Mod
Gravity Changer Unofficial Port
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Change gravity direction. A 1.21 port of the mod Gravity Changer.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Introduces new dimensions with unique biomes, resources, and challenges.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
A modified or ported version of an existing mod.
Features small, self-contained games within Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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About
This fabric mod ports the Gravity Changer (qouteall fork) based on Gravity API to higher 1.21, 26.2 versions.
Additions
Currently on beta.
Items are all for creative test only.
Some of the testing items are not in the creative tab
- Gravity Changer (Stable)
- Gravity related Commands (Stable)
- Gravity Anchor (Stable)
Gravity Plate (Unstable)(Marked for removal)Gravity Status Effect & Potions (Stable)(Marked for removal)
Commands (26.2)
/attribute @p gravity_changer:gravity_direction base set <directionValue>
Sets the base gravity direction.
- directionValue ref:
0 -> DOWN
1 -> UP
2 -> NORTH
3 -> SOUTH
4 -> WEST
5 -> EAST
/attribute @p gravity_changer:gravity_strength base set <value>
Sets the base gravity strength. Default value: 9.8. Range: 5 to 15.
Check the vanilla attribute command format for more info.
Commands (1.21)
/gravity set_base_direction <direction> [entities]
sets the base gravity direction. (The base direction can be overridden by other things including effects, gravity anchor and gravity plating). Without [entities] argument it will target the command sender (the same applies to all commands). Examples: /gravity set_base_direction up /gravity set_base_direction up @e[type=!minecraft:player]
/gravity set_base_strength <strength> [entities]
sets the base gravity strength. The strength effects will multiply on the base strength (instead of overriding it). Examples: /gravity set_base_strength 0.5 /gravity set_base_strength 0.5 @e
/gravity view
shows the base gravity direction and strength of the command sender.
/gravity reset [entities]
reset the base gravity direction and strength.
/gravity randomize_base_direction [entities]
sets the base direction as a random direction.
/gravity set_relative_base_direction <relativeDirection> [entities]
sets the gravity direction as a direction relative to the entity's viewing direction. The <relativeDirection> can be forward, backward, left, right, up or down.
/gravity set_dimension_gravity_strength <strength>
sets the dimensional gravity strength for the current dimension.
/gravity view_dimension_info
shows the dimensional gravity strength for the current dimension.
About
This fabric mod ports the Gravity Changer (qouteall fork) based on Gravity API to higher 1.21, 26.2 versions.
Additions
Currently on beta.
Items are all for creative test only.
Some of the testing items are not in the creative tab
- Gravity Changer (Stable)
- Gravity related Commands (Stable)
- Gravity Anchor (Stable)
Gravity Plate (Unstable)(Marked for removal)Gravity Status Effect & Potions (Stable)(Marked for removal)
Commands (26.2)
/attribute @p gravity_changer:gravity_direction base set <directionValue>
Sets the base gravity direction.
- directionValue ref:
0 -> DOWN
1 -> UP
2 -> NORTH
3 -> SOUTH
4 -> WEST
5 -> EAST
/attribute @p gravity_changer:gravity_strength base set <value>
Sets the base gravity strength. Default value: 9.8. Range: 5 to 15.
Check the vanilla attribute command format for more info.
Commands (1.21)
/gravity set_base_direction <direction> [entities]
sets the base gravity direction. (The base direction can be overridden by other things including effects, gravity anchor and gravity plating). Without [entities] argument it will target the command sender (the same applies to all commands). Examples: /gravity set_base_direction up /gravity set_base_direction up @e[type=!minecraft:player]
/gravity set_base_strength <strength> [entities]
sets the base gravity strength. The strength effects will multiply on the base strength (instead of overriding it). Examples: /gravity set_base_strength 0.5 /gravity set_base_strength 0.5 @e
/gravity view
shows the base gravity direction and strength of the command sender.
/gravity reset [entities]
reset the base gravity direction and strength.
/gravity randomize_base_direction [entities]
sets the base direction as a random direction.
/gravity set_relative_base_direction <relativeDirection> [entities]
sets the gravity direction as a direction relative to the entity's viewing direction. The <relativeDirection> can be forward, backward, left, right, up or down.
/gravity set_dimension_gravity_strength <strength>
sets the dimensional gravity strength for the current dimension.
/gravity view_dimension_info
shows the dimensional gravity strength for the current dimension.
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