Player Reach Display
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Displays the player's latest hit distance on the HUD.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Focuses on or is balanced for player versus player combat and competition.
Adds client-side tools and features to enhance the user experience.
Adds tools to customize the user interface and menus.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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📌 About
Reach Display is a client-side HUD mod that displays the distance of your latest entity hit.
It is useful for PvP, testing, or simply understanding how far your hits are landing.
No server-side installation is required.
✨ Features
- 📏 Displays your latest hit distance on the HUD
- 🎨 Customizable text, shadow, and background colors
- 🌈 Distance-based color bands
- Add or remove distance color bands
- Configure colors per distance range
- 🧍 Entity filter support
- Enable or disable filtering
- Whitelist mode
- Blacklist mode
- 🪟 Adjustable HUD position
- Drag-based position editor
- Respects GUI scale and window resizing
- 🔍 Adjustable HUD scale
- 🔄 Multiple display formats:
2.882.88 blocks2.88 M
- ⏱️ Optional keep-last-distance behavior
- Keep the last hit distance
- Or reset after a configurable delay
- ⚙️ In-game configuration screen
- 🖱️ Popup color picker with ARGB hex editing
- 💻 Fully client-side
🖼️ Screenshots
🎮 In-Game Preview

⚙️ Configuration Screen

🛠️ Configuration
You can configure the mod through Mod Menu, or through the mod's configuration screen if opened manually.
Available options include:
- HUD visibility
- Text shadow
- Text background
- HUD scale
- HUD position
- Main color
- Shadow color
- Background color
- Display format
- Keep-last-distance behavior
- Reset delay
- Entity whitelist / blacklist
- Distance-based color bands
📦 Installation
Requires:
- Fabric Loader
- Fabric API
Optional:
- Mod Menu — recommended for opening the configuration screen easily
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