Mod

Mebahel's Zombie Horde

Quick rating

Mebahel's Zombie Horde

No reviews yet

No zombie is alone — prepare for group hunts, AI ambushes, and break-ins through glass and fences. Survive smarter, stronger hordes that evolve with you.

Post-Apocalyptic
Adventure/Exploration
Survival
Base Defense
Hostile Mobs
Zombies
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
mebahel-zombie-horde-1.2.1-1.20.1
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

🧟 Mebahel’s Zombie Horde

Mebahel’s Zombie Horde introduces a survival-focused horde system where the undead attack in coordinated waves.
At regular intervals, a zombie horde spawns and moves toward a random location. If even a single member detects a player, the entire group becomes hostile and attacks together.

With enhanced AI behavior and extensive configuration options, hordes are capable of breaking through glass, fences, and defenses, forcing players to adapt their bases, preparation, and survival strategies.


📦 Requirements

Forge / Neoforge

Fabric


⭐ Key Features

- Timed Horde Events
Zombie hordes spawn at configurable intervals and move as a group toward a shared destination.

- Shared Awareness System
When one zombie detects a player, the entire horde is alerted and engages simultaneously.

- Destructive AI Behavior
Horde members can break glass, fences, and gates to reach their target.

- Mod Compatibility
Horde compositions can include entities from other mods.

- Progressive Difficulty
After a player visits the Nether, future hordes become increasingly dangerous.

- Highly Configurable
Adjust horde size, health, speed, spawn frequency, aggression, and more through configuration files.


⚙️ Horde Composition Example (v1.1.0+)

{
  "hordeCompositions": [
    {
      "weight": 1,
      "dimensions": [
        "minecraft:overworld"
      ],
      "mobTypes": [
        {
          "id": "minecraft:zombie",
          "weight": 40,
          "spawnWithWeaponProbability": 0.25,
          "weapons": [
            { "itemId": "minecraft:iron_sword", "chance": 0.5 },
            { "itemId": "minecraft:stone_sword", "chance": 0.3 },
            { "itemId": "minecraft:wooden_sword", "chance": 0.2 }
          ]
        }
      ]
    }
  ]
}

Notes:

  • Higher weight values increase the probability of selection.
  • spawnWithWeaponProbability (v1.0.13+) defines the chance for an entity to spawn with a weapon.
  • Weapon chances must total 1.0.

🛠️ Configuration Options

All settings are available in mebahel-zombie-horde_config.json.

spawnInDayLight (true / false)
If disabled, zombies burn in sunlight and only spawn at night.

enableDifficultySystem (true / false)
If enabled, visiting the Nether permanently increases horde difficulty.

hordeSpawning (true / false)
Completely enables or disables horde spawning.

hordeSpawnDelay

  • v1.0.13+: "hordeSpawnDelay": [15, "minute"]
  • Before v1.0.13: "hordeSpawnDelay": 15
    Defines the delay between spawn attempts (minutes or days).

hordeSpawnChance (0.0 – 1.0, default: 0.8)
Chance for a horde to spawn during each cycle.

randomNumberHordeReinforcements (0 – 10)
Adds a random number of additional mobs to each horde.

hordeNumber (1 – 20)
Number of hordes that may spawn simultaneously.

hordeMemberBonusHealth (0 – 40)
Extra health per mob (20 = +10 hearts).

hordeMemberBreakGlass (true / false)
Allows horde members to break glass blocks. (v1.0.5+)

hordeMemberBreakFence (true / false)
Allows horde members to break fences and gates. (v1.0.6+)

showHordeSpawningMessage (true / false)
Displays spawn coordinates in chat. (v1.0.8+)


⌨️ In-Game Commands (v1.0.13+)

/mebahelzombiehorde spawnhorde
Manually spawns a horde

/mebahelzombiehorde reloadconfig
Reloads the configuration file

/mebahelzombiehorde nextspawn
Displays the time until the next possible horde spawn


💬 Notes & Credits


🧟 Mebahel’s Zombie Horde

A terrifying survival mechanic where the undead come in waves.
Every few minutes, a horde appears and marches to a random location… and if just one sees you — they all attack.

With enhanced AI and full configurability, these zombies will break glass, fences, and swarm your base in numbers.


📦 Requirements

🔥 Required for Forge / NeoForge users (via Sinytra)

🧵 Required for Fabric users


⭐ Key Features

Timed Zombie Horde Events
Hordes spawn at regular intervals and walk to random areas.

👀 Group Awareness
If one zombie spots you, the whole horde attacks.

🧠 Barrier-Breaking AI
Zombies smash through glass and fences to reach their prey.

🧪 Modded Entity Support
Create custom horde compositions using mobs from other mods.

🔥 Nether Increases Difficulty
Once a player visits the Nether, hordes become stronger.

⚙️ Fully Configurable
Adjust size, speed, health, spawn rate, aggression, and more.


🧬 Horde Composition Example (v1.0.5+)

{
  "hordeCompositions": [
    {
      "weight": 1,
      "dimensions": [
        "minecraft:overworld"
      ],
      "mobTypes": [
        {
          "id": "minecraft:zombie",
          "weight": 40,
          "spawnWithWeaponProbability": 0.25,
          "weapons": [
            {
              "itemId": "minecraft:iron_sword",
              "chance": 0.5
            },
            {
              "itemId": "minecraft:stone_sword",
              "chance": 0.3
            },
            {
              "itemId": "minecraft:wooden_sword",
              "chance": 0.2
            }
          ]
        }
      ]
    }
  ]
}
- the more the weight is the more probability to be chosen
- spawnWithWeaponProbability (v1.0.13+) set the chance of the entity to be equipped with a weapon (between 0.0 and 1.0)
- total weapon chance should be 1.0

⚙️ Configuration Options

Each option is editable in the mebahel-zombie-horde_config.json file:

☀️ spawnInDayLight (true / false)
→ If false, zombies burn in sunlight and only spawn at night.

🔥 enableDifficultySystem (true / false)
→ If true, entering the Nether increases future horde difficulty.

🚫 hordeSpawning (true / false)
→ Disables all horde spawns if set to false.

⏱️ **hordeSpawnDelay
**v1.0.13+ -> (default : "hordeSpawnDelay": [15,"minute"]) 
before v1.0.13 -> (default : "hordeSpawnDelay": 15)
→ Time between horde spawn attempts (can be minute/day).

🎲 hordeSpawnChance (0.0–1.0, default: 0.8)
→ Probability a horde will spawn each cycle (0.8 = 80%).

👥 randomNumberHordeReinforcements (0–10, default: 0)
→ Adds random extra mobs to each horde.

🧟 hordeNumber (1–20, default: 1)
→ How many hordes spawn at once.

❤️ hordeMemberBonusHealth (0–40, default: 0)
→ Extra health (20 = +10 hearts per mob).

🪟 hordeMemberBreakGlass (true / false)
→ Horde mobs will break glass blocks if true. (v1.0.5+)

🚪 hordeMemberBreakFence (true / false)
→ Horde mobs will break fences and gates if true. (v1.0.6+)

🗺️ showHordeSpawningMessage (true / false)
→ If true, displays spawn coordinates in chat. (v1.0.8+)


⚙️ In game commands (v1.0.13+)

  • In game command that spawn a horde : /mebahelzombiehorde spawnhorde
  • In game command to reload the configs : /mebahelzombiehorde reloadconfig
  • In game command to know when the next horde spawn will occur : /mebahelzombiehorde nextspawn

💬 Notes & Credits


🔎 Discover More Mods by Mebahel

Mebahel's Antique Beasts ⚔️ Mebahel's Antique Beasts
Add epic mythological creatures, weapons, and lore to your Minecraft world.

Mebahel's Skeleton Revival 💀 Mebahel’s Skeleton Revival
When death is no longer the end… skeletons rise again through their fleeing skulls.

Screenshots

Gallery

  • Horde with Graveyard and Mebahel's Antiquebeasts entities
    Horde with Graveyard and Mebahel's Antiquebeasts entities Horde with Graveyard and Mebahel's Antiquebeasts entities
  • Horde member breaking fence
    Horde member breaking fence Horde member breaking fence
  • Horde Member breaking glass
    Horde Member breaking glass Horde Member breaking glass
  • Zombie horde spawning
    Zombie horde spawning Zombie horde spawning
  • Horde with Graveyard and Mebahel's Antiquebeasts mods entities
    Horde with Graveyard and Mebahel's Antiquebeasts mods entities
  • Horde members breaking glass
    Horde members breaking glass
  • Horde members breaking fence
    Horde members breaking fence

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~720,000
Total Downloads
CurseForge
~650,000
Modrinth
~71,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync