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Nicer Portals
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Various small improvements to portals.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes tools and features for server management.
Adds client-side tools and features to enhance the user experience.
Adds tools to customize the user interface and menus.
Changes or adds new types of portals and dimensional travel.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Must be installed on both the client and the server.
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Various small improvements to portals. There are several features included as part of the mod. Some are client-side and some server-side. See below for the full list!
Client-side
The following features only work when installed on the client.
Dedupe portal break sound
When portals get broken, the entire portal will only make one single break noise, instead of one per block that is broken. No more headache inducing screeching!
Server-side or single player
The following features only work when installed on the server (or on your client for single player).
Prevent zombified piglin spawns
Stop zombified piglins from invading your megabase! Simply prevents them from spawning from portals in the overworld.
Use crying obsidian in portals
Allows using crying obsidian interchangeably with regular obsidian when constructing portals!
Custom portal shapes
Allows constructing portals of any enclosed shape! For performance reasons, the portals are limited in size based on the number of actual portal blocks, so check the config file for the limit!
Configuration
You can configure the behavior of the mod from the nicerportals.toml files. You will find one in your normal config
folder, and one in a new config folder inside your world's save folder. If you have ModMenu installed, you can also
access the configuration through the UI in ModMenu's mod list!
dedupeBreakSound: true|false - Whether to makes portals emit only one sound when they break. Client-side only.
preventPortalSpawns: true|false - Whether to prevent portals from spawning Zombified Piglins in the overworld.
Server-side & single player only.
anyShape: true|false - Whether to allow portals in any shape and size. Server-side & single player only.
maxSize: Integer - The maximum allowed portal size to allow. Be warned that setting values that are too large here
could lag or even crash the game. 2304 is the default and seems to cause only a small hiccup in come cases. Note this
value only has any effect if anyShape is true. Server-side & single player only.
enforceMinimum: true|false - Require that portals are at least a 1x2 shape (can walk through them). Set to false to
allow 1x1 portals. Note this value only has any effect if anyShape is true. Server-side & single player only.
1.7.0+26.1 and later
portalFrameTag: true|false - Whether to replace portal frame block checks with the #nicerportals:portal_frame tag.
Server-side & single player only.
1.6.1+1.21.11 and earlier
cryingObsidian: true|false - Whether to allow using crying obsidian for portals. Server-side & single player only.

Various small improvements to portals. There are several features included as part of the mod. Some are client-side and some server-side. See below for the full list!
Client-side
The following features only work when installed on the client.
Dedupe portal break sound
When portals get broken, the entire portal will only make one single break noise, instead of one per block that is broken. No more headache inducing screeching!
Server-side or single player
The following features only work when installed on the server (or on your client for single player).
Prevent zombified piglin spawns
Stop zombified piglins from invading your megabase! Simply prevents them from spawning from portals in the overworld.
Use crying obsidian in portals
Allows using crying obsidian interchangeably with regular obsidian when constructing portals!
Custom portal shapes
Allows constructing portals of any enclosed shape! For performance reasons, the portals are limited in size based on the number of actual portal blocks, so check the config file for the limit!
Configuration
You can configure the behavior of the mod from the nicerportals.toml files. You will find one in your normal config
folder, and one in a new config folder inside your world's save folder. If you have ModMenu installed, you can also
access the configuration through the UI in ModMenu's mod list!
dedupeBreakSound: true|false - Whether to makes portals emit only one sound when they break. Client-side only.
preventPortalSpawns: true|false - Whether to prevent portals from spawning Zombified Piglins in the overworld.
Server-side & single player only.
anyShape: true|false - Whether to allow portals in any shape and size. Server-side & single player only.
maxSize: Integer - The maximum allowed portal size to allow. Be warned that setting values that are too large here
could lag or even crash the game. 2304 is the default and seems to cause only a small hiccup in come cases. Note this
value only has any effect if anyShape is true. Server-side & single player only.
enforceMinimum: true|false - Require that portals are at least a 1x2 shape (can walk through them). Set to false to
allow 1x1 portals. Note this value only has any effect if anyShape is true. Server-side & single player only.
1.7.0+26.1 and later
portalFrameTag: true|false - Whether to replace portal frame block checks with the #nicerportals:portal_frame tag.
Server-side & single player only.
1.6.1+1.21.11 and earlier
cryingObsidian: true|false - Whether to allow using crying obsidian for portals. Server-side & single player only.
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