No Caves!
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Gives some control over terrain features and entities
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Introduces new dimensions with unique biomes, resources, and challenges.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
No Caves! is a fairly small mod which lets you control most vanilla terrain features and entities.
It doesn't let you fine-tune values, but simply say if certain features should exist or not.
Currently those features are:
Terrain and Structures
- Caves
- Ravines
- End Cities (Only 1.12.2)
- Mineshafts
- Nether Bridges (Nether Fortress)
- Nether Caves
- Ocean Monuments
- Villages
- Woodland Mansions (Only 1.12.2)
- Strongholds
- Scattered Features
- Witch Huts
- Igloos
- Desert Pyramids
- Jungle Temples
Terrain Features
- Lava
- Lakes
- Dungeons
- Fires
- Glowstone
- Ice
- Nether Lava
- Nether Lava 2
- Nether Magma
World Decoration (Version 1.2 and up)
- Big Mushrooms
- Cacti
- Clay
- Dead Bush
- Desert Wells
- Flowers
- Fossils
- Grass
- Ice
- Lava Lakes
- Water Lakes
- Lilypads
- Pumpkins
- Reeds/Sugarcanes
- Rocks
- Sand
- Sand Pass 2
- Mushrooms
- Trees
Entities (Version 1.2 and up)
- Skeletons
- Zombies
- Spiders
- Blazes
- Creepers
- Endermen
- Slime
- Cave Spiders
- Endermites
- Ghasts
- Giant Zombies
- Guardians
- Iron Golems
- Magma Cubes
- Pigmen
- Polar Bears
- Shulkers
- Silverfish
- Snowmen
- Witches
- Parrots (Only 1.12.2)
- Wither Skeletons (Only 1.12.2 and 1.11.2)
- Strays (Only 1.12.2 and 1.11.2)
- Husks (Only 1.12.2 and 1.11.2)
- Withers (Prevents them from spawning, not being created, resources will be lost)
- Dragon (Prevents them from spawning, not being created, resources will be lost)
- Villagers
- Zombie Villagers (Only 1.12.2 and 1.11.2)
- Horses
- Donkeys (Only 1.12.2 and 1.11.2)
- Mules (Only 1.12.2 and 1.11.2)
- Wolves
- Llamas (Only 1.12.2 and 1.11.2)
- Evoker Fangs (Only 1.12.2 and 1.11.2)
- Bats
- Evokers (Only 1.12.2 and 1.11.2)
- Vindicators (Only 1.12.2 and 1.11.2)
- Illusion Illagers (Only 1.12.2)
- Ocelots
- Ender Crystals
- Eggs
- Rabbits
- Pigs
- Sheeps
- Cows
- Chickens
- Squids
- Skeleton Horses (Only 1.12.2 and 1.11.2)
- Zombie Horses (Only 1.12.2 and 1.11.2)
- Shulker Bullets
- Dragon Fireballs
- Elder Guardians (Only 1.12.2 and 1.11.2)
- Fireballs
- Small Fireballs
- Large Fireballs
- Snowballs
- Arrows
- Experience Orbs
- Ender Eyes
- Ender Pearls
- Spectral Arrows
- Mooshrooms
- Potions
- Experience Bottles
- Item Frames
- Primed TNT
- Tipped Arrows
Planned Features
Ore spawn control in some form or anotherCompleted. Will be released once other features are done.- Replace blocks in world, like Stone, Dirt or Grass with another block. About half done at the time of writing this
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