Raised
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Take control of the position of your GUI and fix the broken hotbar selection texture!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Improves the visual aspects of the game with better textures, models, etc.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Addresses and fixes known bugs and issues.
Adds tools to customize the user interface and menus.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Take control of the position of your GUI and fix the broken hotbar selection texture!
Move around the GUI!
Raised lets you move around both vanilla and modded GUI layers (that are supported)!
Want the hotbar closer to the middle of the screen? Raised has got your back! Take control of a layer and move it where you please! Control them individually or sync them to make the entire in-game GUI move together!
Working with mods!
Raised allows mods to register layer entries for their own GUI overlays for you to configure their movement. However, Raised can also natively work with mods in several ways that do not require their support!
Any mod that registers their (Neo)Forge overlay via the respective registry is automatically captured and added to Raised's layer registry. This allows you to individually control the layers of many mods without any special support!
Any mod that renders its overlay solely via a (Neo)Forge render event for one of the vanilla layers that Raised supports will be moved along with that vanilla layer. Much the same on Fabric, any mod that injects its overlay render within the scope of Raised's targets in the code will also be moved!
Set it up however you like!
You can edit the layer configurations directly from the config, from a suite of commands, or from the options screen (openable via ~ by default or from the (Neo)Forge mods screen). Please note that the options screen limits the amount that a layer may be displaced to accommodate the use of slider controls. For unlimited displacement, use commands or directly edit the config!
Get the goods!
You can find releases of Raised on both Modrinth and CurseForge and also access development builds on GitHub!
Raised supports Fabric 1.16+, Forge 1.16+, and NeoForge 1.20.2+.
Figure it all out!
You can delve into the wiki for details or submit a bug report if something isn't quite right!
Still need something? Head on over to the discussions forum for support, to read announcements, or discuss anything about the mod!
Take control of the position of your GUI and fix the broken hotbar selection texture!
Move around the GUI!
Raised lets you move around both vanilla and modded GUI layers (that are supported)!
Want the hotbar closer to the middle of the screen? Raised has got your back! Take control of a layer and move it where you please! Control them individually or sync them to make the entire in-game GUI move together!
Working with mods!
Raised allows mods to register layer entries for their own GUI overlays for you to configure their movement. However, Raised can also natively work with mods in several ways that do not require their support!
Any mod that registers their (Neo)Forge overlay via the respective registry is automatically captured and added to Raised's layer registry. This allows you to individually control the layers of many mods without any special support!
Any mod that renders its overlay solely via a (Neo)Forge render event for one of the vanilla layers that Raised supports will be moved along with that vanilla layer. Much the same on Fabric, any mod that injects its overlay render within the scope of Raised's targets in the code will also be moved!
Set it up however you like!
You can edit the layer configurations directly from the config, from a suite of commands, or from the options screen (openable via ~ by default or from the (Neo)Forge mods screen). Please note that the options screen limits the amount that a layer may be displaced to accommodate the use of slider controls. For unlimited displacement, use commands or directly edit the config!
Get the goods!
You can find releases of Raised on both Modrinth and CurseForge and also access development builds on GitHub!
Raised supports Fabric 1.16+, Forge 1.16+, and NeoForge 1.20.2+.
Figure it all out!
You can delve into the wiki for details or submit a bug report if something isn't quite right!
Still need something? Head on over to the discussions forum for support, to read announcements, or discuss anything about the mod!
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