Mod
Dungeon Mobs Reborn
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Hard Monsters for Minecraft (a Continuation of the old Dungeon Mobs mod)
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or enhances hostile creatures and enemies.
A modified or ported version of an existing mod.
A project that is no longer receiving updates.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This is mod that offers one thing, harder monsters. You won't find new items, pretty new block, and cute little pets here -- just hard enemies that want only to kill you. This is a mod for those seeking a challenge, and that is the whole point of adding these mobs. All the mobs have special abilities and AI to make fight them a special challenge -- or maybe you should just run away…?
The original Dungeon Mobs was created by GnomeWorks, who has left modding and officially abandoned the mod and opened up for others to update (see post here). So I've updated it. Most of the old mobs are here (everything but the beamos), and several new mobs have been added.
In this mod you will find: Thoqqua, Manticore, Cockatrice, Lizalfos (partly broken), Rakshasa, Hellhound, Illithid (aka, Mindflayer), Destrachan, Cave Fish, Troll, Hook Horror, Beholder, Umber Hulk, Shrieker, Ghoul, Rust Monster, Revenant, Vampire, Fallen Angel, and Outer Thing.
More information on mobs can be found here: The Dungeon Mobs Wiki
This mod will automatically add mob to Doomlike Dungeons, unless you turn that off (in either mod).
Did I mention I have a patreon? Click here. https://www.patreon.com/Sunconure11
Alternatively, you could use my Ko-Fi page. https://ko-fi.com/sunconure11
Discord Channel: https://discord.gg/4Qsz99Y
Thanks for alex_egoist for the Russian translation.
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