Mod
Pop (up)
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Custom text display for modpack developers via commands or kubejs
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Provides tools specifically for customizing modpacks.
Adds tools to customize the user interface and menus.
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Description
Pop
Pop is a small helper mod for modpack developers to allow for more screen locations to display information on screen in a command driven, or kubejs driven way.
Features
- Display information on screen in a command driven way (
/pop create @s MIDDLE_LEFT "Hello World!") - Supports translations out of the box
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;"> (Coming soon) progress bars
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;"> (Coming soon) headings & subheadings
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;"> (Coming soon) customisation via commands as well as code
- <input type="checkbox" disabled style="margin: 0px 0.35em 0.25em -1.6em; vertical-align: middle;"> (Coming soon) more animations for text
How to use
- Install the mod in your modpack
- Run the game
- Use the
/popcommand to create a new pop up
Alternatively, you can use KubeJS to access the Pop Manager and the Pop Builder.
Example
// server.js
const PopBuilder = java.load('pro.mikey.mods.pop.PopBuilder');
const Placement = java.load('pro.mikey.mods.pop.data.Placement'); // Optional
const pop = PopBuilder.create()
.duration(5)
.content({ text: "Hello World!" })
.placement("middle_left") // Or .placement(Placement.MIDDLE_LEFT)
// You can now either build it and get a PopData object or directly send it to the player
// If you're on the server
pop.sendToPlayer(player);
// If you're on the client
pop.display()
Requests
If you have any requests for features, please open an issue on the GitHub repository. I will try to get to them as soon as possible. I'm always looking for new ideas to improve the mod and make it more useful for modpack developers.
Pop
Pop is a small helper mod for modpack developers to allow for more screen locations to display information on screen in a command driven, or kubejs driven way.
Features
- Display information on screen in a command driven way (
/pop create @s MIDDLE_LEFT "Hello World!") - Supports translations out of the box
- (Coming soon) progress bars
- (Coming soon) headings & subheadings
- (Coming soon) customisation via commands as well as code
- (Coming soon) more animations for text
How to use
- Install the mod in your modpack
- Run the game
- Use the
/popcommand to create a new pop up
Alternatively, you can use KubeJS to access the Pop Manager and the Pop Builder.
Example
// server.js
const PopBuilder = java.load('pro.mikey.mods.pop.PopBuilder');
const Placement = java.load('pro.mikey.mods.pop.data.Placement'); // Optional
const pop = PopBuilder.create()
.duration(5)
.content({ text: "Hello World!" })
.placement("middle_left") // Or .placement(Placement.MIDDLE_LEFT)
// You can now either build it and get a PopData object or directly send it to the player
// If you're on the server
pop.sendToPlayer(player);
// If you're on the client
pop.display()
Requests
If you have any requests for features, please open an issue on the GitHub repository. I will try to get to them as soon as possible. I'm always looking for new ideas to improve the mod and make it more useful for modpack developers.
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