Guard Illagers
Rank 968
Rank 722 among mods

Quick rating

Community listing page, reviews here may not be monitored by the author.

Guard Illagers

By Farcr
Overall rating distribution
0.5★ 5★
Gameplay rating distribution
0.5★ 5★
Aesthetics rating distribution
0.5★ 5★
Performance rating distribution
0.5★ 5★

Evil Guards That Aren't afraid to show who's boss!

Mod Loaders
Minecraft
1.13

Community voices

Reviews

Sort by
Date
Rating
Helpful
Unhelpful
Edited
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

4.0
Outra

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts ←
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
ModDex staff Tag Curator

Reviews community tag suggestions and keeps project genres, themes, and features accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 100 hrs MC 1.12, 1.1… MC 1.12, 1.14, 1.20
Gameplay
3.5
Aesthetics
5.0
Performance
5.0

Technically-speaking, this is my first review on ModDex since all the other ones made before used Modded Minecraft Community Reviews

What is it ?

This mod features a new guard illager to the mix, which is both found in raids as well as in illager structures.

What does it offer ?

A new illager-type fighter mob, which is both found in raids as well as in outposts and mansions too.
This mob is a pretty simple but efficient concept of a swordsman member of the illager group, meant to defend locations and bases with pride. They look quite nice, with a custom helmet that the player can acquire from them rarely, their global look reminding me of Zelda's guards in the Legend of Zelda : Ocarina of Time, and they also have nice custom-made sound effects to go with this.
The most interesting thing which sets them apart from other illager knights is their reliance on potions : they can use healing and speed potions if required, and they usually aren't alone in the fights they engage in.
I like the implications of the witches working with the illagers that this creates but maybe I'm looking too much into it idk.

This new mob gained a functional shield at some point after its 1.12 incarnation, even if I've seen small visual bugs where it doesn't show when the mob is attempting to block attacks while swimming. In recent versions (1.20) I've also sometimes seen that their helmet appeared with no texture as an item (while it still looked fine when worn).

In conclusion

This illager concept albeit quite generic is executed well enough to actually work alongside other illager-adding raid mods such as Hunter's return or Enchant with Mob, or as the evil counterpart to the smarter Villager Guards.
I would like to add to this review that there's a config file for this mod (in 1.20.1 at least), allowing you to decide exactly at which waves of raids you want the guard to appear and if you keep him in vanilla illager structures.
It's 1.12 version can also work really well for making custom raids using the Raids Backport mod.

  • Screenshot 1: Simple but nice addition to Raids and Mansions
    Guard in Mansion
  • Screenshot 2: Simple but nice addition to Raids and Mansions
    Guard in-vading
0
0
4.0
Outra

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts ←
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
ModDex staff Tag Curator

Reviews community tag suggestions and keeps project genres, themes, and features accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 100 hrs MC 1.12, 1.1… MC 1.12, 1.14, 1.20
Gameplay
3.5
Aesthetics
5.0
Performance
5.0

Technically-speaking, this is my first review on ModDex since all the other ones made before used Modded Minecraft Community Reviews

What is it ?

This mod features a new guard illager to the mix, which is both found in raids as well as in illager structures.

What does it offer ?

A new illager-type fighter mob, which is both found in raids as well as in outposts and mansions too.
This mob is a pretty simple but efficient concept of a swordsman member of the illager group, meant to defend locations and bases with pride. They look quite nice, with a custom helmet that the player can acquire from them rarely, their global look reminding me of Zelda's guards in the Legend of Zelda : Ocarina of Time, and they also have nice custom-made sound effects to go with this.
The most interesting thing which sets them apart from other illager knights is their reliance on potions : they can use healing and speed potions if required, and they usually aren't alone in the fights they engage in.
I like the implications of the witches working with the illagers that this creates but maybe I'm looking too much into it idk.

This new mob gained a functional shield at some point after its 1.12 incarnation, even if I've seen small visual bugs where it doesn't show when the mob is attempting to block attacks while swimming. In recent versions (1.20) I've also sometimes seen that their helmet appeared with no texture as an item (while it still looked fine when worn).

In conclusion

This illager concept albeit quite generic is executed well enough to actually work alongside other illager-adding raid mods such as Hunter's return or Enchant with Mob, or as the evil counterpart to the smarter Villager Guards.
I would like to add to this review that there's a config file for this mod (in 1.20.1 at least), allowing you to decide exactly at which waves of raids you want the guard to appear and if you keep him in vanilla illager structures.
It's 1.12 version can also work really well for making custom raids using the Raids Backport mod.

  • Screenshot 1: Simple but nice addition to Raids and Mansions
    Guard in Mansion
  • Screenshot 2: Simple but nice addition to Raids and Mansions
    Guard in-vading
0
0
4.0
Outra

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts ←
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
ModDex staff Tag Curator

Reviews community tag suggestions and keeps project genres, themes, and features accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 100 hrs MC 1.12, 1.1… MC 1.12, 1.14, 1.20
0
0