Micle's Totem of Reviving
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Configurable totems for reviving dead players in hardcore.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Features a progression system with stages or gates that must be unlocked.
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This mod aims to provide a simple and somewhat fair way of reviving your dead friends on hardcore servers. It currently adds 4 tiered totems with progressive cost scaled with how many times someone has died. The totems are fully configurable allowing you to set your own limits and cost scaling.
On how to use them, follow the in-game item tooltips.
If you want to tweak the crafting recipes I recommend using either CraftTweaker or KubeJS.
FAQ
Can I use this in my modpack?
- Yes, go for it! Just make sure to use the appropriate source for your modpack (Modrinth/CurseForge).
Will this be ported to x.x.x version?
- Feel free to open up a version port request on my issue tracker and I will see what I can do.

This mod aims to provide a simple and somewhat fair way of reviving your dead friends on hardcore servers. It currently adds 4 tiered totems with progressive cost scaled with how many times someone has died. The totems are fully configurable allowing you to set your own limits and cost scaling.
On how to use them, follow the in-game item tooltips.
If you want to tweak the crafting recipes I recommend using either CraftTweaker or KubeJS.
FAQ
Can I use this in my modpack?
Yes, go for it! Just make sure to use the appropriate source for your modpack (Modrinth/CurseForge).Will this be ported to x.x.x version?
Feel free to open up a version port request on my issue tracker and I will see what I can do.Versions
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