LAN Properties

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LAN Properties

By xhyromOwner

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Enhance the vanilla "Open to LAN" interface to provide full control over all server settings, just like in server.properties on a dedicated server.

Mod Loaders
Minecraft

About

Description

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LAN Properties enhances the vanilla "Open to LAN" interface to provide full control over all server settings, just like in server.properties on a dedicated server.

What is LAN Properties?

LAN Properties is a mod that gives you access to all server.properties settings when opening your world to LAN, just like on a dedicated server.

How do I use it?

Simply install the mod and click "Open to LAN" as normal. There will be a configuration button that lets you customize all server settings.

Hybrid Mode

LAN Properties introduces an additional property called hybrid-mode.

When online-mode is disabled but hybrid-mode is enabled, the server attempts to authenticate players in a "best of both worlds" approach:

  • If an account with the player’s username exists → The server fetches the official UUID from Mojang’s session servers.
  • If the session servers are unreachable or the username does not belong to a valid account → The server falls back to using an offline UUID.

This ensures that premium (online) players always keep their correct UUID, while still allowing offline players to join when needed.

lan properties thumbnail

modrinth curseforge github

fabric forge neoforge quilt

ko-fi

LAN Properties enhances the vanilla "Open to LAN" interface to provide full control over all server settings, just like in server.properties on a dedicated server.

What is LAN Properties?

LAN Properties is a mod that gives you access to all server.properties settings when opening your world to LAN, just like on a dedicated server.

How do I use it?

Simply install the mod and click "Open to LAN" as normal. There will be a configuration button that lets you customize all server settings.

Hybrid Mode

LAN Properties introduces an additional property called hybrid-mode.

When online-mode is disabled but hybrid-mode is enabled, the server attempts to authenticate players in a "best of both worlds" approach:

  • If an account with the player’s username exists → The server fetches the official UUID from Mojang’s session servers.
  • If the session servers are unreachable or the username does not belong to a valid account → The server falls back to using an offline UUID.

This ensures that premium (online) players always keep their correct UUID, while still allowing offline players to join when needed.