Community listing page, reviews here may not be monitored by the author.
Parry Styles
No reviews yet
ParryStyles adds a Parry System with different styles in Minecraft
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the server. Also works in singleplayer.
Must be installed on both the client and the server.
Varies by version.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
ParryStyles adds Parry to the style of different inspirations such as Street Fighter and Ultrakill, allowing players to block, reflect and counter both physical attacks and projectiles
How many styles are there?
Currently, it only has three styles, which are references to the games they come from: Street Fighter 3rd Strike, Ultrakill and DMC (Devil May Cry)
The Street Fighter style can parry almost everything and is also compatible with various mods as long as they use the same damage as in vanilla Java (and I mean almost everything, even fall damage)
The Ultrakill style can only parry physical damage and projectiles, but with some advantages. When parrying physical damage, you heal 2 hearts and reflect double the damage. When parrying a projectile, you reflect double the speed and damage. The Ultrakill style also has self-parry (like in the game, you can parry your own bullets, in this case, arrows)
The DMC style has both rewards and dangers. When performing a parry, you have only a few milliseconds to land it. If you miss, you'll be stunned and vulnerable (taking double damage) while stunned. If you succeed, the opponent will be stunned and vulnerable, both effects lasting longer than a missed parry. Against bosses (mobs, players with more health than the Wither), you'll need to accumulate 5 parries to stun them, but don't worry, successful parries will still grant the opponent vulnerability
This is compatible with other Mods?
Yes, from what I see, most do, but not all; not everyone uses the Vanilla/Fabric code
How do i change styles?
By default everyone has Street Fighter, but you can use /parrystyle to see your current style, and /parrystyle (style) to choose either of the 3 styles. The command can be used by all users without needing /op
Why did i make this mod?
A group of friends and I wanted to use a parry mod in Minecraft, but there weren't any for older versions or for more arcade-style gameplay. That's why I started with Street Fighter, and another friend suggested Ultrakill xd
Does it work in LAN/Multiplayer?
Yes, it works perfectly in multiplayer
It still has bugs, so I welcome any helpful suggestions
ParryStyles adds Parry to the style of different inspirations such as Street Fighter and Ultrakill, allowing players to block, reflect and counter both physical attacks and projectiles
How many styles are there?
Currently, it only has three styles, which are references to the games they come from: Street Fighter 3rd Strike, Ultrakill and Devil May Cry
Street Fighter
The Street Fighter style can parry almost everything and is also compatible with various mods as long as they use the same damage as in vanilla Java (and I mean almost everything, even fall damage)
Ultrakill
The Ultrakill style can only parry physical damage and projectiles, but with some advantages. When parrying physical damage, you heal 2 hearts and reflect double the damage. When parrying a projectile, you reflect double the speed and damage. The Ultrakill style also has self-parry (like in the game, you can parry your own bullets, in this case, arrows)
DMC (Devil May Cry)
The DMC style has both rewards and dangers. When performing a parry, you have only a few milliseconds to land it. If you miss, you'll be stunned and vulnerable (taking double damage) while stunned. If you succeed, the opponent will be stunned and vulnerable, both effects lasting longer than a missed parry. Against bosses (mobs, players with more health than the Wither), you'll need to accumulate 5 parries to stun them, but don't worry, successful parries will still grant the opponent vulnerability
This is compatible with other Mods?
Yes, from what I see, most do, but not all; not everyone uses the Vanilla/Forge code
How do I change styles?
By default everyone has Street Fighter, but you can use /parrystyle to see your current style, and /parrystyle (style) to choose either of the 2 styles. The command can be used by all users without needing /op
Why did I make this mod?
A group of friends and I wanted to use a parry mod in Minecraft, but there weren't any for older versions or for more arcade-style gameplay. That's why I started with Street Fighter, and another friend suggested Ultrakill xd
Does it work in LAN/Multiplayer?
Yes, it works perfectly in multiplayer
It still has bugs, so I welcome any helpful suggestions
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources