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Mebahel's Zombie Horde
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No zombie is alone — prepare for group hunts, AI ambushes, and break-ins through glass and fences. Survive smarter, stronger hordes that evolve with you.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Focuses on strategic base fortification and defense against PvE threats. Usually includes traps, turrets, enhanced enemy AI, and automation.
Adds or enhances hostile creatures and enemies.
Focuses on zombie mobs, often with new types and mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Description
🧟 Mebahel’s Zombie Horde
Mebahel’s Zombie Horde introduces a survival-focused horde system where the undead attack in coordinated waves.
At regular intervals, a zombie horde spawns and moves toward a random location. If even a single member detects a player, the entire group becomes hostile and attacks together.
With enhanced AI behavior and extensive configuration options, hordes are capable of breaking through glass, fences, and defenses, forcing players to adapt their bases, preparation, and survival strategies.
📦 Requirements
Forge / Neoforge
Fabric
⭐ Key Features
- Timed Horde Events
Zombie hordes spawn at configurable intervals and move as a group toward a shared destination.
- Shared Awareness System
When one zombie detects a player, the entire horde is alerted and engages simultaneously.
- Destructive AI Behavior
Horde members can break glass, fences, and gates to reach their target.
- Mod Compatibility
Horde compositions can include entities from other mods.
- Progressive Difficulty
After a player visits the Nether, future hordes become increasingly dangerous.
- Highly Configurable
Adjust horde size, health, speed, spawn frequency, aggression, and more through configuration files.
⚙️ Horde Composition Example (v1.1.0+)
{
"hordeCompositions": [
{
"weight": 1,
"dimensions": [
"minecraft:overworld"
],
"mobTypes": [
{
"id": "minecraft:zombie",
"weight": 40,
"spawnWithWeaponProbability": 0.25,
"weapons": [
{ "itemId": "minecraft:iron_sword", "chance": 0.5 },
{ "itemId": "minecraft:stone_sword", "chance": 0.3 },
{ "itemId": "minecraft:wooden_sword", "chance": 0.2 }
]
}
]
}
]
}
Notes:
- Higher
weightvalues increase the probability of selection. spawnWithWeaponProbability(v1.0.13+) defines the chance for an entity to spawn with a weapon.- Weapon chances must total
1.0.
🛠️ Configuration Options
All settings are available in mebahel-zombie-horde_config.json.
spawnInDayLight (true / false)
If disabled, zombies burn in sunlight and only spawn at night.
enableDifficultySystem (true / false)
If enabled, visiting the Nether permanently increases horde difficulty.
hordeSpawning (true / false)
Completely enables or disables horde spawning.
hordeSpawnDelay
- v1.0.13+:
"hordeSpawnDelay": [15, "minute"] - Before v1.0.13:
"hordeSpawnDelay": 15
Defines the delay between spawn attempts (minutes or days).
hordeSpawnChance (0.0 – 1.0, default: 0.8)
Chance for a horde to spawn during each cycle.
randomNumberHordeReinforcements (0 – 10)
Adds a random number of additional mobs to each horde.
hordeNumber (1 – 20)
Number of hordes that may spawn simultaneously.
hordeMemberBonusHealth (0 – 40)
Extra health per mob (20 = +10 hearts).
hordeMemberBreakGlass (true / false)
Allows horde members to break glass blocks. (v1.0.5+)
hordeMemberBreakFence (true / false)
Allows horde members to break fences and gates. (v1.0.6+)
showHordeSpawningMessage (true / false)
Displays spawn coordinates in chat. (v1.0.8+)
⌨️ In-Game Commands (v1.0.13+)
/mebahelzombiehorde spawnhorde
Manually spawns a horde
/mebahelzombiehorde reloadconfig
Reloads the configuration file
/mebahelzombiehorde nextspawn
Displays the time until the next possible horde spawn
💬 Notes & Credits
- This mod is actively developed.
- Feedback and suggestions are welcome.
- Join the Discord community: https://discord.gg/y8uC2NepkB
🧟 Mebahel’s Zombie Horde
A terrifying survival mechanic where the undead come in waves.
Every few minutes, a horde appears and marches to a random location… and if just one sees you — they all attack.
With enhanced AI and full configurability, these zombies will break glass, fences, and swarm your base in numbers.
📦 Requirements
🔥 Required for Forge / NeoForge users (via Sinytra)
🧵 Required for Fabric users
⭐ Key Features
⏱ Timed Zombie Horde Events
Hordes spawn at regular intervals and walk to random areas.
👀 Group Awareness
If one zombie spots you, the whole horde attacks.
🧠 Barrier-Breaking AI
Zombies smash through glass and fences to reach their prey.
🧪 Modded Entity Support
Create custom horde compositions using mobs from other mods.
🔥 Nether Increases Difficulty
Once a player visits the Nether, hordes become stronger.
⚙️ Fully Configurable
Adjust size, speed, health, spawn rate, aggression, and more.
🧬 Horde Composition Example (v1.0.5+)
{
"hordeCompositions": [
{
"weight": 1,
"dimensions": [
"minecraft:overworld"
],
"mobTypes": [
{
"id": "minecraft:zombie",
"weight": 40,
"spawnWithWeaponProbability": 0.25,
"weapons": [
{
"itemId": "minecraft:iron_sword",
"chance": 0.5
},
{
"itemId": "minecraft:stone_sword",
"chance": 0.3
},
{
"itemId": "minecraft:wooden_sword",
"chance": 0.2
}
]
}
]
}
]
}
- the more the weight is the more probability to be chosen
- spawnWithWeaponProbability (v1.0.13+) set the chance of the entity to be equipped with a weapon (between 0.0 and 1.0)
- total weapon chance should be 1.0
⚙️ Configuration Options
Each option is editable in the mebahel-zombie-horde_config.json file:
☀️ spawnInDayLight (true / false)
→ If false, zombies burn in sunlight and only spawn at night.
🔥 enableDifficultySystem (true / false)
→ If true, entering the Nether increases future horde difficulty.
🚫 hordeSpawning (true / false)
→ Disables all horde spawns if set to false.
⏱️ **hordeSpawnDelay
**v1.0.13+ -> (default : "hordeSpawnDelay": [15,"minute"])
before v1.0.13 -> (default : "hordeSpawnDelay": 15)
→ Time between horde spawn attempts (can be minute/day).
🎲 hordeSpawnChance (0.0–1.0, default: 0.8)
→ Probability a horde will spawn each cycle (0.8 = 80%).
👥 randomNumberHordeReinforcements (0–10, default: 0)
→ Adds random extra mobs to each horde.
🧟 hordeNumber (1–20, default: 1)
→ How many hordes spawn at once.
❤️ hordeMemberBonusHealth (0–40, default: 0)
→ Extra health (20 = +10 hearts per mob).
🪟 hordeMemberBreakGlass (true / false)
→ Horde mobs will break glass blocks if true. (v1.0.5+)
🚪 hordeMemberBreakFence (true / false)
→ Horde mobs will break fences and gates if true. (v1.0.6+)
🗺️ showHordeSpawningMessage (true / false)
→ If true, displays spawn coordinates in chat. (v1.0.8+)
⚙️ In game commands (v1.0.13+)
- In game command that spawn a horde : /mebahelzombiehorde spawnhorde
- In game command to reload the configs : /mebahelzombiehorde reloadconfig
- In game command to know when the next horde spawn will occur : /mebahelzombiehorde nextspawn
💬 Notes & Credits
- 🧪 This mod is a work in progress — feedback and ideas are welcome!
- 💬 Join our Discord: https://discord.com/invite/y8uC2NepkB
🔎 Discover More Mods by Mebahel
⚔️ Mebahel's Antique Beasts
Add epic mythological creatures, weapons, and lore to your Minecraft world.
💀 Mebahel’s Skeleton Revival
When death is no longer the end… skeletons rise again through their fleeing skulls.
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