Hardcore Questing Mode: Moveable Quest Gates

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Hardcore Questing Mode: Moveable Quest Gates

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Lets HQM Quest Gates move with pistons while preserving their questing data.

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Type
Mod
Latest Version
HQM: Moveable Quest Gates 1.0.0 for 1.7.10
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Description

A Minecraft mod that lets Hardcore Questing Mode quest gate blocks move with vanilla pistons while preserving their portal data.

Features

  • Moveable Quest Gates: Allows hqm:quest_portal blocks to be moved by vanilla pistons.
  • Sticky Piston Support: Sticky pistons can push and retract quest gates.
  • Normal Piston Support: Normal pistons can push quest gates.
  • All Directions: Movement works in all six piston directions.
  • Vanilla Limits Preserved: The normal 12-block piston limit and unrelated piston rules still apply.
  • Scoped Behavior: Other tile entity blocks remain unpushable unless vanilla already allows them.
  • HQM Integration: Targets Hardcore Questing Mode 4.4.4 quest portals.

Aggressive Coremod Approach

This mod is intentionally aggressive and is meant for controlled niche modpacks, not broad public-pack compatibility.

  • Vanilla Piston Patch: Uses UniMixins to patch vanilla piston logic directly.
  • Custom Movement Path: Replaces the vanilla piston move routine only when an HQM quest portal is part of the piston move.
  • Tile Entity Override: Adds custom data storage to vanilla moving piston tile entities so HQM portal NBT survives piston animation.
  • Targeted Risk: The aggressive behavior is scoped to hqm:quest_portal; unrelated piston moves should keep vanilla behavior.
  • Compatibility Target: Built and tested against Minecraft 1.7.10, Forge 10.13.4.1614, and HQM 4.4.4.

Portal Data Preservation

Quest gates keep their configured state while moving:

  • NBT Capture: Captures TileEntityPortal data before the piston replaces the source block.
  • Moving Piston Storage: Stores the captured portal data on the temporary moving piston tile entity.
  • Restore Queue: Restores the portal snapshot after movement finishes.
  • Quest Binding: Keeps the assigned quest.
  • Portal Settings: Preserves portal type, custom display item, collision flags, texture flags, and player data.
  • Save Safety: Persists custom moving-piston data through NBT if the world is saved mid-movement.

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