Oh The Biomes We've Gone
Rank 188
Rank 109 among mods

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Oh The Biomes We've Gone

Overall rating distribution
0.5★ 5★
Gameplay rating distribution
0.5★ 5★
Aesthetics rating distribution
0.5★ 5★
Performance rating distribution
0.5★ 5★

An astounding sequel to the original BYG mod for 1.20.1+ with over 50+ biomes ranging from the magical to the realistic and all breathtaking!

Mod Loaders
Minecraft

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4.0
Auseawesome

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Reviews community tag suggestions and keeps project genres, themes, and features accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 50 hrs MC 1.21, 1.2… MC 1.21, 1.20
Gameplay
3.5
Aesthetics
4.0
Performance
4.0

Biomes we've gone is a giant improvement over the original mod, with new structures and far more interesting biome generation, especially when it comes to terrain.

This mod plays pretty well with other terrain generation mods in my testing, especially those that just add more biomes. I have noticed issues with Terralith, but Terralith doesn't play well with most generation mods.

Like Terralith, this mod does suffer somewhat when it comes to exploration in survival, with it sometimes being difficult to traverse. This problem is less apparent than in Terralith, however.

Some of the textures in this mod are at times worse than other similar mods, with high contrast or noise but are significant improvements from the old ones in its predecessor. Some structures have some weird block palettes as well, but most are nice and it isn't too much of a glaring issue.

Overall, this mod is probably the best custom biome mod for modern versions compared against Terralith and BOP and I would recommend it highly.

1
0
4.0
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts ←
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
ModDex staff Tag Curator

Reviews community tag suggestions and keeps project genres, themes, and features accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 50 hrs MC 1.21, 1.2… MC 1.21, 1.20
Gameplay
3.5
Aesthetics
4.0
Performance
4.0

Biomes we've gone is a giant improvement over the original mod, with new structures and far more interesting biome generation, especially when it comes to terrain.

This mod plays pretty well with other terrain generation mods in my testing, especially those that just add more biomes. I have noticed issues with Terralith, but Terralith doesn't play well with most generation mods.

Like Terralith, this mod does suffer somewhat when it comes to exploration in survival, with it sometimes being difficult to traverse. This problem is less apparent than in Terralith, however.

Some of the textures in this mod are at times worse than other similar mods, with high contrast or noise but are significant improvements from the old ones in its predecessor. Some structures have some weird block palettes as well, but most are nice and it isn't too much of a glaring issue.

Overall, this mod is probably the best custom biome mod for modern versions compared against Terralith and BOP and I would recommend it highly.

1
0
4.0
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts ←
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
ModDex staff Tag Curator

Reviews community tag suggestions and keeps project genres, themes, and features accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 50 hrs MC 1.21, 1.2… MC 1.21, 1.20
1
0