Nice Name Tags

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Nice Name Tags

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Change entity behavior with name tags - make mobs silent, keep them as babies, change villager types, and more.

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Datapack
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NeoForge
Fabric
Quilt
Minecraft
26.2

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Project Details

Type
Mod
License
GNU General Public License v3.0 or later
Latest Version
1.3-mod
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Description

📖 Description

Nice Name Tags lets you rename mobs to change parts of how they look and behave.

Just rename a Name Tag in an Anvil using one of the supported texts and use it on the entity you want to change. To make things easier, there’s also a Custom Options button in the Pause Menu that shows all available texts and lets you copy them straight to your clipboard.

📋 Features

Mute Entity Silences an Entity so that it cannot make a sound.

Accepted Texts: "Silent", "silent", "Mute", "mute"
Unmute Entity Unsilences an Entity so that it can make a sound.

Accepted Texts: "Unsilent", "unsilent", "Unmute", "unmute"
Change to/Keep Baby Changing and locking the age of the Entity as a baby.

Accepted Texts: "Baby", "baby", "AgeLock", "Age Lock", "agelock", "age lock"
Can grow up Removes the age lock from an Entity allowing it to grow up again.

Accepted Texts: "Remove Baby", "RemoveBaby", "remove baby", "removebaby"
No Collision The affected Entity no longer collides with other Entities.

Accepted Texts: "No Collision", "NoCollision", "no collision", "nocollision"
Collision The affected Entity can collide with other Entities again.

Accepted Texts: "Collision", "collision"
On Fire Set the affected Entity on fire (only visually).

Accepted Texts: "On Fire", "on fire", "OnFire", "onfire"
No Fire Removes the visual fire from the affected entity.

Accepted Texts: "No Fire", "no fire", "NoFire", "nofire"
Stop Zombification The affected entity can no longer zombify. Zoglins, Piglins & Piglin Brutes only.

Accepted Texts: "No Zombie", "no zombie", "NoZombie", "nozombie"
Start Zombification The affected entity can zombify again. Zoglins, Piglins & Piglin Brutes only.

Accepted Texts: "Zombie", "zombie"
Villager Type Changes the current type of a Villager.

Accepted Texts: "Desert", "desert", "Jungle", "jungle", "Plains", "plains", "Savanna", "savanna", "Snow", "snow", "Swamp", "swamp", "Taiga", "taiga"
Clear Name Removes the Custom Name from an Entity.

Accepted Texts: "ClearName", "Clear Name", "clearname", "clear name", "RemoveName", "Remove Name", "removename", "remove name"
Clear Modifications Removes all Name Tag modifications from the affected Entity.

Accepted Texts: "ClearAll", "Clear All", "clearall", "clear all", "RemoveAll", "Remove All", "removeall", "remove all"

✍️ Feedback, Questions & Suggestions

We're here to help! If you happen to have questions, suggestions or just encountered a bug, then feel free to hop on our discord server to ask for help in our Data Pack Section. Click to join the server

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  • Pause Menu
    Pause Menu Players can open this pause menu to get a quick look at what options are available. Clicking an option copies the needed name tag text to the clipboard.
  • Pause Menu (with Description)
    Pause Menu (with Description) Players can open this pause menu to get a quick look at what options are available. Clicking an option copies the needed name tag text to the clipboard.

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