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[O.S] Races and Classes
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Ten races, ten classes, and constellation skill trees inspired by PoE.
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[O.S] Races and Classes
Decide who you are in your world. This mod adds ten races and ten classes. Every race has its own look that all players can see, and every class has its own abilities and a large skill tree. You level up, unlock new abilities, pass your Class Trial and put together a build that fits the way you like to play.
Getting started

- You get a Hero's Journal the first time you join. Open it or press K.
- Choose a race. Your character is shown in 3D, so you can see the ears, horns, tail or wings before you confirm.
- Choose a class. Its first ability is ready right away.
- Kill monsters, mine ore and collect experience. Each level gives you points for two trees: the race tree and the class tree.
- Put your abilities on the keys: R for your racial ability, Z / X / C for class abilities, V for the ultimate.
If anything is unclear, the character sheet has a Codex: an in-game guide to every race, class, ability and item.
Races

Each race has innate bonuses, its own ability on R, a 34-node tree and a visible look. Every player on the server sees it, and you can hide it from the character sheet.
| Race | Look | Ability | In short |
|---|---|---|---|
| Human | ordinary | Second Wind | Learns fast, first respec is free |
| Elf | pointed ears in your skin tone, circlet | Sylvan Grace | Fast archer with night vision |
| Dwarf | braided beard, shorter | Stoneform | Tough miner, strongest underground |
| Orc | tusks, war paint, bigger build | War Stomp | Hits harder the more hurt it is |
| Undead | glowing eyes, ribs | Soul Rend | Immune to poison, deadly at night, burns in the sun without a helmet |
| Dragonborn | horns, back spines, tail | Dragon Breath | Fireproof, sets enemies on fire |
| Fey | butterfly wings, tiny | Blink | Fragile but very strong in magic |
| Demon | curled horns, tail | Hellfire | Drinks life, fireproof, weakened by water |
| Beastkin | animal ears, fluffy tail | Pounce | Fast and agile, stronger pets |
| Tideborn | fins and a crest | Tidal Surge | Breathes underwater and fights best in it |
Classes


Each class has a starting ability, several more in the tree and two ultimates.
| Class | Playstyle | Abilities | Ultimates |
|---|---|---|---|
| Warrior | Melee, charges into crowds | Charge, Whirlwind, Warcry, Ground Slam | Avatar of War, Earthsplitter |
| Knight | Tank, protects allies | Shield Bash, Bulwark, Lance Charge, Rally | Unbreakable Vow, Valiant Banner |
| Paladin | Fights and heals | Smite, Consecration, Lay on Hands, Divine Shield | Judgment, Avenging Wrath |
| Berserker | Stronger near death | Rage, Cleave, Leap Slam, Blood Price | Bloodbath, Undying Rage |
| Rogue | Dodges and blinds | Vanish, Fan of Knives, Smoke Bomb, Dirty Trick | Blade Flurry, Shadow Dance |
| Assassin | Sudden strikes | Shadowstep, Backstab, Poison Blade, Shuriken | Assassinate, Death Lotus |
| Ranger | Archer and hunter | Volley, True Shot, Hunter's Mark, Disengage | Arrow Rain, Wolf Pack |
| Mage | Fire, frost and lightning | Fireball, Combustion, Frost Nova, Chain Lightning | Meteor, Blizzard |
| Necromancer | An army of the dead | Drain Life, Raise Dead, Curse, Bone Spear | Army of the Dead, Soul Harvest |
| Druid | Heals and changes shape | Rejuvenation, Entangle, Call Lightning, Spirit Wolves, Cat, Wolf and Raven forms | Bear Form, Wrath of Nature |
16 race and class pairs have a synergy, a small extra bonus. For example the elf ranger, the orc berserker or the undead necromancer. Synergies are nice to have, but never required: any race works with any class.
Druid forms

The druid can turn into a bear, cat, wolf and raven. In a form you really look like the animal, and Z, X and C cast that form's own skills.
| Form | Strength | Skills |
|---|---|---|
| Bear | Huge, tough and strong. Fur colour depends on your race | Maul, Roar, Ram |
| Cat | Very fast, lands lots of critical hits | Rake, Pounce, Prowl |
| Wolf | Fast, makes your pets stronger | Bite, Howl, Lunge |
| Raven | Can fly | Peck, Gust, Dive |
Class Trial

Ultimates unlock at level 30, but first you have to prove yourself. Craft a Trial Sigil and use it: the champion of your class appears in front of you, with a boss bar and a signature move. Beat it within 5 minutes and the ultimates in your class tree open up. The champion also leaves you a Tome of Insight.
| Class | Champion |
|---|---|
| Warrior | Champion of Steel: slams the ground and throws everyone nearby into the air |
| Knight | The Iron Oath: raises its defence and charges at you |
| Paladin | The Fallen Crusader: heals itself and sets everything around on fire |
| Berserker | The Unchained: tramples the ground |
| Rogue | Master of Masks: appears behind you and blinds you |
| Assassin | The Black Blade: teleports behind you and poisons you |
| Ranger | The Silent Hunter: calls wolves |
| Mage | The Archon: fires volleys of fireballs |
| Necromancer | The Grave Lord: raises zombies |
| Druid | Heart of the Wild: tramples the ground and slows you |
Server owners can turn the Trial off in the config.
Skill trees

- The class tree has 64 nodes, the race tree has 34. Each tree has three branches. They split, connect with bridges and end with a big choice.
- Small nodes give stats: damage, armor, mana, bow draw speed and much more.
- Notable nodes give bigger bonuses and new mechanics: surviving a killing blow, stun and bleed on hit, healing and speed on kill, healing shared with allies.
- Keystones give a strong bonus with a real drawback. Glass Cannon, for example, makes your spells much stronger but leaves you with little health.
- Ability upgrades change how abilities work: Fireball splits into three, Charge stuns, the necromancer raises skeleton archers.
- Hover over a far node and the path to it lights up. One click learns the whole path if you have the points.
- At level 60 you have about 37 class points and 16 race points. That is enough for a strong build, but not for the whole tree, so you will have to choose.
Interface

- Ability bar next to the hotbar with icons, cooldowns, mana and experience bars. Each slot shows its mana cost, and the number turns red when you cannot afford it.
- Character sheet with a 3D portrait, every stat (penalties are shown in red) and click-to-assign ability slots.
- Codex: a searchable in-game guide to races, classes, all 85 abilities, items and mechanics.
- Build codes: copy your build and send it to a friend.
- Fully translated into English and Russian.
Items
| Item | What it does | How to get it |
|---|---|---|
| Hero's Journal | Opens the character sheet | Given on first join, or crafted from a book and paper |
| Trial Sigil | Summons your class champion | Craft: 4 gold ingots, 4 iron ingots, a diamond |
| Orb of Regret | Returns all skill points | Craft: gold, ender pearls, amethyst |
| Blood Essence | Lets you change race | Craft: golden apple, gold, redstone |
| Class Seal | Lets you change class | Craft: book, diamonds, blaze powder |
| Tome of Insight | +1 class point (up to 10) | Dropped by bosses and class champions |
| Ancestral Relic | +1 race point (up to 5) | Dropped by bosses |
For servers and modpacks
- Common config: level cap, experience and point rates, strength of innate bonuses, cooldowns, synergies, race auras, boss drops, the Class Trial, and turning off individual races or classes.
- Client config: ability bar position, key hints, race looks on or off.
- Operator commands:
/rc level,/rc xp <amount> [players](handy as a quest reward),/rc race,/rc class,/rc points,/rc respec,/rc cooldowns,/rc reset,/rc trial pass. Anyone can use/rc codexto open the Codex. - Works on dedicated servers. Install it on both the client and the server.
- Default keys: K character sheet, R racial ability, Z X C class abilities, V ultimate. All keys can be changed. In Creative mode, vanilla Z, X and C also save and load hotbars, so if you build a lot in Creative, rebind them.
Works with other O.S mods
All of these are optional. Races and Classes works fine on its own.
- [O.S] Loot: gear can roll Races and Classes stats: spell power, max mana, mana per second, cooldown reduction, mana on hit, class experience, healing power and pet strength. The character sheet shows how much comes from your gear.
- [O.S] Elites: elite monsters give class experience.
- [O.S] Dungeons: cleared rooms and dungeon bosses give class experience.
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