Community listing page, reviews here may not be monitored by the author.
Opticores
No reviews yet
A client-side rendering optimization mod for (Neo)Forge and Fabric, featuring asynchronous culling specifically for integrated graphics (Intel UHD/Iris Xe).
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the client. Works on vanilla servers.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Opticores is a client-side mod that works with Embeddium and Sodium on (Neo)forge and Fabric for 1.21.x, made to fix the bottleneck that integrated graphics (Intel UHD) and low-end devices.
Performance — Minecraft 1.21.1 (Cherry Grove)
Test system: Intel i3-1115G4 (2 Cores/4 Threads) • Intel UHD Graphics • 16 GB RAM (2133 MT/s)
| Configuration | Min FPS | Avg FPS | Max FPS |
|---|---|---|---|
| Vanilla | 2 | 45 | 149 |
| Sodium | 30 | 147 | 255 |
| Sodium + OptiCores | 84 | 270 | 396 |
| Comparison | Min | Avg | Max |
|---|---|---|---|
| Sodium vs Vanilla | +1400% | +227% | +71% |
| Sodium + OptiCores vs Sodium | +180% | +84% | +55% |
| Sodium + OptiCores vs Vanilla | +4100% | +500% | +166% |
How it works:
- Asynchronous Culling Pipeline (ACP):
Distance and frustum intersection math moves off the main rendering thread onto a background worker instead of blocking each frame.
- Concurrent Data Management (CDM):
The culling output is stored in a thread safe ConcurrentHashMap so the render thread reads the chased result instead of reloading it every frame.
- Dynamic Load Throttling (DLT):
Monitors chunk loading and temporarily scales back entity rendering during harsh world loading, teleporting to a new area, so the terrain generation gets priority.
- Compatibility:
Bypasses for custom block entities like Create’s and coordination with Distant Horizons or Voxy to avoid culling conflicts during LOD making.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
(opens in a new tab)
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers


