Properties panel
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The attribute panel, which consumes experience and adds various attributes, makes my world like an RPG.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds tools to customize the user interface and menus.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
绑定一个按键,使用按键打开面板,上面显示了你的所有属性,你可以消耗经验值来为这些属性加点。
```
在.minecraft\versions\1.20.1-Fabric 0.16.13\config\qwedshuxingmianban.json
配置文件方式:
"attributes": {
// 击退抗性属性配置
"knockback_resistance": {
"baseExperienceCost": 5, // 基础升级所需经验值
"experienceIncrement": 2, // 每级增加的经验值消耗
"maxLevel": 20, // 最大等级
"valuePerLevel": 0.05, // 每级增加的属性值
"displayName": "击退抗性" // 显示名称
},
....
// 通用配置部分
"general": {
"allowReset": true, // 是否允许重置属性
"resetCostPercentage": 30.0, // 重置属性需要消耗的经验值百分比
"attributePriority": 800 // 属性修改器的优先级
}
}
```
Bind a button and use it to open the panel, which shows all your attributes that you can spend XP to add points.
```
at:.minecraft\versions\1.20.1-Fabric 0.16.13\config\qwedshuxingmianban.json
Profile mode:
"attributes": {
// Knockback Resistance attribute configuration
"knockback_resistance": {
"baseExperienceCost": 5, // XP required to level up the base
"experienceIncrement": 2, // The cost of experience increases per level
"maxLevel": 20, // Maximum grade
"valuePerLevel": 0.05, // The value of the attribute that increases at each level
"displayName": "击退抗性" // Display name
},
....
// 通用配置部分
"general": {
"allowReset": true, // Whether to allow the property to be reset
"resetCostPercentage": 30.0, // The percentage of XP consumed to reset attributes
"attributePriority": 800 // The precedence of the property modifier
}
}
```
本mod提供了一个消耗xp等级以提升玩家属性的途径下面是打开面板的方式和配置文件路径以及可以修改的配置注释: 绑定一个按键,使用按键打开面板,上面显示了你的所有属性,你可以消耗经验值来为这些属性加点。
在.minecraft\versions\1.20.1-Fabric 0.16.13\config\qwedshuxingmianban.json
配置文件方式:
"attributes": {
// 击退抗性属性配置
"knockback_resistance": {
"baseExperienceCost": 5, // 基础升级所需经验值
"experienceIncrement": 2, // 每级增加的经验值消耗
"maxLevel": 20, // 最大等级
"valuePerLevel": 0.05, // 每级增加的属性值
"displayName": "击退抗性" // 显示名称
},
....
// 通用配置部分
"general": {
"allowReset": true, // 是否允许重置属性
"resetCostPercentage": 30.0, // 重置属性需要消耗的经验值百分比
"attributePriority": 800 // 属性修改器的优先级
}
}
This mod provides a way to consume XP levels to improve the player's stats, and here are the ways to open the panel and the configuration file path, as well as configuration notes that can be modified:
Bind a button and use it to open the panel, which shows all your attributes that you can spend XP to add points.
at:.minecraft\versions\1.20.1-Fabric 0.16.13\config\qwedshuxingmianban.json
Profile mode:
"attributes": {
// Knockback Resistance attribute configuration
"knockback_resistance": {
"baseExperienceCost": 5, // XP required to level up the base
"experienceIncrement": 2, // The cost of experience increases per level
"maxLevel": 20, // Maximum grade
"valuePerLevel": 0.05, // The value of the attribute that increases at each level
"displayName": "击退抗性" // Display name
},
....
// 通用配置部分
"general": {
"allowReset": true, // Whether to allow the property to be reset
"resetCostPercentage": 30.0, // The percentage of XP consumed to reset attributes
"attributePriority": 800 // The precedence of the property modifier
}
}
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