Fabric Seasons

Quick rating

Community listing page, reviews here may not be monitored by the author.

Fabric Seasons

No reviews yet

A simple mod that adds seasons to the game, dynamically changing biomes as you play.

Cozy
Village & Farm Life
Adventure/Exploration
Survival
Biomes
Weather & Environmental Effects
Mod Loaders
Fabric
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Either Side, Better on Both

Works on the client or the server alone, but does more when on both.

About

Project Details

Type
Mod
License
Mozilla Public License 2.0
Latest Version
Fabric Seasons 2.4.2-BETA

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

WszJUGI.png

A simple mod that adds seasons to the game, dynamically changing biomes as you play.

Ol1Tcf8.png

Description

Fabric Seasons adds four seasons to Minecraft, each lasting 28 in-game days (configurable). The current season is defined by the world time (using /time set 0 will reset to day 1 of spring). Each season has its own changes; during the spring, biomes will mostly try to match their original characteristics.

The mod has 2 components:

  • Server: If installed on the server biomes will have different temperatures. (this enables weather changes like snowing and block freezing in the winter). The server component also contains seasonal crops, allowing crops to grow at different speeds according to the season.
  • Client: If installed on the client biomes will have different colormaps according to the current season. This is just a visual change and it'll not physically impact your world in any form.

To get the full experience it's recommended that you install the mod on both the server and the client.

Seasonal Biomes

Biomes have different temperatures depending on the current season:

  • Cold Biomes will have rain in the summer
  • Temperate Biomes will have snow in the winter
  • Tropical Biomes will have a steady season all year round
  • Hot Biomes will have a rainy season in the winter

Depending on the original temperature/precipitation of the biome, this behavior can change.

NdYBkgC.gif gH5seb5.gif Qs600XR.gif

Seasonal Crops

Crops will grow at different speeds depending on the current season.

75gqPqS.png

Each individual crop will have a pre-configured growth speed for one of the four seasons, this is controlled by a datapack and can be changed by the user if they want.

dR4OYPT.png

Other Information

For bug reporting please proceed to the mod's GitHub repository: https://github.com/lucaargolo/fabric-seasons

If you have any other questions or suggestions, feel free to call me on Discord @D4rk#0693
You can find me in the Cafeteria Development guild.

WszJUGI.png

A simple mod that adds seasons to the game, dynamically changing biomes as you play.

Ol1Tcf8.png

Description

Fabric Seasons adds four seasons to Minecraft, each lasting 28 in-game days (configurable). The current season is defined by the world time (using /time set 0 will reset to day 1 of spring). Each season has its own changes; during the spring, biomes will mostly try to match their original characteristics.

The mod has 2 components:

  • Server: If installed on the server biomes will have different temperatures. (this enables weather changes like snowing and block freezing in the winter). The server component also contains seasonal crops, allowing crops to grow at different speeds according to the season.
  • Client: If installed on the client biomes will have different colormaps according to the current season. This is just a visual change and it'll not physically impact your world in any form.

To get the full experience it's recommended that you install the mod on both the server and the client.

Seasonal Biomes

Biomes have different temperatures depending on the current season:

  • Cold Biomes will have rain in the summer
  • Temperate Biomes will have snow in the winter
  • Tropical Biomes will have a steady season all year round
  • Hot Biomes will have a rainy season in the winter

Depending on the original temperature/precipitation of the biome, this behavior can change.

NdYBkgC.gif gH5seb5.gif Qs600XR.gif

Seasonal Crops

Crops will grow at different speeds depending on the current season.

75gqPqS.png

Each individual crop will have a pre-configured growth speed for one of the four seasons, this is controlled by a datapack and can be changed by the user if they want.

dR4OYPT.png

Other Information

For bug reporting please proceed to the mod's GitHub repository: https://github.com/lucaargolo/fabric-seasons

If you have any other questions or suggestions, feel free to call me on Discord @D4rk#0693
You can find me in the Cafeteria Development guild.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

28.6m
Total Downloads
CurseForge
19.5m
Modrinth
9.1m
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works