Melter
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Simple machine that transforms blocks into liquids.
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About
Description
Melter
A simple melter block that turn blocks into liquid.
Intended for modpacks. Use as you see fit.
Not providing any recipe at the moment.
Designed to work with create but it's optional.
High tier heat sources are from Create.
Huge thanks to MihajloNesic for the big contribution to the mod.
Update for Create 6 - In progress
- 1.21.1 will take more time and comes with content update and API changes.
Heat sources.
- See JEI
Heat source config
#Settings for the melter
[melter]
#How much liquid fits into the melter, in mB
#Range: > 1
capacity = 1000
#How much liquid generates per tick, in mB
#Range: > 1
liquidPerTick = 2
#List of heat source blocks or fluids. Each element in a list must follow the order: type (block, fluid), name, heat level (1-10), additional information shown in JEI
heatSources = [
["block", "minecraft:torch", "1", ""],
["block", "minecraft:soul_torch", "1", ""],
["block", "minecraft:wall_torch", "1", ""],
["block", "minecraft:soul_wall_torch", "1", ""],
["block", "minecraft:fire", "2", ""],
["block", "minecraft:soul_fire", "2", ""],
["block", "minecraft:campfire", "2", ""],
["block", "minecraft:soul_campfire", "2", ""],
["block", "minecraft:magma_block", "3", ""],
["fluid", "minecraft:lava", "4", ""],
["block", "create:lit_blaze_burner", "2", "Lit"],
["block", "create:blaze_burner/fading", "3", "Heated"],
["block", "create:blaze_burner/kindled", "3", "Heated"],
["block", "create:blaze_burner/seething", "5", "Super-Heated"]
]
Recipe example:
{
"type": "melter:melting",
"input": {
"tag": "forge:cobblestone",
"count": 1
},
"output": {
"fluid": "minecraft:lava",
"amount": 250
},
"processingTime": 500
}
with Minimum Heat
{
"type": "melter:melting",
"input": {
"tag": "forge:cobblestone",
"count": 1
},
"output": {
"fluid": "minecraft:lava",
"amount": 250
},
"processingTime": 500,
"minimumHeat": 8
}
KubeJS Integration
//.melterMelting(OUTPUT_FLUID,INPUT_BLOCK).processingTime(INT);
//.minimumHeat(INT) OPTIONAL
event.recipes.melterMelting(Fluid.of('minecraft:water', 200),"#minecraft:leaves").processingTime(200); //Water generator
event.recipes.melterMelting(Fluid.of('minecraft:lava', 250),"#forge:cobblestone").processingTime(1000); //Lava generator
event.recipes.melterMelting(Fluid.of('minecraft:lava', 250),"#forge:cobblestone").processingTime(1000).minimumHeat(8); //Lava generator
CraftTweaker Integration (1.19.2. 1.20.1)
addRecipe(String name, FluidStack outputFluid,Item inputItem, int processingTime, int minimumHeat)
<recipetype:melter:melting>.addRecipe("test_recipe",<fluid:minecraft:water> * 500,<item:minecraft:gravel>, 1000,8);
<recipetype:melter:melting>.addRecipe("test_recipe_2",<fluid:minecraft:lava> * 500,<item:minecraft:sand>, 200,2);
Melter
A simple melter block that turn blocks into liquid.
Intended for modpacks. Use as you see fit.
Not providing any recipe at the moment.
Designed to work with create but it's optional.
High tier heat sources are from Create.
Heat sources.
- None (0)
- Torch (1)
- Campfire (2)
- Lava (4)
- Blaze burner Inactive (8)
- Blaze burner Active (10)
- Blaze burner SuperHeated (16)
Recipe example:
{
"type": "melter:melting",
"input": {
"tag": "forge:cobblestone",
"count": 1
},
"output": {
"fluid": "minecraft:lava",
"amount": 250
},
"processingTime": 500
}
with Minimum Heat
{
"type": "melter:melting",
"input": {
"tag": "forge:cobblestone",
"count": 1
},
"output": {
"fluid": "minecraft:lava",
"amount": 250
},
"processingTime": 500,
"minimumHeat": 8
}
KubeJS Integration
//.melterMelting(OUTPUT_FLUID,INPUT_BLOCK).processingTime(INT);
//.minimumHeat(INT) OPTIONAL
event.recipes.melterMelting(Fluid.of('minecraft:water', 200),"#minecraft:leaves").processingTime(200); //Water generator
event.recipes.melterMelting(Fluid.of('minecraft:lava', 250),"#forge:cobblestone").processingTime(1000); //Lava generator
event.recipes.melterMelting(Fluid.of('minecraft:lava', 250),"#forge:cobblestone").processingTime(1000).minimumHeat(8); //Lava generator
CraftTweaker Integration (1.19.2, 1.20.1)
//addRecipe(String name, FluidStack outputFluid,Item inputItem, int processingTime, int minimumHeat)
<recipetype:melter:melting>.addRecipe("test_recipe",<fluid:minecraft:water> * 500,<item:minecraft:gravel>, 1000,8);
<recipetype:melter:melting>.addRecipe("test_recipe_2",<fluid:minecraft:lava> * 500,<item:minecraft:sand>, 200,2);
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