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LAN Properties
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Enhance the vanilla "Open to LAN" interface to provide full control over all server settings, just like in server.properties on a dedicated server.
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Works in singleplayer only; does not function in multiplayer.
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Varies by version.
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LAN Properties enhances the vanilla "Open to LAN" interface to provide full control over all server settings, just like in server.properties on a dedicated server.
What is LAN Properties?
LAN Properties is a mod that gives you access to all server.properties settings when opening your world to LAN, just like on a dedicated server.
How do I use it?
Simply install the mod and click "Open to LAN" as normal. There will be a configuration button that lets you customize all server settings.
Hybrid Mode
LAN Properties introduces an additional property called hybrid-mode.
When online-mode is disabled but hybrid-mode is enabled, the server attempts to authenticate players in a "best of both worlds" approach:
- If an account with the player’s username exists → The server fetches the official UUID from Mojang’s session servers.
- If the session servers are unreachable or the username does not belong to a valid account → The server falls back to using an offline UUID.
This ensures that premium (online) players always keep their correct UUID, while still allowing offline players to join when needed.
LAN Properties enhances the vanilla "Open to LAN" interface to provide full control over all server settings, just like in server.properties on a dedicated server.
What is LAN Properties?
LAN Properties is a mod that gives you access to all server.properties settings when opening your world to LAN, just like on a dedicated server.
How do I use it?
Simply install the mod and click "Open to LAN" as normal. There will be a configuration button that lets you customize all server settings.
Hybrid Mode
LAN Properties introduces an additional property called hybrid-mode.
When online-mode is disabled but hybrid-mode is enabled, the server attempts to authenticate players in a "best of both worlds" approach:
- If an account with the player’s username exists → The server fetches the official UUID from Mojang’s session servers.
- If the session servers are unreachable or the username does not belong to a valid account → The server falls back to using an offline UUID.
This ensures that premium (online) players always keep their correct UUID, while still allowing offline players to join when needed.
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