep underground
    Blueschist deep underground
  • Arkose valley
    Arkose valley
  • Ceramic Blocks
    Ceramic Blocks
  • Tuff badlands
    Tuff badlands
  • All new blocks
    All new blocks

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