Mod
immunology
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Bringing the immune system of Dying Light 2 into Minecraft
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds tools to customize the user interface and menus.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Bringing the immune system of Dying Light 2 into Minecraft
Developed specifically for my modpacks
My mod is partly inspired by this mod
The mod adds an "immunity" system for Minecraft survival, when immunity is too low, players will go blind and see some scary things, making survival more difficult.
When entering the game after adding this module, there will be an extra UI below the Bossbar, which is called immunity. Immunity can be reduced for several reasons, but there are also things you can do to improve your immunity.
When immunity is less than 50, the player receives a certain DEBUFF (customizable).
When immunity is less than 25, the player will continue to see a number of horror style glowing eyes around. At the same time, the player will talk nonsense due to "insanity".
When immunity reaches 0, the player goes into deterioration, giving the player a visual effect. When the deterioration state reaches 0, the player dies immediately
Methods that affect immunity
- Added health_food tag to restore immune value by eating food of this category (added via kubejs/date)
- Added unhealth_food tag, eating foods of this category can reduce immune value (available via kubejs/date)
- Added tag, reduced immunity when attacked by an entity of that class (added via kubejs/date)
- Compatible with Diet mod, with a balanced diet of more than 50%, recover certain immunity every time (can be customized)
- Compatible with Somnia Awoken mod, fatigue value is below 50 and restores certain value every period after sleeping (customizable)
- Fishing status increases immunity (customizable)
- Hunger below 25% lowers immunity (customizable)
Bringing the immune system of Dying Light 2 into Minecraft
Developed specifically for my modpacks
My mod is partly inspired by this mod
The mod adds an "immunity" system for Minecraft survival, when immunity is too low, players will go blind and see some scary things, making survival more difficult. When entering the game after adding this module, there will be an extra UI below the Bossbar, which is called immunity. Immunity can be reduced for several reasons, but there are also things you can do to improve your immunity.
When immunity is less than 50, the player receives a certain DEBUFF (customizable). When immunity is less than 25, the player will continue to see a number of horror style glowing eyes around. At the same time, the player will talk nonsense due to "insanity". When immunity reaches 0, the player goes into deterioration, giving the player a visual effect. When the deterioration state reaches 0, the player dies immediately
Methods that affect immunity
- Added health_food tag to restore immune value by eating food of this category (added via kubejs/date)
- Added unhealth_food tag, eating foods of this category can reduce immune value (available via kubejs/date)
- Added tag, reduced immunity when attacked by an entity of that class (added via kubejs/date)
- Compatible with Diet mod, with a balanced diet of more than 50%, recover certain immunity every time (can be customized)
- Compatible with Somnia Awoken mod, fatigue value is below 50 and restores certain value every period after sleeping (customizable)
- Fishing status increases immunity (customizable)
- Hunger below 25% lowers immunity (customizable)
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