Momentum(parkour)

Quick rating

Momentum(parkour)

No reviews yet

A Minecraft mod that adds fluid parkour and mobility mechanics—sliding, wall-running, dodging, and more—inspired by the movement systems of Apex Legends and Titanfall.

Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
momentum-1.2.2-release.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Momentum

A parkour and mobility mod for Minecraft that adds fluid movement mechanics and acrobatic actions.

Features

Core Mechanics

  • Reduced air resistance for smoother movement
  • Horizontal speed scales with jump boost
  • Dynamic water speed based on collision box submersion ratio
  • Prone/crawl support
  • Auto-slope: descend slopes smoothly without launching off edges (based on vanilla step height)
  • Fast ladder climbing/sliding with sprint key
  • Jet Booster equipment: enhanced base speed, jump height, and strengthened actions
  • HUD key prompts for all active abilities
    • Shift + M to disable mobility mode (vanilla compatibility with other mods)
    • Shift + N to toggle key prompts
    • Visual effects and prompts configurable in client mod settings

Action System

Action Description
Slide Triggered when moving fast enough while going prone. Accelerates downhill.
Roll (Ukemi) Reduces fall damage when crouching on landing. Well-timed rolls reduce damage further. Transitions into slide if forward speed exceeds fall speed. Greatly reduced fall damage with Jet Booster.
Dodge Quick directional dash with i-frames on the ground (4 directions). Usable mid-air with Jet Booster.
Wall Climb Climb walls vertically based on jump strength. Minimum upward speed guaranteed with Jet Booster.
Wall Slide Slow your descent and reduce fall damage while pressing into a wall.
Wall Hang Hang on ledges or grooves. Move left/right while hanging.
Wall Kick Jump away from a wall with boosted distance.
Vault Jump again while hanging to pull yourself up onto the wall.
Wall Entry Enter 1-block-high gaps in prone posture from a ledge or standing position.
Wall Run Run along a wall surface when moving fast enough parallel to it. No height loss with Jet Booster.

Quality of Life

  • Extensive tweaks to friction, drag, and movement across various states — without affecting vanilla gameplay feel
  • Nearly all active abilities show contextual key prompts on HUD
  • Mobility mode can be fully disabled for vanilla compatibility

Planned Features

  • Double jump
  • More equipment / modular gear: Jetpack, Grappling Hook, Phase Shift (TBD)

Compatibility

  • Use Shift + M to disable all mobility features if conflicts arise with other mods

Feedback

Bug reports and suggestions are welcome on GitHub!

Please include:

  • Mod list / environment info
  • Description of the issue
  • Minecraft version and mod version

This English description was translated and generated with the help of AI.

Momentum

A parkour and mobility mod for Minecraft that adds fluid movement mechanics and acrobatic actions.

Features

Core Mechanics

  • Reduced air resistance for smoother movement
  • Horizontal speed scales with jump boost
  • Dynamic water speed based on collision box submersion ratio
  • Prone/crawl support
  • Auto-slope: descend slopes smoothly without launching off edges (based on vanilla step height)
  • Fast ladder climbing/sliding with sprint key
  • Jet Booster equipment: enhanced base speed, jump height, and strengthened actions
  • HUD key prompts for all active abilities
    • Shift + M to disable mobility mode (vanilla compatibility with other mods)
    • Shift + N to toggle key prompts
    • Visual effects and prompts configurable in client mod settings

Action System

Action Description
Slide Triggered when moving fast enough while going prone. Accelerates downhill.
Roll (Ukemi) Reduces fall damage when crouching on landing. Well-timed rolls reduce damage further. Transitions into slide if forward speed exceeds fall speed. Greatly reduced fall damage with Jet Booster.
Dodge Quick directional dash with i-frames on the ground (4 directions). Usable mid-air with Jet Booster.
Wall Climb Climb walls vertically based on jump strength. Minimum upward speed guaranteed with Jet Booster.
Wall Slide Slow your descent and reduce fall damage while pressing into a wall.
Wall Hang Hang on ledges or grooves. Move left/right while hanging.
Wall Kick Jump away from a wall with boosted distance.
Vault Jump again while hanging to pull yourself up onto the wall.
Wall Entry Enter 1-block-high gaps in prone posture from a ledge or standing position.
Wall Run Run along a wall surface when moving fast enough parallel to it. No height loss with Jet Booster.

Quality of Life

  • Extensive tweaks to friction, drag, and movement across various states — without affecting vanilla gameplay feel
  • Nearly all active abilities show contextual key prompts on HUD
  • Mobility mode can be fully disabled for vanilla compatibility

Planned Features

  • Double jump
  • More equipment / modular gear: Jetpack, Grappling Hook, Phase Shift (TBD)

Compatibility

  • Use Shift + M to disable all mobility features if conflicts arise with other mods

Feedback

Bug reports and suggestions are welcome on GitHub!

Please include:

  • Mod list / environment info
  • Description of the issue
  • Minecraft version and mod version

This English description was translated and generated with the help of AI.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works