Mod

Oh The Biomes We've Gone
Rank 145
Rank 78 among mods

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Oh The Biomes We've Gone

Overall rating distribution
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2 ratings (50%) · 4.0★
1 rating (25%) · 4.5★
1 rating (25%) · 5.0★
0.5★ 5★
Gameplay rating distribution
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1 review (100%) · 3.5★
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0.5★ 5★
Aesthetics rating distribution
0.5★ (no reviews)
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1 review (100%) · 4.0★
4.5★ (no reviews)
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0.5★ 5★
Performance rating distribution
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1 review (100%) · 4.0★
4.5★ (no reviews)
5.0★ (no reviews)
0.5★ 5★

An astounding sequel to the original BYG mod for 1.20.1+ with over 50+ biomes ranging from the magical to the realistic and all breathtaking!

Fantasy
Adventure/Exploration
Misc Structures
World Gen Improvements
Biomes
Hostile Mobs
Peaceful & Neutral Mobs
Farming & Agriculture
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft

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4.0
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 5, 2026 at 2:12:26 PM UTC
50 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20
The version(s) the reviewer played
Gameplay
3.5
Aesthetics
4.0
Performance
4.0

Biomes we've gone is a giant improvement over the original mod, with new structures and far more interesting biome generation, especially when it comes to terrain.

This mod plays pretty well with other terrain generation mods in my testing, especially those that just add more biomes. I have noticed issues with Terralith, but Terralith doesn't play well with most generation mods.

Like Terralith, this mod does suffer somewhat when it comes to exploration in survival, with it sometimes being difficult to traverse. This problem is less apparent than in Terralith, however.

Some of the textures in this mod are at times worse than other similar mods, with high contrast or noise but are significant improvements from the old ones in its predecessor. Some structures have some weird block palettes as well, but most are nice and it isn't too much of a glaring issue.

Overall, this mod is probably the best custom biome mod for modern versions compared against Terralith and BOP and I would recommend it highly.

1
0
4.0
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 5, 2026 at 2:12:26 PM UTC
50 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20
The version(s) the reviewer played
Gameplay
3.5
Aesthetics
4.0
Performance
4.0

Biomes we've gone is a giant improvement over the original mod, with new structures and far more interesting biome generation, especially when it comes to terrain.

This mod plays pretty well with other terrain generation mods in my testing, especially those that just add more biomes. I have noticed issues with Terralith, but Terralith doesn't play well with most generation mods.

Like Terralith, this mod does suffer somewhat when it comes to exploration in survival, with it sometimes being difficult to traverse. This problem is less apparent than in Terralith, however.

Some of the textures in this mod are at times worse than other similar mods, with high contrast or noise but are significant improvements from the old ones in its predecessor. Some structures have some weird block palettes as well, but most are nice and it isn't too much of a glaring issue.

Overall, this mod is probably the best custom biome mod for modern versions compared against Terralith and BOP and I would recommend it highly.

1
0
4.0
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 5, 2026 at 2:12:26 PM UTC
50 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20
The version(s) the reviewer played
1
0

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Oh-The-Biomes-Weve-Gone-NeoForge-4.4.0
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Description


                   

"You have brains in your head. You have feet in your shoes. You can steer yourself in any direction you choose. You're on your own. And you know what you know. And YOU are the one who'll decide where to go"

-Dr. Seuss, Oh, The Places You'll Go! 

Oh The Biomes We've Gone is the sequel to the timeless Oh The Biomes You'll Go mod for 1.20+ with over 50 breathtaking, magical, and realistic biomes. BWG will take you on an adventure by adding diverse and detailed life to Minecraft. BWG also adds new unique mobs, structures, and hundreds of blocks to utilize.

Looking for a version for 1.19 and below? Check out Oh The Biomes You'll Go!

BisectCode

                   

"You have brains in your head. You have feet in your shoes. You can steer yourself in any direction you choose. You're on your own. And you know what you know. And YOU are the one who'll decide where to go"

-Dr. Seuss, Oh, The Places You'll Go! 

 

Oh The Biomes We've Gone is the sequel to the timeless Oh The Biomes You'll Go mod for 1.20.1+ with over 50 breathtaking magical and realistic biomes. BWG will take you on an adventure by adding diverse and detailed life to Minecraft. BWG also adds new unique mobs, structures, and hundreds of blocks to utilize.

Screenshots

Gallery

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  • Ironwood Gour
    Ironwood Gour
  • Skyris Vale
    Skyris Vale
  • Salem Village
    Salem Village
  • Oh The Biomes We've Gone
    Oh The Biomes We've Gone
  • Allium Shrubland
    Allium Shrubland
  • Pale Bog
    Pale Bog New Biome 1.21.1 Only

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45.2m
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Modrinth
9.4m
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