Extreme Natural Disasters
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Extreme natural disasters like volcanoes and earthquakes and sinkholes. Inspired by the general disasters mod.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Extreme natural disasters like volcanoes and earthquakes and sinkholes. Inspired by the general disasters mod, but only needed server-side to function.
Simulates different tectonic plate boundries for volcano and earthquake spawns, unstable aquifer points for sinkhole spawns.
Use "/endisaster tectonicmap" while holding a map to have them drawn on the map for you.
This command will also tell you where boundries and points are and what disasters they spawn.
Tectonic plate generation is WIP, it will be more realistic in the future. It is fully functional right now though as weird as it looks.
Tectonic plate movement is not simulated because it would be super laggy and you wont be able to base permanently anywhere safe.
Volcanoes:
Sinkholes:
Earthquakes:
Faults:
experimental/wip apocalypses:
Flood (most functional one at the moment): floods the world, direct pallete editing for new and loaded chunks for less lag from flooding.
Solar: classic solar apocalypse with extra steps. block conversions are user-definable in config.
Snow : covers the world in snow, direct pallete editing for new and loaded chunks for less lag from snow. (least functional right now, does not work properly at all)
Extreme natural disasters like volcanoes and earthquakes and sinkholes. Inspired by the general disasters mod, but only needed server-side to function.
Simulates different tectonic plate boundries for volcano and earthquake spawns, unstable aquifer points for sinkhole spawns.
use
"/endisaster tectonicmap"
while holding a map to have them drawn on the map for you.
Tectonic plate movement is not simulated because it would be super laggy and you wont be able to base permanently anywhere safe.
Volcanoes:

Sinkholes:

Earthquakes:

Faults:

experimental/wip apocalypses: Flood (most functional one at the moment): floods the world, direct pallete editing for new and loaded chunks for less lag from flooding. Solar: classic solar apocalypse with extra steps. block conversions are user-definable in config. Snow : covers the world in snow, direct pallete editing for new and loaded chunks for less lag from snow. (least functional right now, does not work properly at all)
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