Electrical Age (ELN)
Rank 811
Rank 607 among mods

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Electrical Age (ELN)

By jrddunbrOwner
Overall rating distribution
0.5★ 5★
Gameplay rating distribution
0.5★ 5★
Aesthetics rating distribution
0.5★ 5★
Performance rating distribution
0.5★ 5★

Electricity - in your base! For Minecraft 1.7.10

Mod Loaders
Minecraft

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5.0
norfair00

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 1,000 hrs MC 1.7
Gameplay
5.0
Aesthetics
5.0
Performance
4.5

Version 1.7.10 is still the absolute best era of modding to me, and Electrical Age is the perfect proof of that. This mod doesn't just add a generic "magic energy bar" like many others. It implements actual physics: we are talking about real Volts, Amps, and Watts! Designing generators requires genuine thought, making the whole experience incredibly immersive.

Where I had the most fun was managing the multiplayer infrastructure. I ran massive high-voltage power lines across the map to supply energy to my friends' bases far away. And since the mod's physics are unforgiving, I had to build complex transformer zones equipped with safety relays... just in case a buddy messed up and risked blowing the entire grid to pieces!

The absolute peak of this setup? Hooking the entire grid up to ComputerCraft. I placed probes on my transformers and coded a full dashboard to monitor my power plant's generation in real-time.

0
0
5.0
norfair00

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 1,000 hrs MC 1.7
Gameplay
5.0
Aesthetics
5.0
Performance
4.5

Version 1.7.10 is still the absolute best era of modding to me, and Electrical Age is the perfect proof of that. This mod doesn't just add a generic "magic energy bar" like many others. It implements actual physics: we are talking about real Volts, Amps, and Watts! Designing generators requires genuine thought, making the whole experience incredibly immersive.

Where I had the most fun was managing the multiplayer infrastructure. I ran massive high-voltage power lines across the map to supply energy to my friends' bases far away. And since the mod's physics are unforgiving, I had to build complex transformer zones equipped with safety relays... just in case a buddy messed up and risked blowing the entire grid to pieces!

The absolute peak of this setup? Hooking the entire grid up to ComputerCraft. I placed probes on my transformers and coded a full dashboard to monitor my power plant's generation in real-time.

0
0
5.0
norfair00

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 1,000 hrs MC 1.7
0
0