Fusion (Connected Textures)

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Fusion (Connected Textures)

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Fusion allows resource packs to use additional texture and model types such as connected textures!

No Theme
No Genre
Aesthetic Improvements
Client Utility
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client Only

Runs entirely on the client. Works on vanilla servers.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Fusion 1.3.14a for NeoForge 1.21.11

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Modrinth ID

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About

Description

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Fusion

Fusion is a library for both Forge and Fabric which adds additional resource pack features such as connected textures and custom entity models to be used in resource packs and other mods!
Integration with Fusion can be done optionally for a soft dependency.

📖 Wiki

For resource pack developers:
https://github.com/SuperMartijn642/Fusion/wiki#for-resource-packs
For mod developers:
https://github.com/SuperMartijn642/Fusion/wiki#for-mod-developers

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Resource packs

Here's a list of resource packs available for Fusion.

Official resource packs:
Third-party resource packs:

(This is not a comprehensive list. If you made a resource pack which is compatible with Fusion and would like it listed here, feel free to send me a message on Discord.)

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Connecting textures

Connected textures are textures with a special layout which allows them to connect to other blocks when combined with the connecting model type. Fusion offers 7 different connecting texture layouts for different situations.

Here are examples of the full and compact layouts:

Bordered wooden tiles exampleSteel beams example

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Scrolling textures

Scrolling textures are a type of animated texture which scrolls over an image. The scrolling can occur from any corner to any other corner of the texture, even diagonal!
Here is an example of a conveyor belt:

Scrolling texture conveyor exampleScrolling texture conveyor belt

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Continuous textures

Continuous textures allow creating textures which span multiple blocks!

Large stone bricks example

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📐 Block overlays

Using the features provided by the connecting model and connecting texture type, you can also achieve block overlays!

Sand overflow exampleGrass overflow example

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Custom entity models

Custom entity models and entity model modifiers allow resource packs to change entity models and textures randomly or depending various conditions such altitude, biome, dimension, age, etc.

Custom chicken modelTaiga cow variant

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Frequently-Asked-Questions

Can I use your mod in my modpack?
Yes, you are allowed use Fusion in your modpack
Do I need to install Fusion on the server?
No, Fusion is only required on the client and does nothing when installed on a server
Why does Fusion not work with Sodium?
If you are using a version of Sodium older than 0.6, you will also have to install Indium. Sodium replaces the vanilla rendering with their own which ignores the Fabric Rendering API. Indium patches Sodium to support the Fabric Rendering API

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Fusion Connected Textures

Fusion is a library for both Forge and Fabric which adds additional resource pack features such as connected textures and custom entity models to be used in resource packs and other mods! Integration with Fusion can be done optionally for a soft dependency.

📖 Wiki

For resource pack developers:

https://github.com/SuperMartijn642/Fusion/wiki#for-resource-packs

For mod developers:

https://github.com/SuperMartijn642/Fusion/wiki#for-mod-developers

Separator

Resource packs

Here's a list of resource packs available for Fusion.

Official resource packs:

Third-party resource packs:

(This is not a comprehensive list. If you made a resource pack which is compatible with Fusion and would like it listed here, feel free to send me a message on Discord.)

Separator

Connecting textures

Connected textures are textures with a special layout which allows them to connect to other blocks when combined with the connecting model type. Fusion offers 7 different connecting texture layouts for different situations.
Here are examples of the full and compact layouts:

Bordered wooden tiles example Steel beams example

Separator

Scrolling textures

Scrolling textures are a type of animated texture which scrolls over an image. The scrolling can occur from any corner to any other corner of the texture, even diagonal! Here is an example of a conveyor belt:

Scrolling texture conveyor example Scrolling texture conveyor belt

Separator

Continuous textures

Continuous textures allow creating textures which span multiple blocks!

Large stone bricks example

Separator

📐 Block overlays

Using the features provided by the connecting model and connecting texture type, you can also create block overlays!

Sand overflow example Grass overflow example

Separator

Custom entity models

Custom entity models and entity model modifiers allow resource packs to change entity models and textures randomly or depending various conditions such altitude, biome, dimension, age, etc.

Custom chicken model Taiga cow variant

Separator

FAQ

Can I use Fusion in my modpack?

Yes, you are allowed use Fusion in your modpack

Do I need to install Fusion on the server?

No, Fusion is only required on the client and does nothing when installed on a server

Why does Fusion not work with Sodium?

If you are using a version of Sodium older than 0.6, you will also have to install Indium. Sodium replaces the vanilla rendering with their own which ignores the Fabric Rendering API. Indium patches Sodium to support the Fabric Rendering API

Separator

Discord

For future content, upcoming mods, and discussion, feel free to join the SuperMartijn642 discord server!
IG1us6p.png

Screenshots

Gallery

  • Better grass
    Better grass Connected textures can be used to connect grass to neighboring blocks
  • Taiga cow variant
    Taiga cow variant Entity model modifiers allow changing an entity's model and texture based on the biome it is in
  • Stacking stick texture
    Stacking stick texture Item model modifier allow an item's texture to change depending on the stack size
  • Grass overflow
    Grass overflow Textures from one block can be made to overflow onto others
  • Connected glass
    Connected glass Fusion allows resource packs to add connecting textures!
  • Emissive ores
    Emissive ores Emissive textures can be used to make ores glow in the dark
  • Rooster chicken model
    Rooster chicken model Custom entity models allow you to change the models of vanilla entities
  • Random tuff bricks
    Random tuff bricks The random texture type allows textures to have multiple variations
  • Random creepers
    Random creepers Entity model modifiers can be used to make entities have a random texture
  • Fiery sword
    Fiery sword With item model modifier, an item's texture can change depending on its enchantments
  • Large stone bricks
    Large stone bricks The continuous texture type can be used to make textures spanning multiple blocks
  • The 'simple' connected texture layout
    The 'simple' connected texture layout All connections in 'simple' connected texture layout
  • The scrolling texture type
    The scrolling texture type Example of the scrolling texture type used to create a conveyor
  • The 'full' connected texture layout
    The 'full' connected texture layout All connections in 'full' connected texture layout
  • Large stone bricks
    Large stone bricks The continuous texture type can be used to make textures spanning multiple blocks
  • The scrolling texture type
    The scrolling texture type Example of the scrolling texture type used to create a conveyor
  • Taiga cow variant
    Taiga cow variant Entity model modifiers allow changing an entity's model and texture based on the biome it is in
  • Random tuff bricks
    Random tuff bricks The random texture type allows textures to have multiple variations
  • Emissive ores
    Emissive ores Emissive textures can be used to make ores glow in the dark
  • The 'full' connected texture layout
    The 'full' connected texture layout All connections in 'full' connected texture layout
  • Fiery sword
    Fiery sword With item model modifier, an item's texture can change depending on its enchantments
  • Better grass
    Better grass Connected textures can be used to connect grass to neighboring blocks
  • The 'simple' connected texture layout
    The 'simple' connected texture layout All connections in 'simple' connected texture layout
  • Connected glass
    Connected glass Fusion allows resource packs to add connecting textures!
  • Grass overflow
    Grass overflow Textures from one block can be made to overflow onto others
  • Stacking stick texture
    Stacking stick texture Item model modifier allow an item's texture to change depending on the stack size
  • Rooster chicken model
    Rooster chicken model Custom entity models allow you to change the models of vanilla entities
  • Random creepers
    Random creepers Entity model modifiers can be used to make entities have a random texture

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