Dungeons Enchantments
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Adds enchantments from minecraft dungeons
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Introduces new enchantments and/or changes the vanilla enchantment system.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Enchantments:
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- Cowardice: Armor, 3 Levels, causes weapons to deal more damage while at full health
- Deflect: Chestplate, 3 Levels, chance to deflect arrows back at attacker
- Freezing: Melee, 3 Levels, freezes(slows) mobs
- Guarding Strike: Melee, 3 Levels, gives damage resistance after defeating a mob
- Illager's Bane: Melee, 3 Levels, does extra damage to illagers
- Leeching: Melee, 3 Levels, leeches percentage of mob's max health after defeating a mob
- Pain Cycle: Melee, 3 Levels, damages the player and when it stacks 5 times does a lot of damage to mob and resets stack
- Ambush: Melee, 3 Levels, does extra damage to unsuspecting entities (when they are not looking in your general direction)
- Exploding: Melee, 3 Levels, creates explosion on attack
- Radiance: Melee, 3 Levels, heals nearby players
- Rush: Armor, 3 Levels, gives speed when hurt
- Thundering: Melee, 2 Levels, strikes mob with lightning
- Void Strike: Melee, 3 Levels, does extra damage which multiplies on each hit until it resets
- Weakening: Melee, 3 Levels, weakens mobs
- Recycler: Chestplate, 3 Levels, chance to give you arrows when you are shot at
Enchantments:
- Cowardice: Armor, 3 Levels, causes weapons to deal more damage while at full health
- Deflect: Chestplate, 3 Levels, chance to deflect arrows back at attacker
- Freezing: Melee, 3 Levels, freezes(slows) mobs
- Guarding Strike: Melee, 3 Levels, gives damage resistance after defeating a mob
- Illager's Bane: Melee, 3 Levels, does extra damage to illagers
- Leeching: Melee, 3 Levels, leeches percentage of mob's max health after defeating a mob
- Pain Cycle: Melee, 3 Levels, damages the player and when it stacks 5 times does a lot of damage to mob and resets stack
- Ambush: Melee, 3 Levels, does extra damage to unsuspecting entities (when they are not looking in your general direction)
- Exploding: Melee, 3 Levels, creates explosion on attack
- Radiance: Melee, 3 Levels, heals nearby players
- Rush: Armor, 3 Levels, gives speed when hurt
- Thundering: Melee, 2 Levels, strikes mob with lightning
- Void Strike: Melee, 3 Levels, does extra damage which multiplies on each hit until it resets
- Weakening: Melee, 3 Levels, weakens mobs
- Recycler: Chestplate, 3 Levels, chance to give you arrows when you are shot at
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