Mod
Capture Cap - RCT Version [Cobblemon]
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Added capture cap to the Radical Cobblemon Trainers mod.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
Features a progression system with stages or gates that must be unlocked.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Another capture cap, based on the level cap system of Radical Cobblemon Trainers rather than the levels of the player's Cobblemon.
Designed to prevent players from capturing overly powerful Cobblemon early on and rushing through the game.
Please do not use it together with Cobblemon Catch Level Cap to avoid unnecessary errors.
How does it work?
Obtain a Trainer Card to view your current level cap and defeat the next required trainer to unlock a higher level cap.
By default, the capture cap = level cap + capture level offset. You can modify the capture level offset using an in-game command.
- /gamerule levelCap <leveloffset>
The new gamerules are used to bypass Master Ball and Shiny restrictions, with their default values set to true.
- bypassMasterBall
- bypassShiny
There is also a gamerule to toggle whether to display messages when a capture attempt fails.
- showLevelCapMessages
Join our Discord channel for the latest updates, to report any bugs, or to share your thoughts!
https://discord.gg/5grQ3jnhYZ
Another capture cap, based on the level cap system of Radical Cobblemon Trainers rather than the levels of the player's Cobblemon.
Designed to prevent players from capturing overly powerful Cobblemon early on and rushing through the game.
Please do not use it together with Cobblemon Catch Level Cap to avoid unnecessary errors.
How does it work?
Obtain a Trainer Card to view your current level cap and defeat the next required trainer to unlock a higher level cap.
By default, the capture cap = level cap + capture level offset. You can modify the capture level offset using an in-game command.
/gamerule levelCap <leveloffset>
The new gamerules are used to bypass Master Ball and Shiny restrictions, with their default values set to true.
bypassMasterBall <true|false>bypassShiny <true|false>
There is also a gamerule to toggle whether to display messages when a capture attempt fails.
showLevelCapMessages <true|false>
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